Player Matchup

Cu Chulainn
Cu Chulainn
GamingTigress1
Cu Chulainn
Level 133
God Stats
1W - 4L
1,499 SR
Queue Stats
80W - 96L
1,427 Elo+
Solo
Sol
Sol
MrMedia0
Sol
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,370 Elo+
Party 2
Cupid
Cupid
OGGYB34R
Cupid
Level 128
God Stats
0W - 2L
1,248 SR
Queue Stats
176W - 198L
1,409 Elo+
Party 1
Xing Tian
Xing Tian
XxToxic_OtachiXx
Xing Tian
Level 82
God Stats
6W - 6L
1,637 SR
Queue Stats
95W - 98L
1,524 Elo+
Party 2
Lancelot
Lancelot
ZERK8126
Lancelot
Level 25
God Stats
2W - 2L
1,638 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Team Averages
Level 84
1,504 SR
1,435 Elo+

VS

Team Averages
Level 64
1,632 SR
1,391 Elo+
Tyr
Tyr
ElementTap
Tyr
Level 74
God Stats
3W - 0L
1,878 SR
Queue Stats
115W - 112L
1,376 Elo+
Party 3
Hera
Hera
Majestick2000
Hera
Level 107
God Stats
5W - 8L
1,511 SR
Queue Stats
190W - 190L
1,401 Elo+
Solo
Lancelot
Lancelot
TheGhostRider_15
Lancelot
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,355 Elo+
Party 3
Apollo
Apollo
ktownsfinest865
Apollo
Level 69
God Stats
21W - 13L
1,597 SR
Queue Stats
733W - 796L
1,414 Elo+
Solo
Ymir
Ymir
robskrrrrt
Ymir
Level 45
God Stats
13W - 6L
1,673 SR
Queue Stats
32W - 31L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GamingTigress1
Cu Chulainn
10
1 / 2 / 0
5,821
529
3,674
6,510
3,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,508
501
3,803
7,859
3,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
OGGYB34R
Cupid
9
0 / 1 / 2
5,390
490
5,191
5,332
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
8
2 / 2 / 0
5,406
491
4,156
9,428
5,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
ZERK8126
Lancelot
8
0 / 2 / 0
4,884
444
1,465
6,144
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,814
529
2,314
8,851
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
5 / 0 / 3
7,725
702
6,986
5,025
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 1
6,639
604
2,580
7,103
2,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
2 / 1 / 3
5,924
539
4,446
6,289
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 1 / 2
5,874
534
2,206
8,120
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Cu Chulainn
GamingTigress1
Cu Chulainn
1
2
0
0.5
W
5
0
3
6.5
L
0
4
0
0
L
Cupid
OGGYB34R
Cupid
0
1
2
1
W
3
0
1
3.5
L
Xing Tian
2
2
0
1
L
Lancelot
ZERK8126
Lancelot
0
2
0
0
W
2
1
3
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
18,532
35,273
Taken
35,388
16,872
Mitigated
15,926
9,653
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,314
482
0
2,577
8,851
3,777
1,551
866
7,985
0
33,658
L
Cu Chulainn
GamingTigress1
Cu Chulainn
3,674
476
0
141
6,510
3,988
164
0
6,510
3,025
30,304
W
6,986
2,428
282
2,121
5,025
1,913
1,134
2,647
2,378
55,797
0
L
3,803
1,479
0
2,520
7,859
3,175
0
3,182
4,677
38,931
0
L
Cupid
OGGYB34R
Cupid
5,191
2,984
463
2,827
5,332
1,704
0
1,270
4,062
0
34,751
W
2,580
1,014
0
2,804
7,103
2,897
678
310
6,793
0
38,227
L
Xing Tian
4,156
193
137
1,346
9,428
5,824
0
2,457
6,971
24,442
0
L
Lancelot
ZERK8126
Lancelot
1,465
129
0
2,219
6,144
2,181
0
2,283
3,861
0
19,527
W
4,446
3,468
0
2,708
6,289
2,252
0
1,454
4,835
0
32,265
W
2,206
343
249
1,188
8,120
5,087
0
3,264
4,856
21,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
31,976
262
Minions Killed
330
0
Camps Cleared
0
1,068,757
Distance Traveled
1,133,858
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,814
529
64
6
0
265,312
1
L
Cu Chulainn
5,821
529
60
5
0
232,679
1
W
Hera
7,725
702
92
8
0
217,239
1
L
Sol
5,508
501
64
6
0
191,470
1
L
Cupid
5,390
490
56
5
0
183,322
0
W
Lancelot
6,639
604
75
7
0
247,487
3
L
Xing Tian
5,406
491
34
3
0
200,735
4
L
Lancelot
4,884
444
48
4
0
260,551
1
W
Apollo
5,924
539
66
6
0
204,877
3
W
Ymir
5,874
534
33
3
0
198,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role