Player Matchup

Hera
Hera
Aloe2000
Hera
Level 81
God Stats
65W - 45L
1,527 SR
Queue Stats
111W - 98L
1,373 Elo+
Solo
Izanami
Izanami
Cheeseyguy17
Izanami
Level 58
God Stats
4W - 4L
1,530 SR
Queue Stats
87W - 85L
1,425 Elo+
Solo
Lancelot
Lancelot
MarauderStinger
Lancelot
Level 101
God Stats
7W - 0L
1,500 SR
Queue Stats
36W - 37L
1,348 Elo+
Solo
Erlang Shen
Erlang Shen
Ruthless NSF
Erlang Shen
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
elfears
Cu Chulainn
Level 83
God Stats
5W - 13L
1,301 SR
Queue Stats
223W - 208L
1,282 Elo+
Solo
Team Averages
Level 73
1,471 SR
1,338 Elo+

VS

Team Averages
Level 88
1,543 SR
1,432 Elo+
Thanatos
Thanatos
Dios_eskrapy
Thanatos
Level 63
God Stats
35W - 24L
1,659 SR
Queue Stats
108W - 117L
1,395 Elo+
Solo
Achilles
Achilles
MadDabber11
Achilles
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,660 Elo+
Solo
Freya
Freya
TheMrHeaven777
Freya
Level 109
God Stats
109W - 97L
1,296 SR
Queue Stats
829W - 840L
1,386 Elo+
Solo
Heimdallr
Heimdallr
UHD530
Heimdallr
Level 104
God Stats
16W - 15L
1,754 SR
Queue Stats
321W - 352L
1,380 Elo+
Solo
Jormungandr
Jormungandr
Violentforest
Jormungandr
Level 58
God Stats
19W - 23L
1,504 SR
Queue Stats
70W - 69L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 1 / 12
11,427
519
13,746
6,761
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Cheeseyguy17
Izanami
19
14 / 2 / 7
13,546
616
27,999
21,603
10,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
19
12 / 4 / 6
12,868
585
15,806
16,557
8,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Ruthless NSF
Erlang Shen
16
2 / 1 / 9
11,007
500
6,747
17,017
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
elfears
Cu Chulainn
16
4 / 6 / 9
10,680
485
12,730
22,323
16,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dios_eskrapy
Thanatos
18
6 / 6 / 0
11,602
527
9,420
24,033
14,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
MadDabber11
Achilles
15
1 / 6 / 0
9,346
425
6,958
18,851
21,298
Heavy Mace

Heavy Mace

+30
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 10 / 0
7,908
359
2,899
13,686
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
UHD530
Heimdallr
17
1 / 12 / 7
10,320
469
12,319
23,019
9,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Violentforest
Jormungandr
15
5 / 3 / 2
10,780
490
9,183
20,660
18,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
36
Kills
14
14
Deaths
37
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
4
1
12
10
W
Izanami
Cheeseyguy17
Izanami
14
2
7
8.75
L
Thanatos
Dios_eskrapy
Thanatos
6
6
0
1
L
Achilles
MadDabber11
Achilles
1
6
0
0.17
W
Lancelot
12
4
6
3.75
W
Erlang Shen
Ruthless NSF
Erlang Shen
2
1
9
6.5
L
1
10
0
0.1
L
Heimdallr
UHD530
Heimdallr
1
12
7
0.38
L
Jormungandr
Violentforest
Jormungandr
5
3
2
2
W
Cu Chulainn
elfears
Cu Chulainn
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,028
Damage
40,779
84,261
Taken
100,249
49,631
Mitigated
68,645
18,426
Healing
27,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,746
3,105
558
1,831
6,761
2,980
2,550
1,892
4,869
73,396
0
W
Izanami
Cheeseyguy17
Izanami
27,999
21,719
0
10,864
21,603
10,624
7,343
4,768
16,835
0
117,169
L
Thanatos
Dios_eskrapy
Thanatos
9,420
3,034
168
15,845
24,033
14,350
1,146
1,458
22,575
0
97,363
L
Achilles
MadDabber11
Achilles
6,958
1,887
0
992
18,851
21,298
312
2,729
16,122
0
55,418
W
Lancelot
15,806
3,473
2
0
16,557
8,782
2,695
1,151
15,406
0
104,209
W
Erlang Shen
Ruthless NSF
Erlang Shen
6,747
3,766
0
3,764
17,017
10,514
4,868
572
16,445
0
67,116
L
2,899
808
0
806
13,686
5,020
0
4,299
9,387
19,817
0
L
Heimdallr
UHD530
Heimdallr
12,319
8,254
0
5,550
23,019
9,528
938
455
22,564
0
67,100
L
Jormungandr
Violentforest
Jormungandr
9,183
2,740
314
3,856
20,660
18,449
12
4,805
15,855
61,979
0
W
Cu Chulainn
elfears
Cu Chulainn
12,730
2,534
0
1,407
22,323
16,731
2,002
3,699
18,624
0
53,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,528
Gold Earned
49,956
605
Minions Killed
418
0
Camps Cleared
0
2,254,644
Distance Traveled
1,729,581
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,427
519
124
6
0
393,945
2
W
Izanami
13,546
616
185
8
0
463,879
4
L
Thanatos
11,602
527
147
7
0
443,128
0
L
Achilles
9,346
425
77
4
0
376,111
0
W
Lancelot
12,868
585
135
6
0
504,630
0
W
Erlang Shen
11,007
500
90
4
0
452,069
4
L
Freya
7,908
359
28
1
0
193,818
0
L
Heimdallr
10,320
469
88
4
0
345,246
0
L
Jormungandr
10,780
490
78
4
0
371,278
0
W
Cu Chulainn
10,680
485
71
3
0
440,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role