Player Matchup

Amaterasu
Amaterasu
ExoticSanta_
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,555 Elo+
Party 2
Discordia
Discordia
I4MT4URUS
Discordia
Level 154
God Stats
0W - 1L
1,290 SR
Queue Stats
33W - 29L
1,530 Elo+
Party 3
Artemis
Artemis
Mytha1
Artemis
Level 29
God Stats
0W - 1L
1,756 SR
Queue Stats
34W - 31L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
Sirennz
Kuzenbo
Level 107
God Stats
3W - 3L
1,838 SR
Queue Stats
55W - 47L
1,554 Elo+
Party 3
Lancelot
Lancelot
TwoCoins
Lancelot
Level 144
God Stats
7W - 4L
1,479 SR
Queue Stats
211W - 216L
1,465 Elo+
Solo
Team Averages
Level 108
1,573 SR
1,527 Elo+

VS

Team Averages
Level 97
1,527 SR
1,521 Elo+
Tiamat
Tiamat
Deathruyger
Tiamat
Level 156
God Stats
4W - 3L
1,365 SR
Queue Stats
151W - 146L
1,549 Elo+
Party 4
Lancelot
Lancelot
G0twar
Lancelot
Level 104
God Stats
2W - 2L
1,768 SR
Queue Stats
76W - 59L
1,564 Elo+
Party 4
Shiva
Shiva
SneekyGrizzly
Shiva
Level 28
God Stats
4W - 3L
1,469 SR
Queue Stats
99W - 97L
1,355 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spydarrow
Ah Muzen Cab
Level 60
God Stats
5W - 4L
1,711 SR
Queue Stats
55W - 46L
1,516 Elo+
Party 1
Fafnir
Fafnir
TheBigBuck97
Fafnir
Level 139
God Stats
1W - 1L
1,323 SR
Queue Stats
163W - 139L
1,620 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ExoticSanta_
Amaterasu
16
0 / 6 / 3
9,762
574
5,800
22,753
27,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
I4MT4URUS
Discordia
17
2 / 2 / 5
11,083
652
26,234
12,526
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Mytha1
Artemis
18
0 / 5 / 4
10,861
639
16,128
19,180
8,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Sirennz
Kuzenbo
18
3 / 5 / 6
11,855
697
10,879
25,301
41,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
TwoCoins
Lancelot
20
5 / 6 / 3
12,156
715
13,967
24,020
13,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 3 / 12
12,691
747
22,963
17,483
14,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
G0twar
Lancelot
20
8 / 4 / 8
13,129
772
21,310
20,130
11,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
2 / 1 / 13
11,712
689
9,711
21,100
22,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Spydarrow
Ah Muzen Cab
20
6 / 2 / 9
13,431
790
21,943
20,888
11,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
19
4 / 0 / 15
12,538
738
14,294
24,728
39,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
10
Kills
24
24
Deaths
10
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
3
12
3.33
L
Amaterasu
ExoticSanta_
Amaterasu
0
6
3
0.25
W
Lancelot
G0twar
Lancelot
8
4
8
3
L
Discordia
I4MT4URUS
Discordia
2
2
5
2.25
L
Artemis
Mytha1
Artemis
0
5
4
0.4
L
Kuzenbo
Sirennz
Kuzenbo
3
5
6
1.2
W
2
1
13
8.5
W
Ah Muzen Cab
Spydarrow
Ah Muzen Cab
6
2
9
5.25
W
Fafnir
4
0
15
11.5
L
Lancelot
TwoCoins
Lancelot
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,008
Damage
90,221
103,780
Taken
104,329
96,683
Mitigated
100,277
8,107
Healing
35,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
22,963
1,225
172
5,039
17,483
14,838
963
5,735
11,748
51,613
0
L
Amaterasu
ExoticSanta_
Amaterasu
5,800
829
0
669
22,753
27,630
0
11,148
10,852
0
16,395
W
Lancelot
G0twar
Lancelot
21,310
2,636
0
3,048
20,130
11,674
0
6,075
14,055
0
63,967
L
Discordia
I4MT4URUS
Discordia
26,234
907
0
1,917
12,526
5,030
86
3,365
8,877
56,853
0
L
Artemis
Mytha1
Artemis
16,128
7,403
0
2,819
19,180
8,872
0
3,675
15,188
0
62,885
L
Kuzenbo
Sirennz
Kuzenbo
10,879
2,218
0
1,586
25,301
41,589
50
9,527
14,800
22,749
0
W
9,711
199
5,267
8,154
21,100
22,611
391
8,610
12,490
0
26,013
W
Ah Muzen Cab
Spydarrow
Ah Muzen Cab
21,943
10,810
0
6,762
20,888
11,800
8,258
7,441
13,447
0
80,771
W
Fafnir
14,294
3,552
0
7,240
24,728
39,354
803
9,252
15,476
29,182
0
L
Lancelot
TwoCoins
Lancelot
13,967
2,396
0
1,116
24,020
13,562
0
7,620
15,811
0
53,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,717
Gold Earned
63,501
292
Minions Killed
337
0
Camps Cleared
0
1,540,779
Distance Traveled
1,920,384
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,691
747
78
5
0
361,873
3
L
Amaterasu
9,762
574
27
2
0
299,249
1
W
Lancelot
13,129
772
60
4
0
447,610
1
L
Discordia
11,083
652
51
3
0
311,096
0
L
Artemis
10,861
639
98
6
0
285,031
0
L
Kuzenbo
11,855
697
27
2
0
271,383
0
W
Shiva
11,712
689
38
2
0
393,754
1
W
Ah Muzen Cab
13,431
790
128
8
0
351,683
1
W
Fafnir
12,538
738
33
2
0
365,464
1
L
Lancelot
12,156
715
89
5
0
374,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role