Player Matchup

Thoth
Thoth
HunterofOil
Thoth
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,429 Elo+
Solo
Hercules
Hercules
JesseJames2488
Hercules
Level 123
God Stats
2W - 1L
1,335 SR
Queue Stats
249W - 320L
1,356 Elo+
Solo
Izanami
Izanami
Misterr Pickles
Izanami
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,598 Elo+
Solo
Chiron
Chiron
PalmarDesert865
Chiron
Level 75
God Stats
7W - 2L
1,407 SR
Queue Stats
181W - 207L
1,318 Elo+
Solo
Jing Wei
Jing Wei
Smurfaho
Jing Wei
Level 71
God Stats
4W - 3L
1,681 SR
Queue Stats
196W - 230L
1,271 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,394 Elo+

VS

Team Averages
Level 78
1,426 SR
1,355 Elo+
Sun Wukong
Sun Wukong
Pixieechick
Sun Wukong
Level 53
God Stats
0W - 1L
1,731 SR
Queue Stats
67W - 101L
1,277 Elo+
Solo
Loki
Loki
RiccoCox74BDG
Loki
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 66L
1,465 Elo+
Solo
Sol
Sol
Turbolagmd
Sol
Level 85
God Stats
0W - 6L
1,138 SR
Queue Stats
65W - 60L
1,437 Elo+
Solo
Skadi
Skadi
ozweezin
Skadi
Level 126
God Stats
0W - 2L
1,263 SR
Queue Stats
164W - 171L
1,357 Elo+
Solo
Da Ji
Da Ji
rebelknight90
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 15
11,632
684
11,412
13,562
6,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
18
2 / 3 / 15
11,279
663
10,935
28,708
31,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
5 / 6 / 13
11,894
700
15,454
16,667
8,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 3 / 12
12,420
731
19,982
18,699
10,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Smurfaho
Jing Wei
20
6 / 1 / 9
12,680
746
13,645
12,534
7,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pixieechick
Sun Wukong
16
0 / 4 / 7
9,409
553
12,418
21,245
17,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 4
9,199
541
5,831
11,981
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 5 / 6
10,577
622
28,391
14,575
6,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
ozweezin
Skadi
20
5 / 3 / 6
11,920
701
20,737
14,767
7,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 7 / 3
10,905
641
7,753
16,396
12,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
23
Kills
13
15
Deaths
23
64
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Hercules
2
3
15
3.17
W
5
6
13
1.92
W
7
3
12
4.33
L
Sun Wukong
Pixieechick
Sun Wukong
0
4
7
0.88
L
0
4
4
0.5
W
Jing Wei
Smurfaho
Jing Wei
6
1
9
10.5
L
2
5
6
1
L
Skadi
ozweezin
Skadi
5
3
6
2.67
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,428
Damage
75,130
90,170
Taken
78,964
63,947
Mitigated
49,814
38,662
Healing
24,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,412
873
2,496
2,966
13,562
6,334
999
6,288
7,274
26,049
0
W
Hercules
10,935
2,767
2,214
10,291
28,708
31,269
453
10,021
18,687
0
19,152
W
15,454
11,938
1,201
1,775
16,667
8,598
3,132
4,950
11,717
0
41,774
W
19,982
9,733
3,756
6,435
18,699
10,501
2,150
4,020
14,679
0
43,977
L
Sun Wukong
Pixieechick
Sun Wukong
12,418
1,296
1,075
6,177
21,245
17,846
12
3,294
17,600
0
22,048
L
5,831
338
3,262
1,597
11,981
5,559
0
1,843
10,032
0
16,005
W
Jing Wei
Smurfaho
Jing Wei
13,645
9,925
3,134
4,394
12,534
7,245
1,748
3,112
9,422
0
40,354
L
28,391
6,967
2,001
2,633
14,575
6,794
0
2,237
12,031
47,447
0
L
Skadi
ozweezin
Skadi
20,737
7,878
2,470
3,278
14,767
7,417
0
1,591
13,135
0
51,488
L
7,753
1,821
1,171
1,155
16,396
12,198
24
2,447
13,764
0
13,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,905
Gold Earned
52,010
197
Minions Killed
156
0
Camps Cleared
0
1,527,958
Distance Traveled
1,489,779
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,632
684
31
2
0
321,399
1
W
Hercules
11,279
663
15
1
0
340,877
1
W
Izanami
11,894
700
49
3
0
273,057
0
W
Chiron
12,420
731
46
3
0
307,655
1
L
Sun Wukong
9,409
553
32
2
0
300,150
0
L
Loki
9,199
541
12
1
0
298,663
0
W
Jing Wei
12,680
746
56
3
0
284,970
4
L
Sol
10,577
622
41
2
0
300,572
0
L
Skadi
11,920
701
54
3
0
300,976
6
L
Da Ji
10,905
641
17
1
0
289,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role