Player Matchup

Fafnir
Fafnir
BrotherCaptain
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 48L
1,609 Elo+
Party 1
Charybdis
Charybdis
Fujisaaki
Charybdis
Level 66
God Stats
11W - 11L
1,429 SR
Queue Stats
27W - 32L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
PotatoCornjob
Baron Samedi
Level 81
God Stats
0W - 2L
1,519 SR
Queue Stats
84W - 78L
1,526 Elo+
Party 1
Team Averages
Level 91
1,483 SR
1,533 Elo+

VS

Team Averages
Level 154
1,615 SR
1,498 Elo+
Vulcan
Vulcan
Akct
Vulcan
Level 159
God Stats
45W - 44L
1,588 SR
Queue Stats
295W - 290L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Goat Capin
Gilgamesh
Level 155
God Stats
4W - 3L
1,692 SR
Queue Stats
341W - 361L
1,495 Elo+
Solo
Lancelot
Lancelot
jcmasters
Lancelot
Level 149
God Stats
16W - 14L
1,564 SR
Queue Stats
406W - 412L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
7,255
726
2,400
8,999
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Fujisaaki
Charybdis
9
0 / 3 / 1
6,201
620
3,248
8,893
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
PotatoCornjob
Baron Samedi
10
0 / 5 / 1
6,289
629
2,488
8,526
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Akct
Vulcan
13
3 / 0 / 3
7,964
796
10,832
2,757
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Goat Capin
Gilgamesh
11
2 / 1 / 6
7,645
765
7,213
11,041
5,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
jcmasters
Lancelot
11
3 / 0 / 5
7,623
762
5,608
6,623
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Akct
Vulcan
3
0
3
4.5
L
1
0
0
1
L
Charybdis
Fujisaaki
Charybdis
0
3
1
0.17
W
Gilgamesh
Goat Capin
Gilgamesh
2
1
6
5
L
Baron Samedi
PotatoCornjob
Baron Samedi
0
5
1
0.1
W
Lancelot
jcmasters
Lancelot
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,136
Damage
23,653
26,418
Taken
20,421
15,608
Mitigated
11,157
4,809
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Akct
Vulcan
10,832
2,603
0
766
2,757
1,164
947
1,038
1,719
38,988
0
L
2,400
1,087
0
2,331
8,999
9,424
0
3,803
4,724
9,837
0
L
Charybdis
Fujisaaki
Charybdis
3,248
2,045
0
1,117
8,893
2,654
0
3,200
5,380
0
14,722
W
Gilgamesh
Goat Capin
Gilgamesh
7,213
1,799
210
2,017
11,041
5,845
471
2,433
8,608
0
14,868
L
Baron Samedi
PotatoCornjob
Baron Samedi
2,488
178
196
1,165
8,526
3,530
0
3,560
4,741
19,810
0
W
Lancelot
jcmasters
Lancelot
5,608
1,405
0
1,187
6,623
4,148
974
1,721
4,902
0
18,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,745
Gold Earned
23,232
89
Minions Killed
112
4
Camps Cleared
5
556,525
Distance Traveled
683,126
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,964
796
61
6
3
229,826
5
L
Fafnir
7,255
726
19
2
1
203,362
4
L
Charybdis
6,201
620
32
3
1
175,330
6
W
Gilgamesh
7,645
765
14
1
0
222,177
2
L
Baron Samedi
6,289
629
38
4
2
177,833
4
W
Lancelot
7,623
762
37
4
2
231,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role