Player Matchup

Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Benism9001
Xing Tian
Level 48
God Stats
9W - 12L
1,373 SR
Queue Stats
195W - 230L
1,382 Elo+
Party 1
Anubis
Anubis
IMaRamsFan
Anubis
Level 14
God Stats
6W - 6L
1,523 SR
Queue Stats
9W - 15L
1,345 Elo+
Party 2
Achilles
Achilles
InboundsOlive9
Achilles
Level 89
God Stats
11W - 4L
1,558 SR
Queue Stats
55W - 37L
1,520 Elo+
Party 2
Fenrir
Fenrir
benism9000
Fenrir
Level 128
God Stats
6W - 5L
1,609 SR
Queue Stats
59W - 71L
1,418 Elo+
Party 1
Team Averages
Level 73
1,513 SR
1,433 Elo+

VS

Team Averages
Level 73
1,496 SR
1,411 Elo+
Lancelot
Lancelot
BigEric00
Lancelot
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 61L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Indiecuhh
Ah Muzen Cab
Level 88
God Stats
2W - 1L
1,534 SR
Queue Stats
14W - 15L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Pler421
Kukulkan
Level 74
God Stats
36W - 26L
1,235 SR
Queue Stats
43W - 35L
1,273 Elo+
Solo
Achilles
Achilles
andresmend264
Achilles
Level 106
God Stats
11W - 12L
1,547 SR
Queue Stats
111W - 118L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
enormouswax278
Kumbhakarna
Level 48
God Stats
8W - 1L
1,665 SR
Queue Stats
125W - 144L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
1 / 4 / 6
13,788
862
5,542
12,357
5,176
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Benism9001
Xing Tian
20
2 / 5 / 10
14,990
937
19,891
35,309
43,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
IMaRamsFan
Anubis
20
2 / 5 / 6
14,743
921
12,734
18,105
7,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
20
8 / 5 / 11
16,869
1,054
36,734
38,338
47,677
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
benism9000
Fenrir
20
7 / 8 / 9
16,435
1,027
16,652
33,379
16,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigEric00
Lancelot
20
6 / 9 / 13
17,185
1,074
32,100
25,967
14,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Indiecuhh
Ah Muzen Cab
20
11 / 3 / 13
17,661
1,104
42,068
15,034
7,428
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Pler421
Kukulkan
20
4 / 5 / 8
15,412
963
21,069
15,048
7,958
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
andresmend264
Achilles
20
6 / 1 / 15
16,040
1,003
23,858
17,998
30,964
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
enormouswax278
Kumbhakarna
20
0 / 2 / 17
15,608
976
11,273
27,219
40,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
93
20
Kills
27
27
Deaths
20
42
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
6
1
L
Xing Tian
Benism9001
Xing Tian
2
5
10
1.4
W
Lancelot
BigEric00
Lancelot
6
9
13
1.39
L
Anubis
IMaRamsFan
Anubis
2
5
6
1
L
Achilles
8
5
11
2.7
W
Ah Muzen Cab
Indiecuhh
Ah Muzen Cab
11
3
13
5.83
W
Kukulkan
Pler421
Kukulkan
4
5
8
1.6
W
Achilles
andresmend264
Achilles
6
1
15
13.5
L
Fenrir
benism9000
Fenrir
7
8
9
1.44
W
Kumbhakarna
enormouswax278
Kumbhakarna
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,553
Damage
130,368
137,488
Taken
101,266
120,012
Mitigated
101,013
10,236
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,542
2,465
23
1,452
12,357
5,176
0
3,419
8,799
24,065
0
L
Xing Tian
Benism9001
Xing Tian
19,891
1,146
0
1,131
35,309
43,632
0
11,885
23,154
60,806
0
W
Lancelot
BigEric00
Lancelot
32,100
4,800
219
1,247
25,967
14,442
0
7,830
17,545
0
68,458
L
Anubis
IMaRamsFan
Anubis
12,734
682
0
2,698
18,105
7,385
0
1,359
16,579
41,095
0
L
Achilles
36,734
11,518
0
3,542
38,338
47,677
0
8,515
29,444
0
51,675
W
Ah Muzen Cab
Indiecuhh
Ah Muzen Cab
42,068
19,055
0
2,657
15,034
7,428
0
6,126
8,688
0
76,387
W
Kukulkan
Pler421
Kukulkan
21,069
1,900
479
471
15,048
7,958
0
6,520
8,375
64,158
0
W
Achilles
andresmend264
Achilles
23,858
4,402
0
3,064
17,998
30,964
0
6,837
10,646
0
33,981
L
Fenrir
benism9000
Fenrir
16,652
2,368
0
1,390
33,379
16,142
0
7,164
25,592
0
22,199
W
Kumbhakarna
enormouswax278
Kumbhakarna
11,273
1,901
0
1,822
27,219
40,221
0
10,854
15,230
22,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,825
Gold Earned
81,906
277
Minions Killed
300
8
Camps Cleared
12
1,376,857
Distance Traveled
1,541,337
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,788
862
47
3
4
135,854
0
L
Xing Tian
14,990
937
95
6
0
318,832
0
W
Lancelot
17,185
1,074
80
5
8
306,189
3
L
Anubis
14,743
921
74
5
3
274,070
0
L
Achilles
16,869
1,054
51
3
1
310,898
0
W
Ah Muzen Cab
17,661
1,104
91
6
3
301,830
0
W
Kukulkan
15,412
963
89
6
0
259,910
3
W
Achilles
16,040
1,003
18
1
0
333,929
0
L
Fenrir
16,435
1,027
10
1
0
337,203
0
W
Kumbhakarna
15,608
976
22
1
1
339,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role