Player Matchup

Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BlastingBussy
Freya
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 43L
1,694 Elo+
Party 3
Hachiman
Hachiman
LetsBeToxic
Hachiman
Level 122
God Stats
4W - 6L
1,441 SR
Queue Stats
149W - 91L
1,644 Elo+
Party 3
Lancelot
Lancelot
MrMcNuggies
Lancelot
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 91L
1,625 Elo+
Party 3
King Arthur
King Arthur
TweakerTheGreat
King Arthur
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,692 Elo+
Party 3
Team Averages
Level 128
1,488 SR
1,631 Elo+

VS

Team Averages
Level 51
1,501 SR
1,464 Elo+
Freya
Freya
CaribouChili
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,475 Elo+
Party 1
Apollo
Apollo
HFCCactuar
Apollo
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 273L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
Linkereal
Kuzenbo
Level 17
God Stats
11W - 10L
1,689 SR
Queue Stats
285W - 280L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mugeu
Morgan Le Fay
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,430 Elo+
Party 2
Kali
Kali
SnipeXDestroyer
Kali
Level 25
God Stats
2W - 7L
1,318 SR
Queue Stats
8W - 12L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 1 / 21
11,319
1,132
12,149
7,972
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
14 / 0 / 11
13,021
1,302
27,659
11,565
5,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
LetsBeToxic
Hachiman
17
2 / 1 / 18
10,775
1,078
17,706
8,505
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
MrMcNuggies
Lancelot
17
4 / 4 / 14
11,046
1,105
9,580
11,878
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TweakerTheGreat
King Arthur
17
5 / 2 / 16
11,418
1,142
12,932
16,735
18,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
10,018
1,002
10,859
11,927
5,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
HFCCactuar
Apollo
15
1 / 8 / 4
10,195
1,020
9,565
20,898
10,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Linkereal
Kuzenbo
16
1 / 3 / 5
10,915
1,092
13,623
20,429
33,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Mugeu
Morgan Le Fay
16
1 / 5 / 5
10,257
1,026
7,493
11,633
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 7 / 3
10,592
1,059
9,069
20,272
10,206
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
27
Kills
8
8
Deaths
27
80
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
1
21
12.5
W
14
0
11
19.5
L
2
4
3
0.88
L
Apollo
HFCCactuar
Apollo
1
8
4
0.38
W
Hachiman
LetsBeToxic
Hachiman
2
1
18
11
L
Kuzenbo
Linkereal
Kuzenbo
1
3
5
1.17
W
Lancelot
MrMcNuggies
Lancelot
4
4
14
2.75
L
Morgan Le Fay
Mugeu
Morgan Le Fay
1
5
5
0.7
L
3
7
3
0.64
W
King Arthur
TweakerTheGreat
King Arthur
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,026
Damage
50,609
56,655
Taken
85,159
40,088
Mitigated
66,352
12,494
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,149
6,162
1,130
2,717
7,972
3,832
0
4,477
3,495
43,035
0
W
27,659
9,063
0
5,525
11,565
5,991
0
6,170
5,395
39,482
0
L
10,859
3,196
113
1,971
11,927
5,910
0
6,813
5,114
29,825
0
L
Apollo
HFCCactuar
Apollo
9,565
4,154
0
1,392
20,898
10,738
0
6,692
14,206
0
40,168
W
Hachiman
LetsBeToxic
Hachiman
17,706
13,263
0
2,276
8,505
4,303
0
5,096
3,173
0
38,767
L
Kuzenbo
Linkereal
Kuzenbo
13,623
2,927
0
916
20,429
33,932
0
9,973
10,456
29,246
0
W
Lancelot
MrMcNuggies
Lancelot
9,580
1,919
0
476
11,878
7,132
0
7,839
4,039
0
20,986
L
Morgan Le Fay
Mugeu
Morgan Le Fay
7,493
523
0
874
11,633
5,566
0
4,734
6,899
25,217
0
L
9,069
4,068
0
2,456
20,272
10,206
0
11,596
8,676
0
15,763
W
King Arthur
TweakerTheGreat
King Arthur
12,932
1,135
0
370
16,735
18,830
0
8,393
8,342
0
27,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,579
Gold Earned
51,977
209
Minions Killed
181
11
Camps Cleared
7
995,928
Distance Traveled
899,126
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,319
1,132
76
8
2
176,365
0
W
Freya
13,021
1,302
22
2
3
225,328
2
L
Freya
10,018
1,002
35
4
3
161,160
0
L
Apollo
10,195
1,020
67
7
2
176,962
0
W
Hachiman
10,775
1,078
54
5
2
188,665
0
L
Kuzenbo
10,915
1,092
27
3
0
202,116
0
W
Lancelot
11,046
1,105
26
3
3
200,799
0
L
Morgan Le Fay
10,257
1,026
44
4
0
143,127
0
L
Kali
10,592
1,059
8
1
2
215,761
0
W
King Arthur
11,418
1,142
31
3
1
204,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role