Player Matchup
Mercury
Diamond IV
Level 143
God Stats
8W - 3L
1,686 SR
Queue Stats
50W - 33L
2,162
MMR
Team Averages
Diamond IV
Average Tier
Level 143
1,686 SR
2,162
MMR
VS
Team Averages
Silver I
Average Tier
Level 69
1,738 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
FrostyBoiPls
Mercury
9
1 / 4 / 0
5,053
1,011
4,878
8,617
3,275
Thousand Fold Blade
+20
Physical Power
+5%
Movement Speed
PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
GetHouYied
Hou Yi
10
4 / 1 / 0
5,926
1,185
6,510
6,443
3,099
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Gem Of Fate
+10%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,053
1,011
37
7
2
123,296
1
W
5,926
1,185
43
9
3
107,993
0