Player Matchup

Cthulhu
Cthulhu
DumpNLoads248
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,452 Elo+
Solo
Kukulkan
Kukulkan
STONE COLD518
Kukulkan
Level 69
God Stats
11W - 14L
1,500 SR
Queue Stats
147W - 145L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Toxic DreDon
Danzaburou
Level 122
God Stats
14W - 16L
1,472 SR
Queue Stats
46W - 39L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
doomfist2006
Ratatoskr
Level 64
God Stats
1W - 2L
1,237 SR
Queue Stats
76W - 74L
1,395 Elo+
Solo
Chaac
Chaac
jspacein
Chaac
Level 113
God Stats
8W - 5L
1,518 SR
Queue Stats
86W - 91L
1,414 Elo+
Solo
Team Averages
Level 99
1,445 SR
1,430 Elo+

VS

Team Averages
Level 95
1,510 SR
1,424 Elo+
Olorun
Olorun
Sh1d0r1
Olorun
Level 132
God Stats
6W - 4L
1,581 SR
Queue Stats
165W - 173L
1,459 Elo+
Solo
Lancelot
Lancelot
XxNivtopxX
Lancelot
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 86L
1,371 Elo+
Party 1
Ra
Ra
amazingwheel467
Ra
Level 86
God Stats
3W - 2L
1,588 SR
Queue Stats
180W - 175L
1,444 Elo+
Solo
Izanami
Izanami
jeremyown
Izanami
Level 62
God Stats
8W - 9L
1,444 SR
Queue Stats
66W - 83L
1,478 Elo+
Solo
Loki
Loki
xFacebones
Loki
Level 97
God Stats
3W - 4L
1,436 SR
Queue Stats
127W - 152L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 5 / 2
6,726
448
4,809
14,270
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
STONE COLD518
Kukulkan
13
4 / 3 / 1
7,792
519
10,438
7,707
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Toxic DreDon
Danzaburou
9
0 / 1 / 1
6,064
404
3,395
5,017
1,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
doomfist2006
Ratatoskr
9
0 / 4 / 1
6,179
412
3,610
11,537
3,983
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Chaac
jspacein
Chaac
11
1 / 5 / 2
7,016
468
4,632
14,406
8,846
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Sh1d0r1
Olorun
13
6 / 4 / 7
8,817
588
6,828
11,429
4,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
XxNivtopxX
Lancelot
13
6 / 0 / 0
8,614
574
9,774
9,627
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 8
8,384
559
6,652
7,528
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
jeremyown
Izanami
13
0 / 2 / 5
8,006
534
3,897
12,142
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 5
8,419
561
7,721
12,610
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
18
18
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
2
0.4
L
Kukulkan
STONE COLD518
Kukulkan
4
3
1
1.5
W
Olorun
Sh1d0r1
Olorun
6
4
7
2.38
L
Danzaburou
Toxic DreDon
Danzaburou
0
1
1
0.5
W
Lancelot
XxNivtopxX
Lancelot
6
0
0
6
W
2
1
8
6
L
Ratatoskr
doomfist2006
Ratatoskr
0
4
1
0.13
W
Izanami
jeremyown
Izanami
0
2
5
1.25
L
Chaac
jspacein
Chaac
1
5
2
0.4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
34,872
52,937
Taken
53,336
31,285
Mitigated
24,917
9,082
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,809
584
83
2,459
14,270
13,295
0
3,560
10,585
35,392
0
L
Kukulkan
STONE COLD518
Kukulkan
10,438
933
0
1,712
7,707
3,379
0
4,572
3,135
40,929
0
W
Olorun
Sh1d0r1
Olorun
6,828
4,592
727
4,405
11,429
4,743
2,639
3,593
7,664
48,706
0
L
Danzaburou
Toxic DreDon
Danzaburou
3,395
1,451
0
976
5,017
1,782
0
901
4,116
0
28,747
W
Lancelot
XxNivtopxX
Lancelot
9,774
2,073
0
2,380
9,627
7,038
0
2,625
6,928
0
49,765
W
6,652
2,018
1,282
2,206
7,528
3,351
429
3,194
4,054
57,233
0
L
Ratatoskr
doomfist2006
Ratatoskr
3,610
453
0
406
11,537
3,983
0
2,024
9,489
0
39,263
W
Izanami
jeremyown
Izanami
3,897
2,313
0
4,440
12,142
4,691
118
2,296
9,754
0
63,541
L
Chaac
jspacein
Chaac
4,632
1,310
0
3,446
14,406
8,846
44
2,423
11,648
0
39,111
W
7,721
2,468
0
500
12,610
5,094
0
3,199
9,327
0
63,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
42,240
298
Minions Killed
456
0
Camps Cleared
0
1,308,286
Distance Traveled
1,509,159
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,726
448
53
4
0
248,557
0
L
Kukulkan
7,792
519
79
5
0
270,418
1
W
Olorun
8,817
588
66
4
0
278,650
4
L
Danzaburou
6,064
404
38
3
0
271,881
6
W
Lancelot
8,614
574
98
7
0
304,240
2
W
Ra
8,384
559
93
6
0
284,109
4
L
Ratatoskr
6,179
412
60
4
0
268,150
0
W
Izanami
8,006
534
109
7
0
292,597
5
L
Chaac
7,016
468
68
5
0
249,280
1
W
Loki
8,419
561
90
6
0
349,563
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role