Player Matchup

Achilles
Achilles
Blazeboidid711v3
Achilles
Level 146
God Stats
19W - 9L
1,744 SR
Queue Stats
341W - 244L
1,734 Elo+
Solo
Lancelot
Lancelot
N8VEWARRIOR91
Lancelot
Level 160
God Stats
0W - 1L
1,335 SR
Queue Stats
36W - 29L
1,723 Elo+
Solo
Sol
Sol
Overrated-Vibes
Sol
Level 149
God Stats
8W - 6L
1,655 SR
Queue Stats
188W - 147L
1,683 Elo+
Solo
Team Averages
Level 152
1,578 SR
1,713 Elo+

VS

Team Averages
Level 137
1,531 SR
1,695 Elo+
Sun Wukong
Sun Wukong
AweStuck
Sun Wukong
Level 160
God Stats
84W - 47L
1,632 SR
Queue Stats
277W - 182L
1,793 Elo+
Solo
Vulcan
Vulcan
Kickback619
Vulcan
Level 139
God Stats
9W - 7L
1,607 SR
Queue Stats
324W - 138L
1,704 Elo+
Party 1
Ullr
Ullr
saucydeto
Ullr
Level 111
God Stats
3W - 0L
1,355 SR
Queue Stats
19W - 7L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
8,758
674
12,851
22,931
24,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
N8VEWARRIOR91
Lancelot
10
0 / 7 / 1
7,191
553
8,982
15,731
8,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 4 / 0
8,283
637
11,438
16,250
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AweStuck
Sun Wukong
15
6 / 0 / 8
9,775
752
18,085
16,759
13,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
13
0 / 3 / 8
8,401
646
11,342
7,179
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
11 / 1 / 4
10,413
801
18,047
15,127
7,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
17
17
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AweStuck
Sun Wukong
6
0
8
10
L
3
6
0
0.5
W
Vulcan
0
3
8
1.33
L
Lancelot
N8VEWARRIOR91
Lancelot
0
7
1
0.07
L
1
4
0
0.25
W
Ullr
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
47,474
54,912
Taken
39,065
39,035
Mitigated
24,157
15,071
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AweStuck
Sun Wukong
18,085
3,554
0
6,223
16,759
13,470
159
5,675
11,084
0
44,884
L
12,851
3,841
375
5,609
22,931
24,830
0
6,023
16,908
0
17,979
W
Vulcan
11,342
4,156
0
999
7,179
3,146
164
1,144
6,035
34,241
0
L
Lancelot
N8VEWARRIOR91
Lancelot
8,982
450
0
1,760
15,731
8,045
0
2,347
13,384
0
24,123
L
11,438
5,656
0
7,327
16,250
6,160
0
3,101
13,149
47,056
0
W
Ullr
18,047
9,764
0
4,105
15,127
7,541
708
4,938
10,189
0
36,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
28,589
133
Minions Killed
158
3
Camps Cleared
8
689,401
Distance Traveled
742,152
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,775
752
51
4
2
265,142
1
L
Achilles
8,758
674
9
1
0
238,051
3
W
Vulcan
8,401
646
64
5
1
243,140
0
L
Lancelot
7,191
553
38
3
2
229,097
1
L
Sol
8,283
637
86
7
1
222,253
3
W
Ullr
10,413
801
43
3
5
233,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role