Player Matchup

Mercury
Mercury
ConnorDraco
Mercury
Level 82
God Stats
56W - 34L
1,640 SR
Queue Stats
85W - 86L
1,564 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dark-HunterUK
Morgan Le Fay
Level 118
God Stats
12W - 6L
1,455 SR
Queue Stats
341W - 326L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Monngo
Xing Tian
Level 46
God Stats
8W - 2L
1,804 SR
Queue Stats
44W - 46L
1,486 Elo+
Party 3
Izanami
Izanami
Nariko87
Izanami
Level 93
God Stats
2W - 2L
1,351 SR
Queue Stats
11W - 22L
1,387 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TamashiAkuma
Cu Chulainn
Level 17
God Stats
3W - 1L
1,765 SR
Queue Stats
94W - 89L
1,471 Elo+
Party 1
Team Averages
Level 71
1,603 SR
1,472 Elo+

VS

Team Averages
Level 74
1,524 SR
1,571 Elo+
Lancelot
Lancelot
Chintock
Lancelot
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,598 Elo+
Party 2
Poseidon
Poseidon
ElBenite
Poseidon
Level 40
God Stats
2W - 3L
1,377 SR
Queue Stats
16W - 14L
1,561 Elo+
Party 2
Rama
Rama
Jay3789231
Rama
Level 27
God Stats
1W - 1L
1,741 SR
Queue Stats
14W - 7L
1,717 Elo+
Party 2
Cthulhu
Cthulhu
LordMonochromus
Cthulhu
Level 75
God Stats
0W - 3L
1,206 SR
Queue Stats
65W - 60L
1,465 Elo+
Solo
Da Ji
Da Ji
arth11
Da Ji
Level 87
God Stats
9W - 4L
1,796 SR
Queue Stats
28W - 35L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ConnorDraco
Mercury
16
8 / 3 / 5
9,715
540
15,849
14,016
6,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
Dark-HunterUK
Morgan Le Fay
13
0 / 6 / 2
8,178
454
7,197
13,309
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Monngo
Xing Tian
15
2 / 0 / 3
8,866
493
6,302
13,994
11,801
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Nariko87
Izanami
16
6 / 1 / 3
9,986
555
8,148
5,912
2,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
TamashiAkuma
Cu Chulainn
13
2 / 2 / 6
8,070
448
8,392
11,929
8,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chintock
Lancelot
15
5 / 6 / 3
9,469
526
15,505
16,093
10,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
ElBenite
Poseidon
18
5 / 0 / 4
11,246
625
11,116
8,946
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 0
7,811
434
1,605
12,739
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 2
7,374
410
5,996
16,728
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
arth11
Da Ji
13
1 / 5 / 6
8,130
452
6,557
16,151
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
18
Kills
12
12
Deaths
18
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Chintock
Lancelot
5
6
3
1.08
W
Mercury
ConnorDraco
Mercury
8
3
5
3.5
W
Morgan Le Fay
Dark-HunterUK
Morgan Le Fay
0
6
2
0.17
L
Poseidon
ElBenite
Poseidon
5
0
4
7
L
0
5
0
0
L
1
2
2
1
W
Xing Tian
Monngo
Xing Tian
2
0
3
3.5
W
Izanami
Nariko87
Izanami
6
1
3
7.5
W
Cu Chulainn
TamashiAkuma
Cu Chulainn
2
2
6
2.5
L
Da Ji
arth11
Da Ji
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,888
Damage
40,779
59,160
Taken
70,657
36,805
Mitigated
42,344
9,219
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Chintock
Lancelot
15,505
4,229
0
1,381
16,093
10,239
0
5,650
10,443
0
70,328
W
Mercury
ConnorDraco
Mercury
15,849
7,464
0
366
14,016
6,762
0
2,358
11,658
0
75,605
W
Morgan Le Fay
Dark-HunterUK
Morgan Le Fay
7,197
860
0
2,917
13,309
6,868
0
5,968
7,341
57,232
0
L
Poseidon
ElBenite
Poseidon
11,116
2,746
0
456
8,946
4,294
410
2,669
6,277
110,635
0
L
1,605
1,371
0
3,562
12,739
4,475
1,392
0
12,739
0
53,115
L
5,996
581
1,004
2,541
16,728
15,451
252
2,810
13,918
23,408
0
W
Xing Tian
Monngo
Xing Tian
6,302
662
0
2,361
13,994
11,801
516
213
13,781
49,274
0
W
Izanami
Nariko87
Izanami
8,148
5,444
0
1,723
5,912
2,819
2,872
3,256
2,656
0
78,109
W
Cu Chulainn
TamashiAkuma
Cu Chulainn
8,392
1,513
211
1,641
11,929
8,555
236
5,317
6,170
0
39,332
L
Da Ji
arth11
Da Ji
6,557
1,245
0
4,736
16,151
7,885
0
2,370
13,781
0
56,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,815
Gold Earned
44,030
492
Minions Killed
520
0
Camps Cleared
0
1,687,836
Distance Traveled
1,711,205
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,469
526
118
7
0
345,691
2
W
Mercury
9,715
540
115
6
0
377,584
1
W
Morgan Le Fay
8,178
454
109
6
0
259,059
2
L
Poseidon
11,246
625
195
11
0
393,642
5
L
Rama
7,811
434
84
5
0
298,333
1
L
Cthulhu
7,374
410
31
2
0
339,674
3
W
Xing Tian
8,866
493
103
6
0
356,471
2
W
Izanami
9,986
555
124
7
0
328,016
0
W
Cu Chulainn
8,070
448
41
2
0
366,706
0
L
Da Ji
8,130
452
92
5
0
333,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role