Player Matchup

Vulcan
Vulcan
ArchAntag
Vulcan
Level 48
God Stats
11W - 9L
1,504 SR
Queue Stats
118W - 109L
1,402 Elo+
Solo
Izanami
Izanami
Cybery1
Izanami
Level 46
God Stats
8W - 9L
1,462 SR
Queue Stats
73W - 90L
1,317 Elo+
Solo
Lancelot
Lancelot
FlakerX
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,344 Elo+
Solo
Cliodhna
Cliodhna
juani_iwnl_tgs
Cliodhna
Level 46
God Stats
11W - 11L
1,555 SR
Queue Stats
57W - 67L
1,389 Elo+
Solo
Aphrodite
Aphrodite
pomaxd
Aphrodite
Level 149
God Stats
13W - 4L
1,737 SR
Queue Stats
56W - 43L
1,361 Elo+
Solo
Team Averages
Level 76
1,551 SR
1,363 Elo+

VS

Team Averages
Level 78
1,507 SR
1,400 Elo+
Ymir
Ymir
Cullenius
Ymir
Level 64
God Stats
2W - 1L
1,496 SR
Queue Stats
10W - 10L
1,434 Elo+
Solo
Rama
Rama
Diggyholedwarf99
Rama
Level 73
God Stats
3W - 3L
1,527 SR
Queue Stats
79W - 82L
1,451 Elo+
Solo
King Arthur
King Arthur
DomarEdaris
King Arthur
Level 61
God Stats
3W - 5L
1,395 SR
Queue Stats
10W - 20L
1,285 Elo+
Solo
Sol
Sol
Scorpiot30
Sol
Level 107
God Stats
7W - 3L
1,750 SR
Queue Stats
214W - 203L
1,412 Elo+
Solo
Pele
Pele
marce11
Pele
Level 84
God Stats
9W - 11L
1,366 SR
Queue Stats
135W - 140L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArchAntag
Vulcan
13
2 / 4 / 2
9,005
346
11,915
16,096
7,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Cybery1
Izanami
17
0 / 4 / 3
11,031
424
12,300
20,490
9,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
FlakerX
Lancelot
16
2 / 8 / 1
10,621
409
17,047
35,122
38,007
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
20
6 / 5 / 2
12,694
488
15,472
26,500
14,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
pomaxd
Aphrodite
15
0 / 3 / 4
10,716
412
8,536
21,454
21,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 2 / 7
11,367
437
7,725
25,309
35,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 1 / 2
14,474
557
19,728
19,240
9,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DomarEdaris
King Arthur
19
6 / 1 / 6
13,467
518
22,049
27,732
35,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
5 / 3 / 3
13,910
535
19,563
19,969
10,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
marce11
Pele
17
3 / 4 / 3
12,041
463
14,880
19,486
9,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
24
24
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ArchAntag
Vulcan
2
4
2
0.75
W
Ymir
0
2
7
1.75
L
Izanami
Cybery1
Izanami
0
4
3
0.38
W
10
1
2
11
W
King Arthur
DomarEdaris
King Arthur
6
1
6
9
L
Lancelot
FlakerX
Lancelot
2
8
1
0.31
W
5
3
3
2.17
L
Cliodhna
6
5
2
1.4
W
Pele
marce11
Pele
3
4
3
1.13
L
Aphrodite
pomaxd
Aphrodite
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,270
Damage
83,945
119,662
Taken
111,736
91,326
Mitigated
100,545
33,187
Healing
30,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ArchAntag
Vulcan
11,915
3,120
70
3,595
16,096
7,482
0
8,292
7,804
43,034
0
W
Ymir
7,725
1,533
0
5,380
25,309
35,653
487
4,868
20,441
48,632
0
L
Izanami
Cybery1
Izanami
12,300
7,477
0
5,665
20,490
9,645
223
2,664
17,826
0
106,219
W
19,728
16,784
0
10,847
19,240
9,214
10,810
2,699
16,541
0
128,853
W
King Arthur
DomarEdaris
King Arthur
22,049
2,410
0
660
27,732
35,280
633
4,801
22,931
3,282
82,811
L
Lancelot
FlakerX
Lancelot
17,047
2,365
29
3,547
35,122
38,007
0
8,444
26,678
0
66,772
W
19,563
7,851
738
9,725
19,969
10,695
8,040
3,530
16,439
132,483
0
L
Cliodhna
15,472
2,291
0
3,592
26,500
14,331
746
4,652
21,848
0
110,037
W
Pele
marce11
Pele
14,880
3,553
0
3,452
19,486
9,703
1,769
4,553
14,933
0
96,425
L
Aphrodite
pomaxd
Aphrodite
8,536
1,130
4,221
12,468
21,454
21,861
120
4,526
16,928
86,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
65,259
602
Minions Killed
706
0
Camps Cleared
0
2,278,373
Distance Traveled
2,395,901
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,005
346
59
2
0
383,598
0
W
Ymir
11,367
437
70
3
0
466,391
0
L
Izanami
11,031
424
195
8
0
463,499
0
W
Rama
14,474
557
185
7
0
442,559
0
W
King Arthur
13,467
518
115
4
0
505,390
3
L
Lancelot
10,621
409
84
3
0
512,818
0
W
Sol
13,910
535
213
8
0
459,995
4
L
Cliodhna
12,694
488
157
6
0
484,324
0
W
Pele
12,041
463
123
5
0
521,566
0
L
Aphrodite
10,716
412
107
4
0
434,134
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role