Player Matchup

Achilles
Achilles
Adiyal
Achilles
Level 47
God Stats
27W - 34L
1,475 SR
Queue Stats
81W - 84L
1,450 Elo+
Party 1
Medusa
Medusa
IGT_juice
Medusa
Level 109
God Stats
3W - 2L
1,686 SR
Queue Stats
81W - 74L
1,523 Elo+
Solo
Shiva
Shiva
JustCallMeSlump
Shiva
Level 29
God Stats
25W - 28L
1,442 SR
Queue Stats
37W - 43L
1,399 Elo+
Party 1
Lancelot
Lancelot
cold__huncho
Lancelot
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,794 Elo+
Solo
Nox
Nox
httpDanni
Nox
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
15W - 21L
1,360 Elo+
Party 1
Team Averages
Level 54
1,521 SR
1,505 Elo+

VS

Team Averages
Level 58
1,410 SR
1,407 Elo+
Anubis
Anubis
Ajitesh
Anubis
Level 31
God Stats
6W - 12L
1,265 SR
Queue Stats
128W - 155L
1,286 Elo+
Solo
Zhong Kui
Zhong Kui
Avg D Energy
Zhong Kui
Level 44
God Stats
8W - 5L
1,650 SR
Queue Stats
154W - 165L
1,413 Elo+
Solo
Bastet
Bastet
BOB5032
Bastet
Level 42
God Stats
1W - 0L
1,283 SR
Queue Stats
40W - 43L
1,466 Elo+
Solo
Cthulhu
Cthulhu
cibola69
Cthulhu
Level 127
God Stats
5W - 0L
1,554 SR
Queue Stats
340W - 313L
1,440 Elo+
Solo
Mercury
Mercury
lordbagrino
Mercury
Level 47
God Stats
1W - 0L
1,297 SR
Queue Stats
31W - 36L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adiyal
Achilles
20
13 / 2 / 6
20,638
1,290
19,008
37,300
84,070
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
IGT_juice
Medusa
20
3 / 9 / 8
16,244
1,015
34,199
29,902
16,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 14 / 12
17,520
1,095
47,587
50,981
24,686
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
cold__huncho
Lancelot
19
0 / 5 / 3
13,175
823
5,427
7,171
3,062
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
0 / 2 / 10
15,586
974
12,249
23,403
10,294
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ajitesh
Anubis
20
3 / 9 / 15
15,777
986
17,348
23,219
16,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Avg D Energy
Zhong Kui
20
10 / 4 / 14
17,807
1,113
37,180
28,393
21,875
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
BOB5032
Bastet
20
4 / 5 / 19
16,369
1,023
30,343
27,515
13,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
cibola69
Cthulhu
20
4 / 1 / 19
17,693
1,106
21,981
20,843
34,954
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
lordbagrino
Mercury
20
11 / 4 / 15
18,530
1,158
33,086
25,885
16,011
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
114
23
Kills
32
32
Deaths
23
39
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Achilles
Adiyal
Achilles
13
2
6
8
W
Anubis
Ajitesh
Anubis
3
9
15
1.17
W
Zhong Kui
Avg D Energy
Zhong Kui
10
4
14
4.25
W
Bastet
BOB5032
Bastet
4
5
19
2.7
L
Medusa
IGT_juice
Medusa
3
9
8
0.78
L
7
14
12
0.93
W
Cthulhu
cibola69
Cthulhu
4
1
19
13.5
L
Lancelot
cold__huncho
Lancelot
0
5
3
0.3
L
0
2
10
2.5
W
Mercury
lordbagrino
Mercury
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,470
Damage
139,938
148,757
Taken
125,855
138,242
Mitigated
103,092
17,368
Healing
22,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Adiyal
Achilles
19,008
1,271
0
6,308
37,300
84,070
0
22,510
14,790
0
41,539
W
Anubis
Ajitesh
Anubis
17,348
1,225
0
4,112
23,219
16,842
0
1,360
21,859
47,888
0
W
Zhong Kui
Avg D Energy
Zhong Kui
37,180
1,801
248
8,075
28,393
21,875
0
2,701
25,692
52,211
0
W
Bastet
BOB5032
Bastet
30,343
7,954
0
7,167
27,515
13,410
0
3,469
24,046
0
59,618
L
Medusa
IGT_juice
Medusa
34,199
20,901
0
500
29,902
16,130
0
18,186
11,716
0
72,808
L
47,587
24,060
0
6,384
50,981
24,686
0
20,927
30,054
0
62,033
W
Cthulhu
cibola69
Cthulhu
21,981
1,121
1,025
1,046
20,843
34,954
0
2,794
18,049
55,408
0
L
Lancelot
cold__huncho
Lancelot
5,427
822
352
330
7,171
3,062
0
3,588
3,403
0
11,395
L
12,249
4,305
0
3,494
23,403
10,294
0
11,298
12,105
53,467
0
W
Mercury
lordbagrino
Mercury
33,086
23,814
0
437
25,885
16,011
0
1,925
23,960
0
52,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,163
Gold Earned
86,176
294
Minions Killed
305
7
Camps Cleared
11
1,357,655
Distance Traveled
1,606,474
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
20,638
1,290
51
3
0
353,283
0
W
Anubis
15,777
986
68
4
2
251,919
1
W
Zhong Kui
17,807
1,113
38
2
0
284,023
0
W
Bastet
16,369
1,023
71
4
1
367,333
4
L
Medusa
16,244
1,015
97
6
2
293,271
0
L
Shiva
17,520
1,095
35
2
3
325,288
0
W
Cthulhu
17,693
1,106
92
6
0
316,649
4
L
Lancelot
13,175
823
10
1
2
100,304
0
L
Nox
15,586
974
101
6
0
285,509
0
W
Mercury
18,530
1,158
36
2
8
386,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role