Player Matchup

Lancelot
Lancelot
RareFlyer293
Lancelot
Level 117
God Stats
21W - 10L
1,728 SR
Queue Stats
424W - 391L
1,615 Elo+
Solo
Zhong Kui
Zhong Kui
Saint_Rayd
Zhong Kui
Level 156
God Stats
1W - 2L
1,480 SR
Queue Stats
159W - 191L
1,589 Elo+
Solo
Bellona
Bellona
ft Jay3438
Bellona
Level 129
God Stats
1W - 1L
1,780 SR
Queue Stats
35W - 29L
1,451 Elo+
Solo
Team Averages
Level 134
1,662 SR
1,551 Elo+

VS

Team Averages
Level 138
1,485 SR
1,599 Elo+
Lancelot
Lancelot
Jkingthe44th
Lancelot
Level 142
God Stats
1W - 3L
1,280 SR
Queue Stats
49W - 31L
1,650 Elo+
Party 1
Jormungandr
Jormungandr
Ryoh212
Jormungandr
Level 129
God Stats
8W - 6L
1,637 SR
Queue Stats
48W - 37L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ossamness
Morgan Le Fay
Level 144
God Stats
13W - 14L
1,537 SR
Queue Stats
83W - 58L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RareFlyer293
Lancelot
13
1 / 6 / 1
8,615
574
7,427
13,842
6,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Saint_Rayd
Zhong Kui
15
4 / 6 / 1
10,732
715
16,310
15,155
11,016
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ft Jay3438
Bellona
13
0 / 4 / 4
9,458
631
8,207
16,843
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jkingthe44th
Lancelot
16
3 / 2 / 11
10,400
693
14,887
15,609
9,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Ryoh212
Jormungandr
16
6 / 2 / 10
11,127
742
13,487
15,174
16,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
ossamness
Morgan Le Fay
16
7 / 1 / 8
11,252
750
10,644
10,754
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
16
16
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Jkingthe44th
Lancelot
3
2
11
4.25
L
Lancelot
RareFlyer293
Lancelot
1
6
1
0.25
W
Jormungandr
Ryoh212
Jormungandr
6
2
10
5.5
L
Zhong Kui
Saint_Rayd
Zhong Kui
4
6
1
0.75
L
Bellona
ft Jay3438
Bellona
0
4
4
0.5
W
Morgan Le Fay
ossamness
Morgan Le Fay
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,944
Damage
39,018
45,840
Taken
41,537
34,644
Mitigated
30,392
6,906
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Jkingthe44th
Lancelot
14,887
2,515
0
5,997
15,609
9,050
710
4,807
10,802
0
33,932
L
Lancelot
RareFlyer293
Lancelot
7,427
1,279
0
260
13,842
6,728
0
7,481
6,361
0
36,298
W
Jormungandr
Ryoh212
Jormungandr
13,487
2,536
553
4,437
15,174
16,647
429
6,865
8,309
38,369
0
L
Zhong Kui
Saint_Rayd
Zhong Kui
16,310
1,746
0
3,753
15,155
11,016
0
7,437
7,718
43,421
0
L
Bellona
ft Jay3438
Bellona
8,207
1,465
466
2,427
16,843
16,900
0
9,456
7,387
123
12,956
W
Morgan Le Fay
ossamness
Morgan Le Fay
10,644
612
0
1,479
10,754
4,695
1,070
4,995
5,759
46,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
32,779
132
Minions Killed
172
3
Camps Cleared
9
789,083
Distance Traveled
863,294
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,400
693
35
2
2
324,684
3
L
Lancelot
8,615
574
51
3
2
288,649
3
W
Jormungandr
11,127
742
44
3
1
272,102
1
L
Zhong Kui
10,732
715
69
5
0
224,718
1
L
Bellona
9,458
631
12
1
1
275,716
4
W
Morgan Le Fay
11,252
750
93
6
6
266,508
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role