Player Matchup

Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Brainkillerkush
Da Ji
Level 109
God Stats
1W - 5L
1,056 SR
Queue Stats
310W - 318L
1,362 Elo+
Solo
Hachiman
Hachiman
LUIS HAYABUSA 9
Hachiman
Level 114
God Stats
3W - 4L
1,141 SR
Queue Stats
252W - 268L
1,423 Elo+
Solo
Raijin
Raijin
SimplePretxt
Raijin
Level 64
God Stats
2W - 0L
1,699 SR
Queue Stats
11W - 11L
1,492 Elo+
Solo
Aphrodite
Aphrodite
violetaa
Aphrodite
Level 105
God Stats
5W - 4L
1,286 SR
Queue Stats
191W - 193L
1,304 Elo+
Solo
Team Averages
Level 83
1,336 SR
1,416 Elo+

VS

Team Averages
Level 100
1,560 SR
1,402 Elo+
Ganesha
Ganesha
Dvnce
Ganesha
Level 89
God Stats
2W - 2L
1,404 SR
Queue Stats
347W - 368L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
El Dos Ocho
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,419 Elo+
Solo
Hel
Hel
Kaizzo808
Hel
Level 58
God Stats
1W - 1L
1,719 SR
Queue Stats
13W - 11L
1,442 Elo+
Solo
He Bo
He Bo
brnas1995
He Bo
Level 107
God Stats
5W - 8L
1,459 SR
Queue Stats
482W - 480L
1,389 Elo+
Solo
Ares
Ares
redchuy
Ares
Level 160
God Stats
5W - 4L
1,717 SR
Queue Stats
252W - 275L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 6 / 18
13,199
660
32,838
32,225
37,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

20
5 / 5 / 16
13,049
652
17,935
19,357
10,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
20
11 / 2 / 13
14,348
717
29,673
19,790
10,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
20
5 / 3 / 16
13,065
653
22,925
14,561
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
violetaa
Aphrodite
20
3 / 5 / 17
12,956
648
18,803
21,144
13,978
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dvnce
Ganesha
20
1 / 5 / 20
11,827
591
25,797
27,030
18,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
El Dos Ocho
Gilgamesh
20
7 / 5 / 9
12,199
610
26,493
42,350
28,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 3 / 13
11,989
599
9,567
23,165
12,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
brnas1995
He Bo
20
7 / 6 / 9
13,284
664
19,452
20,128
12,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
redchuy
Ares
16
2 / 9 / 9
10,705
535
9,030
31,176
24,287
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
81
27
Kills
21
21
Deaths
28
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
6
18
2
W
5
5
16
2.6
L
Ganesha
Dvnce
Ganesha
1
5
20
2.2
L
Gilgamesh
El Dos Ocho
Gilgamesh
7
5
9
2.3
L
4
3
13
3.5
W
Hachiman
11
2
13
8.75
W
Raijin
5
3
16
4.33
L
He Bo
brnas1995
He Bo
7
6
9
1.92
L
Ares
redchuy
Ares
2
9
9
0.72
W
Aphrodite
violetaa
Aphrodite
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,174
Damage
90,339
107,077
Taken
143,849
78,084
Mitigated
95,531
59,461
Healing
65,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
32,838
5,712
545
9,128
32,225
37,605
1,001
21,105
11,120
0
63,286
W
17,935
2,113
2,127
6,307
19,357
10,581
1,740
10,827
8,530
0
24,210
L
Ganesha
Dvnce
Ganesha
25,797
570
2,282
5,236
27,030
18,087
131
9,173
17,857
49,561
0
L
Gilgamesh
El Dos Ocho
Gilgamesh
26,493
6,210
2,738
13,993
42,350
28,122
0
15,960
26,390
0
45,537
L
9,567
959
20,010
12,640
23,165
12,835
230
4,613
18,552
16,126
0
W
Hachiman
29,673
17,366
2,440
6,489
19,790
10,312
3,423
11,169
8,621
0
58,076
W
Raijin
22,925
1,328
2,942
2,330
14,561
5,608
1,011
9,635
4,926
43,335
0
L
He Bo
brnas1995
He Bo
19,452
2,164
3,292
1,824
20,128
12,200
1,056
5,028
15,100
44,271
0
L
Ares
redchuy
Ares
9,030
1,169
1,833
1,559
31,176
24,287
249
6,954
24,222
15,005
0
W
Aphrodite
violetaa
Aphrodite
18,803
2,307
15,746
11,407
21,144
13,978
688
11,110
10,034
38,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,617
Gold Earned
60,004
198
Minions Killed
159
0
Camps Cleared
0
1,738,596
Distance Traveled
1,712,557
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,199
660
47
2
0
386,610
0
W
Da Ji
13,049
652
13
1
0
347,527
0
L
Ganesha
11,827
591
3
0
0
337,144
0
L
Gilgamesh
12,199
610
34
2
0
381,931
0
L
Hel
11,989
599
38
2
0
371,256
0
W
Hachiman
14,348
717
53
3
0
339,434
0
W
Raijin
13,065
653
41
2
0
347,332
0
L
He Bo
13,284
664
67
3
0
318,525
4
L
Ares
10,705
535
17
1
0
303,701
1
W
Aphrodite
12,956
648
44
2
0
317,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role