Player Matchup

Lancelot
Lancelot
IckyVicky9092
Lancelot
Level 29
God Stats
10W - 6L
1,390 SR
Queue Stats
161W - 110L
1,560 Elo+
Party 3
Anubis
Anubis
LacyPorpoise450
Anubis
Level 62
God Stats
9W - 6L
1,591 SR
Queue Stats
278W - 228L
1,550 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Phantom2210
Tsukuyomi
Level 124
God Stats
12W - 10L
1,702 SR
Queue Stats
220W - 203L
1,517 Elo+
Party 2
Chiron
Chiron
Ripton15
Chiron
Level 87
God Stats
8W - 3L
1,930 SR
Queue Stats
149W - 132L
1,584 Elo+
Party 3
Sylvanus
Sylvanus
xTheMidasTouchx
Sylvanus
Level 142
God Stats
4W - 8L
1,695 SR
Queue Stats
206W - 183L
1,564 Elo+
Party 2
Team Averages
Level 89
1,662 SR
1,555 Elo+

VS

Team Averages
Level 88
1,550 SR
1,580 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BlastmyA--open
Osiris
Level 44
God Stats
10W - 5L
1,669 SR
Queue Stats
266W - 107L
1,824 Elo+
Party 4
Lancelot
Lancelot
Blazing Star226
Lancelot
Level 112
God Stats
1W - 0L
1,708 SR
Queue Stats
202W - 187L
1,566 Elo+
Party 1
Neith
Neith
Mr potato215292
Neith
Level 7
God Stats
3W - 2L
1,544 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 1
Janus
Janus
Purewells
Janus
Level 157
God Stats
10W - 15L
1,328 SR
Queue Stats
562W - 432L
1,596 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IckyVicky9092
Lancelot
12
1 / 3 / 0
6,798
523
4,999
10,505
6,624
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 5
6,596
507
2,776
7,749
3,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Phantom2210
Tsukuyomi
11
4 / 1 / 1
6,691
515
3,839
8,219
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Ripton15
Chiron
11
1 / 1 / 1
6,737
518
5,552
5,482
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
10
1 / 1 / 4
5,780
445
4,067
5,429
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 3 / 3
6,007
462
4,261
8,920
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 2
8,531
656
6,796
10,702
8,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
12
3 / 3 / 4
7,155
550
6,308
10,248
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
6,926
533
1,415
7,436
3,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Purewells
Janus
13
2 / 1 / 0
7,492
576
5,728
4,796
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
9
9
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
3
3
0.83
W
2
0
2
3
W
Lancelot
3
3
4
1.67
L
Lancelot
IckyVicky9092
Lancelot
1
3
0
0.33
L
1
3
5
1.17
W
1
1
0
1
L
Tsukuyomi
Phantom2210
Tsukuyomi
4
1
1
4.5
W
Janus
Purewells
Janus
2
1
0
2
L
Chiron
Ripton15
Chiron
1
1
1
1.5
L
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
24,508
37,384
Taken
42,102
19,386
Mitigated
22,332
10,452
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,261
690
0
1,042
8,920
4,875
0
3,359
5,561
27,617
0
W
6,796
1,896
0
9,739
10,702
8,578
38
0
10,702
0
76,492
W
Lancelot
6,308
1,356
0
3,848
10,248
4,197
0
565
9,683
0
55,695
L
Lancelot
IckyVicky9092
Lancelot
4,999
891
0
2,591
10,505
6,624
0
0
10,505
0
47,354
L
2,776
643
0
1,681
7,749
3,833
37
4,709
2,896
33,478
0
W
1,415
535
0
1,924
7,436
3,044
145
310
7,126
0
46,139
L
Tsukuyomi
Phantom2210
Tsukuyomi
3,839
1,101
0
1,867
8,219
3,075
0
2,134
6,067
0
43,372
W
Janus
Purewells
Janus
5,728
886
0
1,429
4,796
1,638
27
2,027
2,769
66,690
0
L
Chiron
Ripton15
Chiron
5,552
1,649
248
2,166
5,482
1,965
0
634
4,760
0
48,631
L
Sylvanus
4,067
1,527
210
1,689
5,429
3,889
0
2,178
3,167
24,771
10,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
36,111
386
Minions Killed
488
0
Camps Cleared
0
1,290,763
Distance Traveled
1,347,547
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,007
462
47
4
0
250,631
5
W
Osiris
8,531
656
141
11
0
287,018
7
W
Lancelot
7,155
550
89
7
0
288,725
2
L
Lancelot
6,798
523
96
7
0
271,203
2
L
Anubis
6,596
507
80
6
0
230,365
3
W
Neith
6,926
533
84
6
0
248,064
0
L
Tsukuyomi
6,691
515
68
5
0
306,414
4
W
Janus
7,492
576
127
10
0
273,109
1
L
Chiron
6,737
518
90
7
0
261,273
4
L
Sylvanus
5,780
445
52
4
0
221,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role