Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
AstraeaOH
Kuzenbo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,486 Elo+
Party 3
Da Ji
Da Ji
PotatoBread4143
Da Ji
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
Tom_Nook__
Gilgamesh
Level 49
God Stats
2W - 8L
1,529 SR
Queue Stats
16W - 16L
1,658 Elo+
Party 3
Osiris
Osiris
WonkiestRoom88
Osiris
Level 55
God Stats
6W - 6L
1,261 SR
Queue Stats
210W - 250L
1,393 Elo+
Party 1
Team Averages
Level 62
1,458 SR
1,484 Elo+

VS

Team Averages
Level 100
1,603 SR
1,511 Elo+
Merlin
Merlin
Beanoo187
Merlin
Level 119
God Stats
18W - 16L
1,522 SR
Queue Stats
342W - 336L
1,406 Elo+
Solo
Ares
Ares
BlitzKreigdYOMa
Ares
Level 107
God Stats
13W - 10L
1,427 SR
Queue Stats
110W - 86L
1,542 Elo+
Party 2
Heimdallr
Heimdallr
JibbleJub
Heimdallr
Level 141
God Stats
6W - 4L
1,742 SR
Queue Stats
642W - 609L
1,565 Elo+
Party 2
Lancelot
Lancelot
SGKBabatunde807
Lancelot
Level 119
God Stats
3W - 2L
1,826 SR
Queue Stats
104W - 93L
1,548 Elo+
Party 2
Bakasura
Bakasura
TacticalTony740
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 0 / 0
4,954
550
2,659
1,982
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
AstraeaOH
Kuzenbo
7
1 / 1 / 0
4,618
513
2,343
3,309
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 1
4,008
445
1,582
5,260
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
Tom_Nook__
Gilgamesh
7
1 / 2 / 1
4,711
523
2,950
6,699
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,122
569
3,887
5,705
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beanoo187
Merlin
8
0 / 0 / 0
5,019
558
2,080
1,826
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 1 / 1
5,192
577
1,429
6,400
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
JibbleJub
Heimdallr
10
3 / 0 / 1
5,871
652
3,555
4,756
1,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
9
2 / 0 / 0
5,158
573
3,358
5,578
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
10
1 / 2 / 1
5,503
611
3,682
8,022
3,605
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
7
7
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
L
Kuzenbo
AstraeaOH
Kuzenbo
1
1
0
1
W
Merlin
Beanoo187
Merlin
0
0
0
0
W
1
1
1
1.5
W
Heimdallr
JibbleJub
Heimdallr
3
0
1
3.5
L
0
3
1
0.17
W
Lancelot
2
0
0
2
W
Bakasura
1
2
1
0.75
L
Gilgamesh
Tom_Nook__
Gilgamesh
1
2
1
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
14,104
22,955
Taken
26,582
10,374
Mitigated
11,906
7,288
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,659
250
0
508
1,982
723
0
1,154
828
29,287
0
L
Kuzenbo
AstraeaOH
Kuzenbo
2,343
1,385
0
1,148
3,309
2,345
0
1,042
2,267
11,266
0
W
Merlin
Beanoo187
Merlin
2,080
98
81
834
1,826
687
0
1,012
814
30,097
0
W
1,429
32
57
1,879
6,400
3,825
0
2,718
3,682
10,019
0
W
Heimdallr
JibbleJub
Heimdallr
3,555
1,619
0
1,687
4,756
1,836
31
333
4,423
0
40,382
L
1,582
398
0
934
5,260
1,461
0
536
4,724
0
10,948
W
Lancelot
3,358
476
0
2,776
5,578
1,953
0
369
5,209
0
29,094
W
Bakasura
3,682
2,613
0
2,531
8,022
3,605
0
570
7,452
0
27,012
L
Gilgamesh
Tom_Nook__
Gilgamesh
2,950
1,495
0
2,628
6,699
2,475
0
777
5,845
0
18,249
L
3,887
1,808
0
2,070
5,705
3,370
0
0
5,430
0
29,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,413
Gold Earned
26,743
182
Minions Killed
272
0
Camps Cleared
0
900,674
Distance Traveled
963,475
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,954
550
46
5
0
152,120
4
L
Kuzenbo
4,618
513
18
2
0
199,727
2
W
Merlin
5,019
558
59
7
0
164,519
0
W
Ares
5,192
577
11
1
0
208,564
3
W
Heimdallr
5,871
652
75
8
0
155,432
3
L
Da Ji
4,008
445
20
2
0
200,379
0
W
Lancelot
5,158
573
60
7
0
220,384
2
W
Bakasura
5,503
611
67
7
0
214,576
2
L
Gilgamesh
4,711
523
44
5
0
185,512
0
L
Osiris
5,122
569
54
6
0
162,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role