Player Matchup

Discordia
Discordia
Bcollins2016
Discordia
Level 111
God Stats
160W - 189L
1,520 SR
Queue Stats
168W - 215L
1,448 Elo+
Solo
Medusa
Medusa
Cheekadee_
Medusa
Level 160
God Stats
2W - 7L
1,423 SR
Queue Stats
97W - 137L
1,389 Elo+
Party 2
Lancelot
Lancelot
JMCkilla420
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,439 Elo+
Party 2
Team Averages
Level 133
1,481 SR
1,425 Elo+

VS

Team Averages
Level 88
1,444 SR
1,527 Elo+
Achilles
Achilles
Agent_R3ACTZ
Achilles
Level 104
God Stats
3W - 0L
1,484 SR
Queue Stats
38W - 16L
1,648 Elo+
Party 1
Olorun
Olorun
FluffyCalf60092
Olorun
Level 101
God Stats
7W - 12L
1,407 SR
Queue Stats
243W - 268L
1,445 Elo+
Solo
Ravana
Ravana
Slade_Shadows
Ravana
Level 58
God Stats
1W - 1L
1,441 SR
Queue Stats
16W - 16L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bcollins2016
Discordia
16
2 / 5 / 3
10,967
645
13,857
13,159
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Cheekadee_
Medusa
16
4 / 9 / 2
12,088
711
18,215
19,006
7,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
JMCkilla420
Lancelot
13
0 / 8 / 3
9,324
548
9,231
16,768
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Agent_R3ACTZ
Achilles
18
12 / 1 / 9
14,056
827
22,071
28,622
40,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 3 / 10
12,430
731
13,460
20,358
12,792
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 3 / 14
11,426
672
9,382
14,497
13,884
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
22
22
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Agent_R3ACTZ
Achilles
12
1
9
16.5
L
Discordia
Bcollins2016
Discordia
2
5
3
0.7
L
Medusa
Cheekadee_
Medusa
4
9
2
0.56
W
7
3
10
4
L
Lancelot
JMCkilla420
Lancelot
0
8
3
0.19
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,303
Damage
44,913
48,933
Taken
63,477
25,516
Mitigated
67,421
3,998
Healing
23,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Agent_R3ACTZ
Achilles
22,071
5,984
0
10,880
28,622
40,745
268
4,080
24,156
0
47,068
L
Discordia
Bcollins2016
Discordia
13,857
240
0
2,950
13,159
5,725
0
5,943
7,216
59,702
0
L
Medusa
Cheekadee_
Medusa
18,215
9,765
0
235
19,006
7,907
0
5,047
13,959
0
40,085
W
13,460
6,225
1,868
9,499
20,358
12,792
2,232
6,396
13,891
65,168
0
L
Lancelot
JMCkilla420
Lancelot
9,231
1,694
0
813
16,768
11,884
0
3,072
13,696
0
21,381
W
9,382
3,550
0
1,049
14,497
13,884
0
3,913
10,374
0
26,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
37,912
160
Minions Killed
179
6
Camps Cleared
9
801,196
Distance Traveled
899,011
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,056
827
57
3
1
344,521
3
L
Discordia
10,967
645
92
5
4
300,518
4
L
Medusa
12,088
711
35
2
2
208,729
3
W
Olorun
12,430
731
93
5
7
277,670
1
L
Lancelot
9,324
548
33
2
0
291,949
3
W
Ravana
11,426
672
29
2
1
276,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role