Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
 
Ah Muzen Cab
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold I
Emberox
Geb
Gold I
Level 158
God Stats
8W - 10L
1,506 SR
Queue Stats
269W - 309L
1,701 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,502 SR
1,567 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,666 SR
1,736 MMR
Poseidon
Poseidon
Gold II
Aédin
Poseidon
Gold II
Level 146
God Stats
2W - 0L
1,975 SR
Queue Stats
8W - 4L
1,763 MMR
Party 1
Ymir
Ymir
Bronze III
FullDmgGeb
Ymir
Bronze III
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,652 MMR
Solo
Fenrir
Fenrir
Gold I
splitpushgod
Fenrir
Gold I
Level 62
God Stats
1W - 2L
1,522 SR
Queue Stats
18W - 15L
1,794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
5,886
736
4,285
10,028
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 2 / 0
5,630
704
6,792
5,548
2,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
7
0 / 1 / 0
5,354
669
1,539
3,843
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothAresBaron SamediBastetSobek

VS

Bans
AtlasBacchusEsetCabrakanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aédin
Poseidon
11
3 / 0 / 1
6,436
805
8,053
3,890
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 3
6,569
821
3,633
6,780
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
0 / 0 / 4
5,445
681
4,709
6,959
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Poseidon
Aédin
Poseidon
3
0
1
3.5
L
Geb
0
1
0
0
W
1
0
3
2.5
W
Fenrir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,616
Damage
16,395
19,419
Taken
17,629
14,519
Mitigated
12,644
5,275
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,285
978
0
2,392
10,028
10,259
0
5,824
4,002
0
11,136
L
Ah Muzen Cab
 
Ah Muzen Cab
6,792
2,037
0
1,513
5,548
2,258
0
3,355
2,079
0
32,151
W
Poseidon
Aédin
Poseidon
8,053
1,636
0
1,491
3,890
1,397
56
395
3,495
35,727
0
L
Geb
1,539
336
0
1,370
3,843
2,002
0
2,897
918
5,593
0
W
3,633
763
0
2,137
6,780
6,057
0
677
6,103
8,330
0
W
Fenrir
4,709
1,564
0
2,302
6,959
5,190
114
533
6,426
0
10,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,870
Gold Earned
18,450
98
Minions Killed
95
4
Camps Cleared
3
421,428
Distance Traveled
446,333
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,886
736
6
1
0
160,036
2
L
Ah Muzen Cab
5,630
704
84
11
2
163,090
3
W
Poseidon
6,436
805
81
10
2
153,296
2
L
Geb
5,354
669
8
1
2
98,302
3
W
Ymir
6,569
821
8
1
1
141,718
1
W
Fenrir
5,445
681
6
1
0
151,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role