Player Matchup

Neith
Neith
Daark_Paam
Neith
Level 109
God Stats
9W - 10L
1,684 SR
Queue Stats
44W - 41L
1,517 Elo+
Party 1
Discordia
Discordia
Spart_Killer328
Discordia
Level 99
God Stats
3W - 1L
1,518 SR
Queue Stats
69W - 76L
1,484 Elo+
Party 1
Lancelot
Lancelot
ZICK ASOD
Lancelot
Level 160
God Stats
12W - 9L
1,264 SR
Queue Stats
181W - 198L
1,404 Elo+
Solo
Ymir
Ymir
greenmerlot19
Ymir
Level 86
God Stats
6W - 1L
1,463 SR
Queue Stats
66W - 46L
1,628 Elo+
Solo
Zhong Kui
Zhong Kui
yashadrakehd
Zhong Kui
Level 68
God Stats
1W - 0L
1,117 SR
Queue Stats
17W - 15L
1,450 Elo+
Solo
Team Averages
Level 104
1,409 SR
1,496 Elo+

VS

Team Averages
Level 60
1,456 SR
1,515 Elo+
Awilix
Awilix
Arachne657
Awilix
Level 49
God Stats
1W - 3L
1,457 SR
Queue Stats
13W - 20L
1,381 Elo+
Party 2
Persephone
Persephone
BabeyyJJ
Persephone
Level 65
God Stats
0W - 2L
1,402 SR
Queue Stats
9W - 7L
1,473 Elo+
Party 2
Yu Huang
Yu Huang
Gynxe-
Yu Huang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,584 Elo+
Party 2
Osiris
Osiris
apopsicleMark
Osiris
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 15L
1,448 Elo+
Solo
Mulan
Mulan
snoopyboss234
Mulan
Level 95
God Stats
1W - 1L
1,421 SR
Queue Stats
6W - 12L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 2 / 9
9,803
817
8,854
10,373
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Spart_Killer328
Discordia
16
2 / 3 / 9
9,208
767
10,566
11,021
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
ZICK ASOD
Lancelot
16
4 / 5 / 8
9,527
794
8,053
13,225
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 0 / 10
9,987
832
9,765
14,711
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
yashadrakehd
Zhong Kui
17
2 / 2 / 7
9,675
806
9,305
8,473
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arachne657
Awilix
14
2 / 5 / 4
8,054
671
7,926
14,631
6,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
BabeyyJJ
Persephone
17
4 / 1 / 3
9,670
806
13,616
12,105
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Gynxe-
Yu Huang
15
3 / 5 / 6
9,084
757
11,245
14,032
6,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 4 / 3
8,088
674
8,523
12,053
10,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 3
7,316
610
1,039
6,582
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
19
Kills
12
12
Deaths
19
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
Arachne657
Awilix
2
5
4
0.8
L
Persephone
BabeyyJJ
Persephone
4
1
3
5.5
W
Neith
6
2
9
5.25
L
Yu Huang
Gynxe-
Yu Huang
3
5
6
1.2
W
Discordia
Spart_Killer328
Discordia
2
3
9
2.17
W
Lancelot
ZICK ASOD
Lancelot
4
5
8
1.6
L
2
4
3
0.88
W
5
0
10
10
L
1
4
3
0.63
W
Zhong Kui
yashadrakehd
Zhong Kui
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,543
Damage
42,349
57,803
Taken
59,403
41,036
Mitigated
33,040
9,205
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Arachne657
Awilix
7,926
3,435
86
242
14,631
6,534
0
7,299
6,972
0
12,877
L
Persephone
BabeyyJJ
Persephone
13,616
406
0
636
12,105
5,338
0
6,770
4,996
47,697
0
W
Neith
8,854
3,659
0
1,822
10,373
4,967
2,276
5,676
4,520
0
18,562
L
Yu Huang
Gynxe-
Yu Huang
11,245
958
268
2,025
14,032
6,678
0
5,885
7,859
35,040
0
W
Discordia
Spart_Killer328
Discordia
10,566
776
62
1,150
11,021
4,767
1,716
4,292
6,599
31,966
0
W
Lancelot
ZICK ASOD
Lancelot
8,053
2,068
0
247
13,225
6,602
0
5,202
7,990
0
32,552
L
8,523
4,333
0
432
12,053
10,818
0
6,041
5,679
0
20,784
W
9,765
2,526
0
3,733
14,711
18,736
61
5,623
8,719
26,133
0
L
1,039
0
0
243
6,582
3,672
0
2,176
4,260
0
5,429
W
Zhong Kui
yashadrakehd
Zhong Kui
9,305
1,982
431
1,760
8,473
5,964
3,289
4,068
4,323
36,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,200
Gold Earned
42,212
254
Minions Killed
166
0
Camps Cleared
0
1,231,590
Distance Traveled
981,914
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,054
671
17
1
0
227,452
0
L
Persephone
9,670
806
72
6
0
229,706
0
W
Neith
9,803
817
30
3
0
212,568
3
L
Yu Huang
9,084
757
43
4
0
219,300
0
W
Discordia
9,208
767
61
5
0
237,889
0
W
Lancelot
9,527
794
46
4
0
276,274
3
L
Osiris
8,088
674
28
2
0
236,615
0
W
Ymir
9,987
832
41
3
0
275,839
3
L
Mulan
7,316
610
6
1
0
68,841
0
W
Zhong Kui
9,675
806
76
6
0
229,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role