Player Matchup

Lancelot
Lancelot
LadySnubbull
Lancelot
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 116L
1,570 Elo+
Party 2
Eset
Eset
OneUpSinister
Eset
Level 125
God Stats
4W - 0L
1,602 SR
Queue Stats
31W - 29L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
SadisticChild
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,522 Elo+
Party 2
Bellona
Bellona
Scrubology101
Bellona
Level 127
God Stats
2W - 2L
1,807 SR
Queue Stats
89W - 79L
1,582 Elo+
Party 1
Guan Yu
Guan Yu
saibertron
Guan Yu
Level 138
God Stats
4W - 2L
1,676 SR
Queue Stats
42W - 45L
1,633 Elo+
Solo
Team Averages
Level 124
1,617 SR
1,568 Elo+

VS

Team Averages
Level 104
1,451 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Midas873
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 120L
1,484 Elo+
Solo
Discordia
Discordia
PainZJN
Discordia
Level 104
God Stats
3W - 4L
1,499 SR
Queue Stats
92W - 93L
1,539 Elo+
Party 3
Sylvanus
Sylvanus
brabri
Sylvanus
Level 66
God Stats
18W - 14L
1,566 SR
Queue Stats
184W - 187L
1,511 Elo+
Party 3
Thoth
Thoth
tsukuZJN
Thoth
Level 69
God Stats
0W - 2L
1,190 SR
Queue Stats
256W - 264L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LadySnubbull
Lancelot
16
0 / 2 / 7
11,171
447
11,015
25,692
23,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 4 / 4
12,734
509
18,778
15,852
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SadisticChild
Danzaburou
19
5 / 1 / 4
13,279
531
18,096
17,146
8,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
18
3 / 4 / 7
12,827
513
19,101
24,449
22,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
saibertron
Guan Yu
19
4 / 2 / 7
13,416
537
12,267
29,607
34,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 6 / 4
11,490
460
23,287
29,141
15,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
17
2 / 3 / 1
11,194
448
10,965
17,483
8,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
PainZJN
Discordia
14
0 / 3 / 5
9,512
380
10,686
12,257
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
brabri
Sylvanus
14
2 / 3 / 4
10,530
421
9,047
28,355
38,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
tsukuZJN
Thoth
18
3 / 4 / 5
11,866
475
13,657
17,734
8,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
19
Kills
13
13
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
6
4
1.33
W
Lancelot
LadySnubbull
Lancelot
0
2
7
1.75
L
Ullr
2
3
1
0.83
W
7
4
4
2.25
L
Discordia
PainZJN
Discordia
0
3
5
0.83
W
Danzaburou
SadisticChild
Danzaburou
5
1
4
7
W
Bellona
3
4
7
1.63
L
Sylvanus
brabri
Sylvanus
2
3
4
1.33
W
Guan Yu
saibertron
Guan Yu
4
2
7
3.75
L
Thoth
tsukuZJN
Thoth
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,257
Damage
67,642
112,746
Taken
104,970
96,359
Mitigated
77,818
46,371
Healing
30,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
23,287
4,617
0
6,763
29,141
15,778
624
5,263
23,878
0
110,755
W
Lancelot
LadySnubbull
Lancelot
11,015
1,261
399
7,365
25,692
23,940
995
8,421
17,271
0
53,580
L
Ullr
10,965
2,913
0
1,958
17,483
8,826
1,014
1,885
15,598
0
87,915
W
18,778
965
1,372
3,769
15,852
6,750
1,423
5,342
10,510
81,037
0
L
Discordia
PainZJN
Discordia
10,686
186
0
1,105
12,257
5,605
255
3,717
8,540
73,838
0
W
Danzaburou
SadisticChild
Danzaburou
18,096
6,380
0
8,027
17,146
8,190
7,882
4,083
13,063
0
114,260
W
Bellona
19,101
5,378
0
6,240
24,449
22,727
898
7,251
17,198
0
118,547
L
Sylvanus
brabri
Sylvanus
9,047
912
8,632
8,318
28,355
38,789
34
6,696
21,659
32,176
0
W
Guan Yu
saibertron
Guan Yu
12,267
1,236
4,873
14,326
29,607
34,752
1,646
10,150
19,457
0
89,906
L
Thoth
tsukuZJN
Thoth
13,657
1,126
0
3,815
17,734
8,820
102
1,217
16,517
100,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,427
Gold Earned
54,592
627
Minions Killed
564
0
Camps Cleared
0
2,557,380
Distance Traveled
2,198,110
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,490
460
135
5
0
455,009
4
W
Lancelot
11,171
447
60
2
0
522,769
4
L
Ullr
11,194
448
147
6
0
459,518
4
W
Eset
12,734
509
118
5
0
501,327
5
L
Discordia
9,512
380
104
4
0
424,607
4
W
Danzaburou
13,279
531
162
6
0
497,245
6
W
Bellona
12,827
513
135
5
0
500,282
3
L
Sylvanus
10,530
421
32
1
0
449,216
2
W
Guan Yu
13,416
537
152
6
0
535,757
7
L
Thoth
11,866
475
146
6
0
409,760
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role