Player Matchup

Chaac
Chaac
Alright Thanks
Chaac
Level 90
God Stats
1W - 4L
1,521 SR
Queue Stats
8W - 13L
1,480 Elo+
Party 1
Lancelot
Lancelot
HUNTR3X123
Lancelot
Level 145
God Stats
2W - 2L
1,710 SR
Queue Stats
60W - 68L
1,504 Elo+
Solo
Ra
Ra
RensRage
Ra
Level 145
God Stats
0W - 1L
1,471 SR
Queue Stats
31W - 29L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSmartA1ec
Kuzenbo
Level 49
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 1
Chernobog
Chernobog
smeekers
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,490 Elo+
Party 1
Team Averages
Level 107
1,544 SR
1,496 Elo+

VS

Team Averages
Level 87
1,625 SR
1,616 Elo+
Skadi
Skadi
Ahrïmän
Skadi
Level 102
God Stats
2W - 1L
1,487 SR
Queue Stats
24W - 43L
1,407 Elo+
Solo
Osiris
Osiris
Andr0w0
Osiris
Level 87
God Stats
7W - 2L
1,806 SR
Queue Stats
134W - 98L
1,735 Elo+
Party 2
Lancelot
Lancelot
KorukoDracon
Lancelot
Level 86
God Stats
4W - 2L
1,759 SR
Queue Stats
134W - 102L
1,720 Elo+
Party 2
Ah Puch
Ah Puch
Run hanzo
Ah Puch
Level 109
God Stats
8W - 8L
1,645 SR
Queue Stats
111W - 130L
1,457 Elo+
Solo
Geb
Geb
TempoPig
Geb
Level 49
God Stats
5W - 3L
1,428 SR
Queue Stats
114W - 71L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,061
706
8,645
13,657
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
HUNTR3X123
Lancelot
10
0 / 1 / 0
5,989
599
1,245
2,969
1,227
Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 2
6,864
686
8,429
8,142
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
TheSmartA1ec
Kuzenbo
12
1 / 3 / 2
7,126
713
4,817
7,917
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
smeekers
Chernobog
12
0 / 5 / 2
6,453
645
3,821
10,427
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ahrïmän
Skadi
13
3 / 1 / 9
7,353
735
7,240
5,363
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Andr0w0
Osiris
13
1 / 0 / 11
7,486
749
6,920
11,494
13,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
KorukoDracon
Lancelot
15
7 / 1 / 6
8,364
836
10,274
10,311
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Run hanzo
Ah Puch
14
3 / 0 / 5
7,772
777
6,830
6,376
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 7
7,330
733
7,278
12,347
9,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
18
18
Deaths
4
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ahrïmän
Skadi
3
1
9
7.5
L
2
4
1
0.63
W
Osiris
Andr0w0
Osiris
1
0
11
6.5
L
Lancelot
HUNTR3X123
Lancelot
0
1
0
0
W
Lancelot
KorukoDracon
Lancelot
7
1
6
10
L
1
5
2
0.4
W
Ah Puch
Run hanzo
Ah Puch
3
0
5
5.5
W
4
2
7
3.75
L
Kuzenbo
TheSmartA1ec
Kuzenbo
1
3
2
0.67
L
Chernobog
smeekers
Chernobog
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
38,542
43,112
Taken
45,891
30,164
Mitigated
33,496
5,999
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ahrïmän
Skadi
7,240
2,882
0
926
5,363
2,276
1,650
1,587
3,664
0
25,470
L
8,645
1,130
0
2,746
13,657
10,673
0
2,978
10,679
0
17,296
W
Osiris
Andr0w0
Osiris
6,920
1,934
0
1,803
11,494
13,014
15
1,968
9,336
0
20,025
L
Lancelot
HUNTR3X123
Lancelot
1,245
204
0
230
2,969
1,227
0
885
2,084
0
5,246
W
Lancelot
KorukoDracon
Lancelot
10,274
1,567
0
4,213
10,311
5,699
0
2,775
7,435
0
31,500
L
8,429
526
861
946
8,142
3,840
0
3,587
4,555
29,099
0
W
Ah Puch
Run hanzo
Ah Puch
6,830
288
54
1,331
6,376
3,043
605
1,629
4,644
27,334
0
W
7,278
1,161
606
2,693
12,347
9,464
99
5,287
6,930
13,205
0
L
Kuzenbo
TheSmartA1ec
Kuzenbo
4,817
2,035
0
515
7,917
9,689
0
3,311
4,606
7,831
0
L
Chernobog
smeekers
Chernobog
3,821
2,240
214
487
10,427
4,735
0
3,347
7,080
0
12,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
38,305
115
Minions Killed
198
0
Camps Cleared
0
825,698
Distance Traveled
1,052,984
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,353
735
37
4
0
188,041
0
L
Chaac
7,061
706
24
2
0
202,048
0
W
Osiris
7,486
749
30
3
0
213,382
2
L
Lancelot
5,989
599
13
1
0
92,850
0
W
Lancelot
8,364
836
50
5
0
246,911
1
L
Ra
6,864
686
51
5
0
179,469
3
W
Ah Puch
7,772
777
65
7
0
194,024
1
W
Geb
7,330
733
16
2
0
210,626
1
L
Kuzenbo
7,126
713
5
1
0
187,300
0
L
Chernobog
6,453
645
22
2
0
164,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role