Player Matchup

Chiron
Chiron
Buksa
Chiron
Level 40
God Stats
2W - 7L
1,099 SR
Queue Stats
64W - 74L
1,373 Elo+
Solo
Da Ji
Da Ji
ChalhoubGamingg
Da Ji
Level 121
God Stats
5W - 3L
1,466 SR
Queue Stats
123W - 210L
1,303 Elo+
Party 1
Cerberus
Cerberus
GeneralGonsalves
Cerberus
Level 89
God Stats
12W - 22L
1,300 SR
Queue Stats
155W - 240L
1,339 Elo+
Party 1
Lancelot
Lancelot
JustBABA
Lancelot
Level 43
God Stats
1W - 2L
1,702 SR
Queue Stats
60W - 90L
1,362 Elo+
Party 1
Apollo
Apollo
MrDabi
Apollo
Level 104
God Stats
42W - 60L
1,325 SR
Queue Stats
119W - 188L
1,325 Elo+
Party 1
Team Averages
Level 79
1,378 SR
1,340 Elo+

VS

Team Averages
Level 84
1,598 SR
1,514 Elo+
Sol
Sol
Lerfald
Sol
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 47L
1,361 Elo+
Solo
Khepri
Khepri
Morbiouz
Khepri
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,213 Elo+
Solo
Danzaburou
Danzaburou
RONNISJR
Danzaburou
Level 126
God Stats
26W - 6L
1,847 SR
Queue Stats
261W - 100L
1,779 Elo+
Party 2
Mulan
Mulan
Sprengeren
Mulan
Level 113
God Stats
51W - 14L
1,643 SR
Queue Stats
368W - 134L
1,718 Elo+
Party 2
Lancelot
Lancelot
kanjegfabrukenoe
Lancelot
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
17W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Buksa
Chiron
8
0 / 3 / 0
4,693
469
7,070
8,198
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 3
5,659
566
3,590
9,112
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,804
480
1,769
9,328
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
JustBABA
Lancelot
9
0 / 3 / 1
5,088
509
4,113
8,649
4,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
MrDabi
Apollo
10
3 / 2 / 0
5,888
589
5,063
8,290
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 2 / 2
6,192
619
3,912
6,040
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Morbiouz
Khepri
9
1 / 0 / 4
5,927
593
2,607
6,294
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
RONNISJR
Danzaburou
11
6 / 0 / 1
7,090
709
12,242
7,316
2,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
12
2 / 1 / 0
6,672
667
6,661
7,804
5,638
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 2 / 2
6,440
644
4,048
8,241
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
Buksa
Chiron
0
3
0
0
L
1
1
3
2.5
L
0
3
0
0
L
Lancelot
JustBABA
Lancelot
0
3
1
0.17
W
Sol
1
2
2
1
W
Khepri
Morbiouz
Khepri
1
0
4
3
L
Apollo
MrDabi
Apollo
3
2
0
1.5
W
Danzaburou
RONNISJR
Danzaburou
6
0
1
6.5
W
Mulan
2
1
0
2
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
29,470
43,577
Taken
35,695
20,610
Mitigated
16,892
14,087
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Buksa
Chiron
7,070
3,374
817
2,552
8,198
2,363
0
1,014
7,184
0
31,626
L
3,590
620
0
3,210
9,112
3,488
0
211
8,901
0
31,145
L
1,769
143
178
3,900
9,328
7,667
0
1,449
7,879
18,534
0
L
Lancelot
JustBABA
Lancelot
4,113
614
0
940
8,649
4,023
0
2,730
5,919
0
30,216
W
Sol
3,912
2,141
0
2,080
6,040
1,706
1,198
0
6,040
36,526
0
W
Khepri
Morbiouz
Khepri
2,607
139
104
1,864
6,294
3,524
0
760
5,534
15,033
0
L
Apollo
MrDabi
Apollo
5,063
2,682
0
2,490
8,290
3,069
0
1,115
7,175
0
34,395
W
Danzaburou
RONNISJR
Danzaburou
12,242
7,837
0
4,809
7,316
2,724
0
1,009
6,307
0
53,772
W
Mulan
6,661
1,132
0
3,295
7,804
5,638
0
0
7,804
0
51,138
W
4,048
1,417
0
4,078
8,241
3,300
85
0
8,241
0
47,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,132
Gold Earned
32,321
285
Minions Killed
351
0
Camps Cleared
0
1,025,753
Distance Traveled
1,051,859
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,693
469
55
6
0
201,054
0
L
Da Ji
5,659
566
63
6
0
222,766
2
L
Cerberus
4,804
480
58
6
0
196,803
2
L
Lancelot
5,088
509
52
5
0
225,172
4
W
Sol
6,192
619
61
6
0
199,726
0
W
Khepri
5,927
593
20
2
0
204,983
4
L
Apollo
5,888
589
57
6
0
179,958
4
W
Danzaburou
7,090
709
92
9
0
178,689
1
W
Mulan
6,672
667
84
8
0
210,722
1
W
Lancelot
6,440
644
94
9
0
257,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role