Player Matchup

Lancelot
Lancelot
FNG Cryptic
Lancelot
Level 106
God Stats
2W - 3L
1,533 SR
Queue Stats
25W - 20L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
PieMastaSam
Sun Wukong
Level 128
God Stats
4W - 4L
1,570 SR
Queue Stats
41W - 47L
1,505 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Wicked BigNasty
Morgan Le Fay
Level 144
God Stats
0W - 2L
1,176 SR
Queue Stats
33W - 39L
1,462 Elo+
Solo
Artemis
Artemis
deezwavos
Artemis
Level 75
God Stats
0W - 1L
1,464 SR
Queue Stats
3W - 1L
1,792 Elo+
Party 3
Kuzenbo
Kuzenbo
ligmatuna
Kuzenbo
Level 110
God Stats
9W - 20L
1,440 SR
Queue Stats
796W - 778L
1,514 Elo+
Solo
Team Averages
Level 113
1,436 SR
1,560 Elo+

VS

Team Averages
Level 141
1,590 SR
1,545 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ChozenGrim
Lancelot
Level 147
God Stats
40W - 47L
1,663 SR
Queue Stats
226W - 201L
1,601 Elo+
Party 2
Atlas
Atlas
Czn_Phoenix
Atlas
Level 104
God Stats
68W - 41L
1,655 SR
Queue Stats
149W - 112L
1,615 Elo+
Party 2
Eset
Eset
G_Swervo21_
Eset
Level 146
God Stats
46W - 34L
1,635 SR
Queue Stats
604W - 671L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FNG Cryptic
Lancelot
16
4 / 4 / 1
11,216
1,020
16,470
15,078
6,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
PieMastaSam
Sun Wukong
16
1 / 4 / 4
10,718
974
12,802
18,553
11,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Wicked BigNasty
Morgan Le Fay
17
1 / 3 / 4
10,850
986
17,908
12,017
5,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
deezwavos
Artemis
17
2 / 6 / 3
11,192
1,017
12,209
15,607
6,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
ligmatuna
Kuzenbo
17
0 / 2 / 6
11,648
1,059
9,689
21,409
26,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

163

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 0 / 4
13,323
1,211
16,952
8,347
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
17
2 / 2 / 12
11,208
1,019
11,566
15,628
7,920
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
ChozenGrim
Lancelot
17
3 / 3 / 14
11,338
1,031
21,717
17,196
8,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 15
12,424
1,129
15,197
19,328
25,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 1 / 11
11,057
1,005
11,402
12,666
18,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
8
Kills
19
19
Deaths
8
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
4
12
W
Chang'e
 
Chang'e
2
2
12
4
W
Lancelot
ChozenGrim
Lancelot
3
3
14
3.33
W
2
2
15
4.75
L
Lancelot
FNG Cryptic
Lancelot
4
4
1
1.13
W
2
1
11
7.5
L
Sun Wukong
PieMastaSam
Sun Wukong
1
4
4
0.75
L
Morgan Le Fay
Wicked BigNasty
Morgan Le Fay
1
3
4
1
L
Artemis
deezwavos
Artemis
2
6
3
0.58
L
Kuzenbo
ligmatuna
Kuzenbo
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,078
Damage
76,834
82,664
Taken
73,165
56,570
Mitigated
65,725
13,916
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,952
4,422
0
655
8,347
4,232
0
5,245
3,102
0
48,097
W
Chang'e
 
Chang'e
11,566
489
7,729
5,464
15,628
7,920
0
4,099
11,529
34,806
0
W
Lancelot
ChozenGrim
Lancelot
21,717
3,000
0
248
17,196
8,961
0
5,925
11,271
0
36,581
W
15,197
6,114
0
1,265
19,328
25,979
0
8,781
10,547
32,858
0
L
Lancelot
FNG Cryptic
Lancelot
16,470
2,323
0
92
15,078
6,581
0
6,486
8,592
0
31,951
W
11,402
2,188
1,458
1,692
12,666
18,633
0
3,547
9,119
24,856
0
L
Sun Wukong
PieMastaSam
Sun Wukong
12,802
2,085
0
3,991
18,553
11,893
0
10,834
7,719
0
22,427
L
Morgan Le Fay
Wicked BigNasty
Morgan Le Fay
17,908
2,931
0
787
12,017
5,137
0
3,918
8,099
51,426
0
L
Artemis
deezwavos
Artemis
12,209
6,288
0
1,614
15,607
6,665
0
5,870
9,737
0
40,233
L
Kuzenbo
ligmatuna
Kuzenbo
9,689
3,793
0
7,432
21,409
26,294
0
11,057
10,352
18,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
59,350
204
Minions Killed
237
11
Camps Cleared
7
1,150,386
Distance Traveled
1,115,324
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,323
1,211
88
8
1
235,968
0
W
Chang'e
11,208
1,019
56
5
2
215,623
2
W
Lancelot
11,338
1,031
33
3
1
252,751
0
W
Atlas
12,424
1,129
35
3
0
205,353
1
L
Lancelot
11,216
1,020
28
3
0
264,656
0
W
Eset
11,057
1,005
25
2
3
205,629
1
L
Sun Wukong
10,718
974
18
2
3
236,592
1
L
Morgan Le Fay
10,850
986
75
7
3
212,914
0
L
Artemis
11,192
1,017
62
6
5
203,264
0
L
Kuzenbo
11,648
1,059
21
2
0
232,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role