Player Matchup

Chernobog
Chernobog
Jumbojorben
Chernobog
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 118L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
LetsVegasBaby
Kumbhakarna
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,551 Elo+
Party 2
Fenrir
Fenrir
matija2904
Fenrir
Level 87
God Stats
4W - 3L
1,481 SR
Queue Stats
251W - 245L
1,512 Elo+
Solo
Merlin
Merlin
mrbuya
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,551 Elo+
Party 2
Hel
Hel
redis_22
Hel
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
236W - 244L
1,440 Elo+
Solo
Team Averages
Level 70
1,453 SR
1,520 Elo+

VS

Team Averages
Level 124
1,366 SR
1,510 Elo+
Aphrodite
Aphrodite
BrownTown9423
Aphrodite
Level 156
God Stats
0W - 2L
1,206 SR
Queue Stats
58W - 35L
1,657 Elo+
Solo
Ullr
Ullr
TommyyMayy
Ullr
Level 123
God Stats
6W - 11L
1,424 SR
Queue Stats
420W - 440L
1,536 Elo+
Solo
He Bo
He Bo
georgean712
He Bo
Level 109
God Stats
0W - 3L
1,265 SR
Queue Stats
227W - 207L
1,489 Elo+
Party 1
Mulan
Mulan
whitedeathR21
Mulan
Level 103
God Stats
1W - 1L
1,639 SR
Queue Stats
46W - 44L
1,479 Elo+
Party 1
Raijin
Raijin
x C r e ii Z y
Raijin
Level 127
God Stats
4W - 9L
1,294 SR
Queue Stats
358W - 365L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jumbojorben
Chernobog
20
12 / 4 / 17
14,035
780
40,132
21,438
12,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
LetsVegasBaby
Kumbhakarna
20
8 / 4 / 25
13,875
771
6,753
31,845
44,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
matija2904
Fenrir
19
9 / 5 / 13
13,275
738
17,062
26,688
15,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
mrbuya
Merlin
20
8 / 4 / 24
13,437
747
21,104
20,511
10,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 4 / 27
12,107
673
13,702
18,337
11,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrownTown9423
Aphrodite
19
4 / 7 / 10
11,307
628
12,209
24,756
18,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 6 / 7
13,949
775
22,778
18,815
9,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 9 / 10
10,614
590
12,108
18,585
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 9 / 9
10,189
566
16,678
29,263
21,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 9 / 7
12,428
690
18,914
16,969
7,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
63
40
Kills
20
21
Deaths
40
106
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrownTown9423
Aphrodite
4
7
10
1.29
W
Chernobog
Jumbojorben
Chernobog
12
4
17
5.13
W
Kumbhakarna
LetsVegasBaby
Kumbhakarna
8
4
25
5.13
L
10
6
7
2.25
L
1
9
10
0.67
W
Fenrir
matija2904
Fenrir
9
5
13
3.1
W
Merlin
mrbuya
Merlin
8
4
24
5
W
3
4
27
4.13
L
1
9
9
0.61
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,753
Damage
82,687
118,819
Taken
108,388
95,626
Mitigated
65,465
54,603
Healing
35,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrownTown9423
Aphrodite
12,209
2,011
8,032
9,812
24,756
18,566
541
10,615
14,141
30,380
0
W
Chernobog
Jumbojorben
Chernobog
40,132
22,715
3,345
4,357
21,438
12,784
6,117
9,286
12,152
0
77,049
W
Kumbhakarna
LetsVegasBaby
Kumbhakarna
6,753
457
2,355
4,421
31,845
44,195
408
9,087
22,758
11,319
0
L
22,778
9,106
1,134
2,574
18,815
9,045
451
5,213
13,602
0
41,406
L
12,108
696
1,689
2,137
18,585
8,277
532
8,443
10,142
26,379
0
W
Fenrir
matija2904
Fenrir
17,062
3,241
3,119
3,835
26,688
15,937
70
10,955
14,493
0
29,373
W
Merlin
mrbuya
Merlin
21,104
2,245
2,242
3,107
20,511
10,844
2,313
6,741
13,770
49,797
0
W
13,702
1,398
19,008
8,814
18,337
11,866
326
7,162
10,096
25,258
0
L
16,678
857
1,617
6,520
29,263
21,612
595
10,997
18,266
0
25,433
L
18,914
1,200
1,148
982
16,969
7,965
0
6,291
10,678
38,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,729
Gold Earned
58,487
171
Minions Killed
169
0
Camps Cleared
0
1,591,662
Distance Traveled
1,357,649
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,307
628
41
2
0
264,266
0
W
Chernobog
14,035
780
87
5
0
319,703
0
W
Kumbhakarna
13,875
771
7
0
0
350,389
0
L
Ullr
13,949
775
24
1
0
301,102
0
L
He Bo
10,614
590
45
3
0
271,268
0
W
Fenrir
13,275
738
19
1
0
303,433
4
W
Merlin
13,437
747
45
3
0
296,038
0
W
Hel
12,107
673
13
1
0
322,099
0
L
Mulan
10,189
566
23
1
0
292,349
1
L
Raijin
12,428
690
36
2
0
228,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role