Player Matchup

Susano
Susano
Aflαc
Susano
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 140L
1,832 Elo+
Party 1
Da Ji
Da Ji
Zeгo
Da Ji
Level 143
God Stats
1W - 0L
2,131 SR
Queue Stats
72W - 37L
1,736 Elo+
Party 1
Atlas
Atlas
jerrysmybro
Atlas
Level 53
God Stats
35W - 28L
1,729 SR
Queue Stats
181W - 179L
1,433 Elo+
Party 1
Team Averages
Level 119
1,787 SR
1,667 Elo+

VS

Team Averages
Level 104
1,662 SR
1,710 Elo+
Anubis
Anubis
D34th_HaXrZ
Anubis
Level 127
God Stats
1W - 2L
1,788 SR
Queue Stats
51W - 35L
1,770 Elo+
Party 2
Cerberus
Cerberus
Italian_Sal
Cerberus
Level 114
God Stats
0W - 1L
1,683 SR
Queue Stats
75W - 32L
1,757 Elo+
Party 2
Lancelot
Lancelot
VELOCITY POWERZ
Lancelot
Level 72
God Stats
7W - 11L
1,516 SR
Queue Stats
246W - 258L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aflαc
Susano
17
2 / 6 / 16
12,906
645
21,473
22,710
7,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Zeгo
Da Ji
20
14 / 0 / 6
15,659
783
18,590
15,257
10,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 4 / 15
13,743
687
14,061
19,913
13,633
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 10 / 7
12,286
614
14,326
17,865
13,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Italian_Sal
Cerberus
17
4 / 3 / 5
13,504
675
11,976
23,754
34,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
18
3 / 7 / 6
12,787
639
16,145
19,126
14,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
20
Kills
10
10
Deaths
20
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
Aflαc
Susano
2
6
16
1.67
L
Anubis
3
10
7
0.65
L
Cerberus
Italian_Sal
Cerberus
4
3
5
2.17
L
Lancelot
3
7
6
0.86
W
Da Ji
Zeгo
Da Ji
14
0
6
17
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,124
Damage
42,447
57,880
Taken
60,745
31,069
Mitigated
62,208
8,979
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Aflαc
Susano
21,473
4,057
0
725
22,710
7,036
0
12,123
10,587
0
52,558
L
Anubis
14,326
358
0
3,480
17,865
13,017
0
3,224
14,641
42,702
0
L
Cerberus
Italian_Sal
Cerberus
11,976
801
0
5,232
23,754
34,753
0
7,081
16,673
27,749
0
L
Lancelot
16,145
1,910
0
750
19,126
14,438
0
3,873
15,253
0
52,705
W
Da Ji
Zeгo
Da Ji
18,590
3,732
0
3,416
15,257
10,400
2,574
6,400
8,857
0
72,944
W
14,061
4,548
528
4,310
19,913
13,633
0
8,595
11,318
52,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
38,577
206
Minions Killed
202
14
Camps Cleared
4
1,102,036
Distance Traveled
980,974
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,906
645
72
4
5
351,495
5
L
Anubis
12,286
614
52
3
1
246,212
2
L
Cerberus
13,504
675
54
3
1
366,801
3
L
Lancelot
12,787
639
96
5
2
367,961
3
W
Da Ji
15,659
783
72
4
8
422,358
2
W
Atlas
13,743
687
62
3
1
328,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role