Player Matchup

Zhong Kui
Zhong Kui
ChilyAG
Zhong Kui
Level 148
God Stats
22W - 15L
1,617 SR
Queue Stats
381W - 392L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
HaRO3112
Danzaburou
Level 15
God Stats
4W - 2L
1,597 SR
Queue Stats
17W - 14L
1,478 Elo+
Party 1
Ravana
Ravana
Mackornik
Ravana
Level 127
God Stats
8W - 5L
1,566 SR
Queue Stats
433W - 405L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
NWLT Zero
Gilgamesh
Level 108
God Stats
17W - 19L
1,553 SR
Queue Stats
481W - 469L
1,492 Elo+
Party 1
Ares
Ares
silversoul2709
Ares
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
307W - 310L
1,496 Elo+
Party 1
Team Averages
Level 105
1,525 SR
1,489 Elo+

VS

Team Averages
Level 78
1,682 SR
1,537 Elo+
Scylla
Scylla
EnviousAngel-
Scylla
Level 129
God Stats
1W - 1L
1,501 SR
Queue Stats
125W - 108L
1,499 Elo+
Party 2
Neith
Neith
PitchBlack42000
Neith
Level 29
God Stats
4W - 7L
1,568 SR
Queue Stats
12W - 16L
1,410 Elo+
Party 3
Shiva
Shiva
Vixnh
Shiva
Level 66
God Stats
10W - 13L
1,621 SR
Queue Stats
173W - 164L
1,547 Elo+
Party 3
Lancelot
Lancelot
dxikirai
Lancelot
Level 121
God Stats
8W - 2L
1,914 SR
Queue Stats
184W - 155L
1,582 Elo+
Party 2
Jormungandr
Jormungandr
kittysorcerer
Jormungandr
Level 45
God Stats
8W - 5L
1,806 SR
Queue Stats
47W - 26L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChilyAG
Zhong Kui
20
7 / 4 / 8
13,659
569
19,767
21,613
18,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HaRO3112
Danzaburou
20
5 / 1 / 11
13,916
580
19,832
15,284
8,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
Mackornik
Ravana
19
7 / 2 / 6
12,781
533
15,485
13,510
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
NWLT Zero
Gilgamesh
18
4 / 4 / 3
12,759
532
15,318
25,698
28,358
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 11
10,492
437
8,461
22,488
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
10,303
429
10,977
15,440
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 0
10,254
427
4,090
16,282
9,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Shiva
Vixnh
Shiva
19
1 / 2 / 4
11,665
486
19,985
24,813
20,836
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
dxikirai
Lancelot
19
11 / 3 / 5
12,665
528
21,482
21,948
12,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
kittysorcerer
Jormungandr
16
3 / 4 / 10
11,110
463
17,298
31,073
42,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
24
Kills
16
16
Deaths
24
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChilyAG
Zhong Kui
7
4
8
2.75
L
1
7
3
0.36
W
Danzaburou
HaRO3112
Danzaburou
5
1
11
10.5
W
Ravana
Mackornik
Ravana
7
2
6
5
W
Gilgamesh
NWLT Zero
Gilgamesh
4
4
3
1.38
L
0
8
0
0
L
Shiva
Vixnh
Shiva
1
2
4
1.5
L
Lancelot
dxikirai
Lancelot
11
3
5
4.5
L
Jormungandr
kittysorcerer
Jormungandr
3
4
10
2
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,863
Damage
73,832
98,593
Taken
109,556
88,287
Mitigated
91,097
22,996
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChilyAG
Zhong Kui
19,767
1,423
0
8,389
21,613
18,986
479
10,848
10,765
103,674
0
L
10,977
1,020
0
329
15,440
5,081
51
4,477
10,963
90,341
0
W
Danzaburou
HaRO3112
Danzaburou
19,832
11,321
0
8,063
15,284
8,303
4,747
4,698
10,586
0
120,008
W
Ravana
Mackornik
Ravana
15,485
3,679
0
2,136
13,510
7,300
0
3,693
9,817
0
110,842
W
Gilgamesh
NWLT Zero
Gilgamesh
15,318
5,334
0
2,548
25,698
28,358
0
3,475
22,223
0
104,118
L
4,090
2,230
0
2,743
16,282
9,299
0
2,041
14,241
0
74,768
L
Shiva
Vixnh
Shiva
19,985
5,243
0
3,716
24,813
20,836
457
6,956
17,857
0
105,105
L
Lancelot
dxikirai
Lancelot
21,482
3,147
0
9,502
21,948
12,998
520
4,687
17,261
0
109,301
L
Jormungandr
kittysorcerer
Jormungandr
17,298
3,108
0
4,928
31,073
42,883
166
10,223
20,850
69,025
0
W
8,461
436
0
1,860
22,488
25,340
0
5,932
16,556
28,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,607
Gold Earned
55,997
641
Minions Killed
681
0
Camps Cleared
0
2,402,955
Distance Traveled
2,216,660
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,659
569
168
7
0
468,318
4
L
Scylla
10,303
429
129
5
0
397,899
1
W
Danzaburou
13,916
580
170
7
0
440,056
2
W
Ravana
12,781
533
124
5
0
544,859
5
W
Gilgamesh
12,759
532
147
6
0
487,486
3
L
Neith
10,254
427
142
6
0
360,094
0
L
Shiva
11,665
486
169
7
0
498,365
8
L
Lancelot
12,665
528
159
7
0
546,969
1
L
Jormungandr
11,110
463
82
3
0
413,333
6
W
Ares
10,492
437
32
1
0
462,236
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role