Player Matchup

Thanatos
Thanatos
ColdSkeIeton
Thanatos
Level 128
God Stats
7W - 5L
1,363 SR
Queue Stats
296W - 226L
1,502 Elo+
Party 1
Nox
Nox
demolition95208
Nox
Level 11
God Stats
2W - 4L
1,799 SR
Queue Stats
83W - 49L
1,405 Elo+
Party 1
Ymir
Ymir
yungd4gg3rdcoot
Ymir
Level 25
God Stats
3W - 0L
1,715 SR
Queue Stats
136W - 104L
1,495 Elo+
Party 1
Team Averages
Level 55
1,626 SR
1,467 Elo+

VS

Team Averages
Level 80
1,597 SR
1,286 Elo+
Neith
Neith
SrArellano
Neith
Level 104
God Stats
9W - 6L
1,786 SR
Queue Stats
23W - 36L
1,271 Elo+
Party 2
Lancelot
Lancelot
THE FOX2212
Lancelot
Level 7
God Stats
13W - 15L
1,500 SR
Queue Stats
17W - 28L
1,269 Elo+
Party 2
Ah Puch
Ah Puch
Xx805KidxX
Ah Puch
Level 129
God Stats
26W - 50L
1,504 SR
Queue Stats
48W - 85L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColdSkeIeton
Thanatos
18
15 / 3 / 5
13,726
807
27,715
20,421
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 14
12,527
737
11,342
11,857
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 4 / 16
12,497
735
6,488
22,911
24,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 8 / 5
10,267
604
8,694
18,556
4,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
THE FOX2212
Lancelot
15
2 / 11 / 3
11,021
648
7,898
19,464
5,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Xx805KidxX
Ah Puch
16
4 / 1 / 4
11,362
668
15,710
12,751
3,973
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
20
Kills
7
8
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ColdSkeIeton
Thanatos
15
3
5
5.83
L
Neith
1
8
5
0.44
L
Lancelot
THE FOX2212
Lancelot
2
11
3
0.32
L
Ah Puch
Xx805KidxX
Ah Puch
4
1
4
6
W
2
1
14
9
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,545
Damage
32,302
55,189
Taken
50,771
41,498
Mitigated
13,142
19,801
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ColdSkeIeton
Thanatos
27,715
7,950
0
15,730
20,421
11,145
989
5,286
13,954
0
41,573
L
Neith
8,694
3,524
0
1,092
18,556
4,072
125
7,545
10,533
0
23,502
L
Lancelot
THE FOX2212
Lancelot
7,898
2,027
0
216
19,464
5,097
0
5,821
13,197
0
28,577
L
Ah Puch
Xx805KidxX
Ah Puch
15,710
484
464
2,202
12,751
3,973
0
4,767
7,759
43,067
0
W
11,342
792
0
2,707
11,857
6,115
994
5,415
6,070
67,659
0
W
6,488
270
86
1,278
22,911
24,238
0
5,639
14,803
22,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
32,650
178
Minions Killed
144
13
Camps Cleared
2
948,673
Distance Traveled
707,587
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,726
807
26
2
4
323,414
1
L
Neith
10,267
604
36
2
0
156,996
1
L
Lancelot
11,021
648
40
2
0
272,141
0
L
Ah Puch
11,362
668
68
4
2
278,450
0
W
Nox
12,527
737
120
7
8
322,479
0
W
Ymir
12,497
735
32
2
1
302,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role