Player Matchup

Anhur
Anhur
JimeahSecas
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,252 Elo+
Party 1
Ra
Ra
aperez_6923
Ra
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 35L
1,312 Elo+
Party 1
Achilles
Achilles
erikanter
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,338 Elo+

VS

Team Averages
Level 49
1,466 SR
1,349 Elo+
Mercury
Mercury
Livevive
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 84L
1,272 Elo+
Party 2
Tiamat
Tiamat
MJWardyDJ
Tiamat
Level 59
God Stats
4W - 7L
1,358 SR
Queue Stats
44W - 77L
1,293 Elo+
Party 2
Shiva
Shiva
Slayer-2017
Shiva
Level 46
God Stats
1W - 1L
1,541 SR
Queue Stats
40W - 45L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 11
11,576
772
18,788
11,747
5,155
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 13
11,478
765
12,899
10,065
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
erikanter
Achilles
14
6 / 2 / 13
10,805
720
12,098
15,488
21,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Livevive
Mercury
11
1 / 9 / 1
8,118
541
6,360
16,534
6,353
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
MJWardyDJ
Tiamat
12
0 / 8 / 2
8,114
541
8,843
13,353
7,619
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 1
8,345
556
11,199
20,330
10,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
24
Kills
2
2
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
11
16.5
L
Mercury
Livevive
Mercury
1
9
1
0.17
L
Tiamat
MJWardyDJ
Tiamat
0
8
2
0.13
L
1
7
1
0.21
W
7
0
13
13.5
W
Achilles
erikanter
Achilles
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
26,402
37,300
Taken
50,217
31,257
Mitigated
24,560
12,175
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,788
12,228
0
3,331
11,747
5,155
736
3,806
7,941
0
43,674
L
Mercury
Livevive
Mercury
6,360
2,640
267
3,088
16,534
6,353
0
5,141
11,393
0
22,569
L
Tiamat
MJWardyDJ
Tiamat
8,843
581
0
974
13,353
7,619
0
3,367
9,986
31,873
0
L
11,199
2,443
869
4,807
20,330
10,588
0
4,774
15,556
0
25,740
W
12,899
1,611
2,898
4,474
10,065
5,079
324
2,994
7,071
59,671
0
W
Achilles
erikanter
Achilles
12,098
2,231
0
1,472
15,488
21,023
0
2,651
12,837
0
23,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
24,577
166
Minions Killed
121
9
Camps Cleared
3
800,946
Distance Traveled
768,050
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,576
772
52
3
3
249,828
2
L
Mercury
8,118
541
36
2
1
279,739
3
L
Tiamat
8,114
541
55
4
1
222,458
0
L
Shiva
8,345
556
30
2
1
265,853
0
W
Ra
11,478
765
105
7
6
284,381
1
W
Achilles
10,805
720
9
1
0
266,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role