Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AyyoNice
King Arthur
Level 145
God Stats
1W - 3L
1,468 SR
Queue Stats
28W - 20L
1,553 Elo+
Party 1
Neith
Neith
RichEnpunto
Neith
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 2L
1,178 Elo+
Party 1
Jormungandr
Jormungandr
SWT LINE
Jormungandr
Level 26
God Stats
2W - 0L
1,717 SR
Queue Stats
77W - 105L
1,439 Elo+
Solo
Eset
Eset
nickyoung240
Eset
Level 24
God Stats
1W - 0L
1,761 SR
Queue Stats
8W - 5L
1,538 Elo+
Solo
Team Averages
Level 50
1,548 SR
1,442 Elo+

VS

Team Averages
Level 73
1,475 SR
1,511 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
ClayK47
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Eunbi2012
Nu Wa
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 143L
1,460 Elo+
Solo
Artemis
Artemis
RogueFalcon203
Artemis
Level 88
God Stats
15W - 12L
1,761 SR
Queue Stats
216W - 202L
1,558 Elo+
Party 2
Fafnir
Fafnir
h3llrade
Fafnir
Level 124
God Stats
2W - 3L
1,116 SR
Queue Stats
225W - 220L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 1 / 5
9,385
939
22,612
8,656
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
AyyoNice
King Arthur
14
3 / 5 / 8
8,375
838
10,679
13,324
14,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 1 / 5
8,452
845
12,262
9,778
5,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
SWT LINE
Jormungandr
11
0 / 2 / 6
6,871
687
4,554
7,808
7,530
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 9
7,881
788
12,050
6,912
3,314
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 2 / 6
8,143
814
9,019
22,895
17,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
ClayK47
Baba Yaga
11
0 / 2 / 7
6,892
689
5,876
6,047
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Eunbi2012
Nu Wa
14
0 / 3 / 7
7,497
750
8,497
8,207
4,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 2
8,082
808
10,954
9,418
4,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
h3llrade
Fafnir
13
1 / 3 / 8
7,441
744
4,468
21,799
20,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
14
Kills
10
12
Deaths
14
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
5
9.5
L
Hercules
 
Hercules
3
2
6
3
W
King Arthur
AyyoNice
King Arthur
3
5
8
1.4
L
Baba Yaga
ClayK47
Baba Yaga
0
2
7
1.75
L
Nu Wa
Eunbi2012
Nu Wa
0
3
7
1.17
W
3
1
5
5.5
L
6
4
2
1.75
W
Jormungandr
SWT LINE
Jormungandr
0
2
6
1.5
L
Fafnir
h3llrade
Fafnir
1
3
8
1.67
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,157
Damage
38,814
46,478
Taken
68,366
36,250
Mitigated
49,251
15,923
Healing
33,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,612
910
1,148
3,432
8,656
5,244
216
3,763
4,893
46,532
0
L
Hercules
 
Hercules
9,019
2,913
3,171
12,375
22,895
17,181
0
10,050
12,845
0
12,677
W
King Arthur
AyyoNice
King Arthur
10,679
2,270
422
1,867
13,324
14,730
203
4,652
8,672
0
21,331
L
Baba Yaga
ClayK47
Baba Yaga
5,876
116
252
1,149
6,047
2,905
0
4,456
1,591
11,032
0
L
Nu Wa
Eunbi2012
Nu Wa
8,497
2,829
1,640
1,376
8,207
4,015
0
5,612
2,595
29,726
0
W
12,262
5,335
0
4,511
9,778
5,432
703
4,848
4,930
0
23,205
L
10,954
6,021
690
1,658
9,418
4,677
0
5,988
3,430
0
14,324
W
Jormungandr
SWT LINE
Jormungandr
4,554
674
232
1,099
7,808
7,530
0
2,316
5,492
8,699
0
L
Fafnir
h3llrade
Fafnir
4,468
1,050
1,840
8,914
21,799
20,473
0
13,110
8,689
8,506
0
W
12,050
397
2,239
973
6,912
3,314
24
3,262
3,650
23,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
38,055
124
Minions Killed
83
0
Camps Cleared
0
980,352
Distance Traveled
909,548
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,385
939
56
6
0
224,212
5
L
Hercules
8,143
814
4
0
0
205,950
1
W
King Arthur
8,375
838
10
1
0
172,224
3
L
Baba Yaga
6,892
689
16
2
0
166,714
1
L
Nu Wa
7,497
750
49
5
0
162,031
0
W
Neith
8,452
845
21
2
0
200,478
0
L
Artemis
8,082
808
9
1
0
185,627
0
W
Jormungandr
6,871
687
10
1
0
171,964
0
L
Fafnir
7,441
744
5
1
0
189,226
0
W
Eset
7,881
788
27
3
0
211,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role