Player Matchup

Nu Wa
Nu Wa
DumauXD
Nu Wa
Level 86
God Stats
18W - 23L
1,529 SR
Queue Stats
101W - 116L
1,484 Elo+
Solo
Olorun
Olorun
DumpTruckBron
Olorun
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,490 Elo+
Party 1
Lancelot
Lancelot
Nickgurz505
Lancelot
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,327 Elo+
Party 1
Ymir
Ymir
ProHumpbackWhale
Ymir
Level 120
God Stats
0W - 1L
1,287 SR
Queue Stats
133W - 111L
1,574 Elo+
Solo
Guan Yu
Guan Yu
speed_killer1982
Guan Yu
Level 159
God Stats
13W - 17L
1,166 SR
Queue Stats
841W - 897L
1,449 Elo+
Solo
Team Averages
Level 99
1,396 SR
1,465 Elo+

VS

Team Averages
Level 136
1,501 SR
1,457 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alexonism
Chang'e
Level 157
God Stats
40W - 53L
1,561 SR
Queue Stats
815W - 810L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 141
God Stats
177W - 213L
1,442 SR
Queue Stats
178W - 216L
1,409 Elo+
Solo
Lancelot
Lancelot
The-Run-Away__
Lancelot
Level 131
God Stats
14W - 11L
1,500 SR
Queue Stats
388W - 472L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DumauXD
Nu Wa
10
1 / 1 / 0
5,671
516
3,200
3,673
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
5,551
505
2,494
7,210
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Nickgurz505
Lancelot
9
0 / 5 / 0
5,394
490
3,604
8,078
4,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,533
503
6,507
8,795
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 0 / 0
5,477
498
4,507
10,341
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 1 / 0
6,388
581
6,068
7,515
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
 
Hades
11
0 / 0 / 2
6,194
563
2,746
5,402
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Alexonism
Chang'e
9
0 / 1 / 2
5,388
490
3,434
7,579
2,548
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ScareCape260067
Sun Wukong
10
5 / 1 / 1
6,793
618
5,028
9,255
4,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
10
2 / 1 / 1
6,218
565
5,240
7,786
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
0
2
W
Hades
 
Hades
0
0
2
1
W
Chang'e
Alexonism
Chang'e
0
1
2
1
L
Nu Wa
DumauXD
Nu Wa
1
1
0
1
L
0
2
1
0.25
L
Lancelot
Nickgurz505
Lancelot
0
5
0
0
L
0
1
0
0
W
Sun Wukong
ScareCape260067
Sun Wukong
5
1
1
5.5
W
Lancelot
2
1
1
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
22,516
38,097
Taken
37,537
20,693
Mitigated
14,936
12,618
Healing
18,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,068
2,744
0
2,628
7,515
2,667
401
1,793
5,642
0
40,418
W
Hades
 
Hades
2,746
157
307
2,895
5,402
2,327
450
3,127
2,139
42,425
0
W
Chang'e
Alexonism
Chang'e
3,434
518
1,293
3,684
7,579
2,548
0
2,154
5,279
25,405
0
L
Nu Wa
DumauXD
Nu Wa
3,200
919
0
1,033
3,673
1,503
65
1,783
1,890
33,556
0
L
2,494
1,892
100
2,899
7,210
2,425
0
1,219
5,991
35,080
0
L
Lancelot
Nickgurz505
Lancelot
3,604
1,648
0
0
8,078
4,202
248
0
8,078
0
28,332
L
6,507
2,110
0
3,856
8,795
4,585
0
1,113
7,682
37,891
0
W
Sun Wukong
ScareCape260067
Sun Wukong
5,028
1,805
118
4,529
9,255
4,339
556
1,303
7,880
0
31,879
W
Lancelot
5,240
1,309
0
2,692
7,786
3,055
14
3,310
4,396
0
32,032
L
4,507
580
394
4,336
10,341
7,978
0
2,065
8,276
0
31,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,626
Gold Earned
30,981
271
Minions Killed
309
0
Camps Cleared
0
1,012,496
Distance Traveled
1,148,957
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,388
581
63
6
0
209,579
6
W
Hades
6,194
563
87
8
0
225,196
1
W
Chang'e
5,388
490
41
4
0
217,437
3
L
Nu Wa
5,671
516
56
5
0
157,752
2
L
Olorun
5,551
505
66
6
0
184,247
1
L
Lancelot
5,394
490
46
4
0
206,425
0
L
Ymir
5,533
503
66
6
0
218,497
0
W
Sun Wukong
6,793
618
53
5
0
226,110
0
W
Lancelot
6,218
565
65
6
0
270,635
0
L
Guan Yu
5,477
498
37
3
0
245,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role