Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold II
DatCasualOne
Jing Wei
Gold II
Level 156
God Stats
17W - 9L
1,779 SR
Queue Stats
212W - 184L
1,525 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
Euxner
Baron Samedi
Bronze IV
Level 58
God Stats
0W - 1L
1,405 SR
Queue Stats
1W - 3L
1,354 MMR
Party 2
Da Ji
Da Ji
Bronze III
Lapommequirougit
Da Ji
Bronze III
Level 42
God Stats
0W - 1L
1,818 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Chiron
Chiron
Gold III
SoFunnyMaK
Chiron
Gold III
Level 100
God Stats
145W - 164L
1,524 SR
Queue Stats
464W - 470L
1,532 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,605 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,541 SR
1,454 MMR
Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
Bismuthane
Osiris
Silver III
Level 54
God Stats
7W - 6L
1,406 SR
Queue Stats
100W - 88L
1,495 MMR
Solo
Hades
Hades
Gold I
CaptainDieHard
Hades
Gold I
Level 125
God Stats
11W - 1L
1,799 SR
Queue Stats
142W - 138L
1,560 MMR
Solo
Eset
Eset
Gold V
eyaculador
Eset
Gold V
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 174L
1,218 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 0
5,320
532
3,410
11,474
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
DatCasualOne
Jing Wei
10
0 / 0 / 1
5,407
541
3,460
4,470
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Euxner
Baron Samedi
8
0 / 4 / 1
4,460
446
2,147
7,309
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 1
4,808
481
1,262
9,378
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
SoFunnyMaK
Chiron
10
0 / 2 / 0
5,372
537
3,139
6,989
4,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GebKaliCliodhna

VS

Bans
PersephoneFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 0 / 5
6,288
629
5,361
7,034
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
11
0 / 0 / 7
6,246
625
5,714
5,163
1,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Bismuthane
Osiris
9
2 / 0 / 5
6,017
602
4,490
5,824
4,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 0 / 0
6,828
683
5,295
6,908
3,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 3
6,268
627
6,078
4,614
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
11
11
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
0
0.33
W
Hun Batz
 
Hun Batz
3
0
5
5.5
W
Xbalanque
 
Xbalanque
0
0
7
3.5
W
Osiris
Bismuthane
Osiris
2
0
5
4.5
W
2
0
0
2
L
Jing Wei
DatCasualOne
Jing Wei
0
0
1
0.5
L
Baron Samedi
Euxner
Baron Samedi
0
4
1
0.13
L
0
2
1
0.25
L
Chiron
SoFunnyMaK
Chiron
0
2
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
26,938
39,620
Taken
29,543
19,735
Mitigated
14,252
14,237
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,410
511
165
2,947
11,474
7,378
0
840
10,634
15,078
0
W
Hun Batz
 
Hun Batz
5,361
1,917
0
3,642
7,034
2,638
0
661
6,373
0
40,448
W
Xbalanque
 
Xbalanque
5,714
2,439
0
1,839
5,163
1,824
130
926
4,237
0
57,927
W
Osiris
Bismuthane
Osiris
4,490
1,778
1,608
2,624
5,824
4,187
0
1,868
3,956
0
12,738
W
5,295
1,676
226
5,928
6,908
3,827
46
0
6,908
52,035
0
L
Jing Wei
DatCasualOne
Jing Wei
3,460
3,141
0
2,816
4,470
1,274
0
0
4,470
0
44,221
L
Baron Samedi
Euxner
Baron Samedi
2,147
443
235
1,327
7,309
3,085
0
3,549
3,760
22,618
0
L
1,262
354
0
3,330
9,378
3,627
0
2,496
6,882
0
28,884
L
Chiron
SoFunnyMaK
Chiron
3,139
1,621
0
3,417
6,989
4,371
0
4,488
2,501
0
43,202
W
6,078
1,584
262
873
4,614
1,776
0
2,102
2,512
47,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
31,647
272
Minions Killed
387
0
Camps Cleared
0
965,888
Distance Traveled
1,051,911
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,320
532
14
1
0
209,495
6
W
Hun Batz
6,288
629
82
8
0
259,020
2
W
Xbalanque
6,246
625
98
10
0
181,556
3
W
Osiris
6,017
602
19
2
0
221,408
3
W
Hades
6,828
683
109
11
0
185,772
3
L
Jing Wei
5,407
541
97
10
0
189,824
3
L
Baron Samedi
4,460
446
30
3
0
183,560
1
L
Da Ji
4,808
481
60
6
0
194,459
0
L
Chiron
5,372
537
71
7
0
188,550
0
W
Eset
6,268
627
79
8
0
204,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role