Player Matchup

Merlin
Merlin
ADKxRabbit
Merlin
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 89L
1,383 Elo+
Party 3
Hachiman
Hachiman
MattyIce979
Hachiman
Level 86
God Stats
14W - 5L
1,597 SR
Queue Stats
272W - 270L
1,509 Elo+
Solo
Persephone
Persephone
OverSleet
Persephone
Level 141
God Stats
6W - 2L
1,826 SR
Queue Stats
99W - 92L
1,564 Elo+
Party 2
Ullr
Ullr
doobatron88
Ullr
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 79L
1,372 Elo+
Party 3
Chernobog
Chernobog
xXGreenLotusXx
Chernobog
Level 69
God Stats
4W - 5L
1,738 SR
Queue Stats
134W - 121L
1,571 Elo+
Party 2
Team Averages
Level 97
1,632 SR
1,480 Elo+

VS

Team Averages
Level 139
1,575 SR
1,482 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
Batsman Liezert
Geb
Level 157
God Stats
0W - 2L
1,372 SR
Queue Stats
23W - 23L
1,530 Elo+
Party 4
Anhur
Anhur
DatBoiDRU
Anhur
Level 101
God Stats
2W - 2L
1,716 SR
Queue Stats
150W - 170L
1,406 Elo+
Party 1
Ullr
Ullr
S1V4K3
Ullr
Level 142
God Stats
3W - 2L
1,499 SR
Queue Stats
234W - 235L
1,470 Elo+
Party 1
Agni
Agni
cotyce
Agni
Level 151
God Stats
1W - 1L
1,791 SR
Queue Stats
126W - 119L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADKxRabbit
Merlin
18
5 / 7 / 11
12,084
711
19,607
17,009
7,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
MattyIce979
Hachiman
19
7 / 7 / 10
12,589
741
25,103
21,096
8,491
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
OverSleet
Persephone
20
8 / 6 / 10
13,809
812
22,745
16,716
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 15
12,867
757
17,977
16,432
8,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
xXGreenLotusXx
Chernobog
20
3 / 5 / 15
12,666
745
9,546
15,577
6,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 4 / 12
9,718
572
7,395
21,908
18,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 5 / 18
12,151
715
18,419
24,718
28,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
DatBoiDRU
Anhur
18
8 / 6 / 8
11,440
673
12,509
20,122
9,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
S1V4K3
Ullr
17
4 / 7 / 9
11,150
656
11,458
19,681
9,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
cotyce
Agni
20
7 / 7 / 16
13,373
787
20,392
20,929
9,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
89
29
Kills
26
28
Deaths
29
61
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
12
1.75
W
Merlin
ADKxRabbit
Merlin
5
7
11
1.5
L
6
5
18
3
L
Anhur
DatBoiDRU
Anhur
8
6
8
2
W
Hachiman
MattyIce979
Hachiman
7
7
10
1.71
W
Persephone
OverSleet
Persephone
8
6
10
2.17
L
Ullr
S1V4K3
Ullr
4
7
9
1.21
L
Agni
cotyce
Agni
7
7
16
2.14
W
6
3
15
4.5
W
Chernobog
xXGreenLotusXx
Chernobog
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,978
Damage
70,173
86,830
Taken
107,358
37,511
Mitigated
74,458
29,760
Healing
28,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,395
1,432
1,544
5,386
21,908
18,865
122
10,700
11,208
0
12,769
W
Merlin
ADKxRabbit
Merlin
19,607
727
1,028
1,975
17,009
7,163
0
8,067
8,631
30,107
0
L
18,419
615
2,156
6,699
24,718
28,050
108
8,886
15,832
31,294
0
L
Anhur
DatBoiDRU
Anhur
12,509
4,092
2,946
2,907
20,122
9,165
660
7,173
12,949
0
22,122
W
Hachiman
MattyIce979
Hachiman
25,103
16,090
1,544
6,362
21,096
8,491
3,688
8,787
12,103
0
45,879
W
Persephone
OverSleet
Persephone
22,745
717
2,522
2,976
16,716
6,578
1,136
6,149
10,149
47,273
0
L
Ullr
S1V4K3
Ullr
11,458
5,383
878
1,654
19,681
9,072
594
9,444
10,237
0
25,055
L
Agni
cotyce
Agni
20,392
903
739
3,741
20,929
9,306
31
6,149
14,780
48,204
0
W
17,977
9,296
3,105
5,004
16,432
8,292
2,068
5,798
10,205
0
34,495
W
Chernobog
xXGreenLotusXx
Chernobog
9,546
5,336
2,596
2,648
15,577
6,987
1,822
8,886
6,373
0
24,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,015
Gold Earned
57,832
169
Minions Killed
151
0
Camps Cleared
0
1,495,700
Distance Traveled
1,406,906
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,718
572
14
1
0
250,361
1
W
Merlin
12,084
711
11
1
0
274,100
0
L
Geb
12,151
715
21
1
0
325,633
0
L
Anhur
11,440
673
16
1
0
284,336
0
W
Hachiman
12,589
741
34
2
0
287,718
0
W
Persephone
13,809
812
48
3
0
307,875
0
L
Ullr
11,150
656
35
2
0
268,872
0
L
Agni
13,373
787
65
4
0
277,704
1
W
Ullr
12,867
757
32
2
0
322,822
0
W
Chernobog
12,666
745
44
3
0
303,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role