Player Matchup

Discordia
Discordia
Bwolf4556
Discordia
Level 124
God Stats
13W - 24L
1,393 SR
Queue Stats
482W - 521L
1,416 Elo+
Solo
Aphrodite
Aphrodite
QUIJOTESLAX
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,417 Elo+
Party 2
Jing Wei
Jing Wei
StealthyN1nja
Jing Wei
Level 33
God Stats
3W - 3L
1,836 SR
Queue Stats
49W - 55L
1,420 Elo+
Solo
Thanatos
Thanatos
de dead dark
Thanatos
Level 79
God Stats
3W - 3L
1,559 SR
Queue Stats
13W - 12L
1,389 Elo+
Party 2
Tiamat
Tiamat
killerelmi313
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 69L
1,289 Elo+
Solo
Team Averages
Level 64
1,558 SR
1,386 Elo+

VS

Team Averages
Level 65
1,484 SR
1,368 Elo+
Scylla
Scylla
Art is wherever
Scylla
Level 105
God Stats
4W - 3L
1,818 SR
Queue Stats
289W - 291L
1,408 Elo+
Solo
Chaac
Chaac
Bowl69
Chaac
Level 18
God Stats
3W - 10L
1,243 SR
Queue Stats
6W - 11L
1,235 Elo+
Party 1
Hun Batz
Hun Batz
Chrys1ALPHA
Hun Batz
Level 66
God Stats
4W - 4L
1,513 SR
Queue Stats
79W - 79L
1,421 Elo+
Party 1
Izanami
Izanami
Danthemilkman69
Izanami
Level 48
God Stats
12W - 16L
1,358 SR
Queue Stats
45W - 56L
1,375 Elo+
Party 1
Artio
Artio
eEunoia
Artio
Level 87
God Stats
21W - 16L
1,490 SR
Queue Stats
106W - 114L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bwolf4556
Discordia
17
1 / 3 / 3
9,661
460
9,306
9,113
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
QUIJOTESLAX
Aphrodite
13
0 / 4 / 1
8,070
384
7,143
19,666
18,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
StealthyN1nja
Jing Wei
14
3 / 5 / 2
8,549
407
15,551
18,633
7,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
de dead dark
Thanatos
13
2 / 5 / 2
8,738
416
5,225
15,972
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 5 / 0
8,628
411
10,019
17,134
11,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
10,721
511
9,225
11,252
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Bowl69
Chaac
19
4 / 0 / 1
11,691
557
10,507
17,516
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Chrys1ALPHA
Hun Batz
18
9 / 1 / 4
11,600
552
10,980
15,440
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 9
10,223
487
18,095
17,547
8,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
eEunoia
Artio
16
4 / 0 / 9
11,069
527
9,549
19,255
23,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
21
22
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Chaac
Bowl69
Chaac
4
0
1
4.5
L
Discordia
Bwolf4556
Discordia
1
3
3
0.83
W
Hun Batz
Chrys1ALPHA
Hun Batz
9
1
4
11
W
2
2
9
3.25
L
Aphrodite
QUIJOTESLAX
Aphrodite
0
4
1
0.13
L
Jing Wei
StealthyN1nja
Jing Wei
3
5
2
0.8
L
Thanatos
de dead dark
Thanatos
2
5
2
0.6
W
Artio
eEunoia
Artio
4
0
9
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,244
Damage
58,356
80,518
Taken
81,010
49,706
Mitigated
57,294
34,388
Healing
37,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,225
798
0
2,353
11,252
4,551
380
5,935
5,317
77,435
0
W
Chaac
Bowl69
Chaac
10,507
3,088
0
11,278
17,516
14,206
2,540
10,130
7,386
0
82,853
L
Discordia
Bwolf4556
Discordia
9,306
174
0
1,305
9,113
4,336
0
3,427
5,392
82,135
0
W
Hun Batz
Chrys1ALPHA
Hun Batz
10,980
3,465
0
5,900
15,440
6,839
0
1,534
13,906
0
97,907
W
18,095
14,066
0
6,569
17,547
8,125
898
5,152
12,395
0
102,139
L
Aphrodite
QUIJOTESLAX
Aphrodite
7,143
1,600
3,259
8,766
19,666
18,494
0
6,094
13,410
33,339
0
L
Jing Wei
StealthyN1nja
Jing Wei
15,551
11,522
0
5,962
18,633
7,760
0
5,184
13,373
0
63,264
L
Thanatos
de dead dark
Thanatos
5,225
2,405
0
10,281
15,972
7,941
0
1,718
14,236
0
64,484
W
Artio
eEunoia
Artio
9,549
601
1,480
9,913
19,255
23,573
536
4,706
14,549
36,786
0
L
10,019
439
138
4,677
17,134
11,175
1,098
1,739
14,521
62,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
55,304
437
Minions Killed
586
0
Camps Cleared
0
1,751,737
Distance Traveled
1,964,245
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,721
511
126
6
0
348,475
1
W
Chaac
11,691
557
137
7
0
393,736
0
L
Discordia
9,661
460
136
6
0
393,393
4
W
Hun Batz
11,600
552
139
7
0
439,232
4
W
Izanami
10,223
487
159
8
0
353,075
5
L
Aphrodite
8,070
384
39
2
0
350,296
5
L
Jing Wei
8,549
407
81
4
0
332,536
0
L
Thanatos
8,738
416
93
4
0
360,432
1
W
Artio
11,069
527
25
1
0
429,727
4
L
Tiamat
8,628
411
88
4
0
315,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role