Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bubba68
Ah Muzen Cab
Level 32
God Stats
2W - 2L
1,757 SR
Queue Stats
8W - 14L
1,270 Elo+
Party 2
Anubis
Anubis
Ryuzaki 7394
Anubis
Level 107
God Stats
12W - 6L
1,674 SR
Queue Stats
198W - 196L
1,366 Elo+
Party 3
Yemoja
Yemoja
Urukubar96
Yemoja
Level 62
God Stats
2W - 2L
1,687 SR
Queue Stats
17W - 24L
1,425 Elo+
Party 3
Chaac
Chaac
iune_12
Chaac
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 33L
1,474 Elo+
Solo
Mercury
Mercury
xXMiChAeL10Xx
Mercury
Level 76
God Stats
5W - 1L
1,934 SR
Queue Stats
20W - 17L
1,535 Elo+
Party 2
Team Averages
Level 70
1,710 SR
1,414 Elo+

VS

Team Averages
Level 91
1,447 SR
1,350 Elo+
Artemis
Artemis
Dr 9mil
Artemis
Level 6
God Stats
8W - 10L
1,414 SR
Queue Stats
18W - 18L
1,221 Elo+
Party 1
Baron Samedi
Baron Samedi
El_Pepito_23_
Baron Samedi
Level 76
God Stats
304W - 308L
1,517 SR
Queue Stats
730W - 744L
1,344 Elo+
Solo
Lancelot
Lancelot
XSpartanAlphaX
Lancelot
Level 90
God Stats
8W - 4L
1,500 SR
Queue Stats
265W - 256L
1,382 Elo+
Solo
Merlin
Merlin
iCritical Hit
Merlin
Level 144
God Stats
11W - 9L
1,339 SR
Queue Stats
98W - 118L
1,362 Elo+
Solo
Athena
Athena
xWantACookiex
Athena
Level 139
God Stats
14W - 12L
1,465 SR
Queue Stats
181W - 177L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bubba68
Ah Muzen Cab
15
2 / 2 / 3
10,459
436
7,736
18,268
7,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
16
2 / 11 / 6
11,437
477
21,971
24,134
13,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Urukubar96
Yemoja
14
1 / 5 / 7
10,488
437
7,132
26,671
16,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Chaac
iune_12
Chaac
18
5 / 4 / 3
12,683
528
21,774
23,050
26,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
17
6 / 8 / 3
11,622
484
19,133
23,751
9,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dr 9mil
Artemis
14
2 / 6 / 6
9,546
398
10,647
17,231
8,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
El_Pepito_23_
Baron Samedi
15
1 / 5 / 10
9,825
409
15,304
21,633
13,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
20
17 / 2 / 9
13,886
579
29,543
22,014
12,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 1 / 9
12,143
506
20,431
18,645
15,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 17
11,703
488
12,100
31,326
45,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
16
Kills
29
30
Deaths
16
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bubba68
Ah Muzen Cab
2
2
3
1.75
W
Artemis
Dr 9mil
Artemis
2
6
6
0.83
W
Baron Samedi
El_Pepito_23_
Baron Samedi
1
5
10
1.2
L
Anubis
2
11
6
0.45
L
Yemoja
Urukubar96
Yemoja
1
5
7
0.9
W
Lancelot
17
2
9
10.75
W
6
1
9
10.5
L
Chaac
iune_12
Chaac
5
4
3
1.63
W
3
2
17
5.75
L
Mercury
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,746
Damage
88,025
115,874
Taken
110,849
72,862
Mitigated
95,806
28,560
Healing
32,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bubba68
Ah Muzen Cab
7,736
5,103
0
4,096
18,268
7,180
2,786
6,453
11,815
0
62,930
W
Artemis
Dr 9mil
Artemis
10,647
5,526
0
1,670
17,231
8,605
1,020
2,998
14,233
0
40,495
W
Baron Samedi
El_Pepito_23_
Baron Samedi
15,304
505
4,751
5,965
21,633
13,744
317
4,339
17,294
57,708
0
L
Anubis
21,971
565
0
3,391
24,134
13,515
775
11,622
12,512
83,401
0
L
Yemoja
Urukubar96
Yemoja
7,132
3,135
7,165
8,007
26,671
16,027
1,149
14,249
12,422
32,618
0
W
Lancelot
29,543
3,799
0
11,969
22,014
12,327
1,387
7,956
14,058
0
102,010
W
20,431
1,568
214
4,288
18,645
15,508
2,058
8,687
9,958
84,987
0
L
Chaac
iune_12
Chaac
21,774
3,443
0
5,511
23,050
26,790
1,726
9,418
13,632
6,511
85,300
W
12,100
3,402
0
3,265
31,326
45,622
1,127
7,201
24,125
53,448
0
L
Mercury
19,133
10,194
0
390
23,751
9,350
0
6,256
17,495
0
100,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,689
Gold Earned
57,103
521
Minions Killed
476
0
Camps Cleared
0
2,148,890
Distance Traveled
2,304,308
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,459
436
101
4
0
442,895
0
W
Artemis
9,546
398
77
3
0
407,487
7
W
Baron Samedi
9,825
409
82
3
0
430,733
4
L
Anubis
11,437
477
110
5
0
365,546
1
L
Yemoja
10,488
437
49
2
0
357,972
0
W
Lancelot
13,886
579
116
5
0
563,101
4
W
Merlin
12,143
506
118
5
0
439,086
1
L
Chaac
12,683
528
129
5
0
446,061
1
W
Athena
11,703
488
83
3
0
463,901
0
L
Mercury
11,622
484
132
6
0
536,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role