Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CΙuf
Serqet
Level 109
God Stats
3W - 9L
1,393 SR
Queue Stats
251W - 253L
1,536 Elo+
Party 1
Persephone
Persephone
Zachattack668
Persephone
Level 127
God Stats
0W - 2L
1,291 SR
Queue Stats
131W - 126L
1,613 Elo+
Solo
Fenrir
Fenrir
retakex
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,563 Elo+
Party 1
Anhur
Anhur
wormsy
Anhur
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 53L
1,647 Elo+
Solo
Team Averages
Level 129
1,437 SR
1,572 Elo+

VS

Team Averages
Level 134
1,650 SR
1,583 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ITZK4RMA7
Apollo
Level 126
God Stats
6W - 3L
1,727 SR
Queue Stats
138W - 159L
1,600 Elo+
Solo
Lancelot
Lancelot
NeedTwo
Lancelot
Level 123
God Stats
29W - 18L
1,800 SR
Queue Stats
63W - 62L
1,648 Elo+
Solo
Amaterasu
Amaterasu
idontplaythisXDD
Amaterasu
Level 109
God Stats
2W - 0L
1,725 SR
Queue Stats
19W - 14L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
5,433
543
6,330
6,797
4,740
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
CΙuf
Serqet
8
1 / 4 / 0
4,817
482
1,091
8,086
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Zachattack668
Persephone
10
0 / 0 / 0
5,878
588
2,733
4,431
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
retakex
Fenrir
7
0 / 2 / 0
4,725
473
2,018
8,612
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
wormsy
Anhur
6
0 / 1 / 0
4,274
427
810
2,687
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 0 / 2
5,615
562
1,055
3,937
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
 
Khepri
9
1 / 0 / 3
5,495
550
1,584
3,670
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ITZK4RMA7
Apollo
11
1 / 0 / 2
5,930
593
4,018
3,807
1,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
NeedTwo
Lancelot
11
7 / 1 / 1
6,954
695
6,085
6,066
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
11
1 / 0 / 3
6,190
619
4,270
8,815
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
10
9
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Olorun
 
Olorun
0
0
2
1
W
Khepri
 
Khepri
1
0
3
2.5
L
Serqet
CΙuf
Serqet
1
4
0
0.25
W
Apollo
ITZK4RMA7
Apollo
1
0
2
2
W
Lancelot
NeedTwo
Lancelot
7
1
1
7.5
L
Persephone
Zachattack668
Persephone
0
0
0
0
W
Amaterasu
1
0
3
2.5
L
Fenrir
retakex
Fenrir
0
2
0
0
L
Anhur
wormsy
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,982
Damage
17,012
30,613
Taken
26,295
14,443
Mitigated
13,421
6,829
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,330
1,365
0
675
6,797
4,740
0
385
6,412
0
44,720
W
Olorun
 
Olorun
1,055
584
0
2,633
3,937
1,229
2,180
0
3,937
39,266
0
W
Khepri
 
Khepri
1,584
330
0
551
3,670
3,716
0
944
2,640
16,396
0
L
Serqet
CΙuf
Serqet
1,091
381
0
2,486
8,086
2,587
0
189
7,897
0
19,131
W
Apollo
ITZK4RMA7
Apollo
4,018
2,074
0
789
3,807
1,389
0
1,318
2,489
0
43,463
W
Lancelot
NeedTwo
Lancelot
6,085
880
0
1,795
6,066
2,343
0
471
5,473
0
42,667
L
Persephone
Zachattack668
Persephone
2,733
191
0
1,017
4,431
1,260
0
120
4,311
50,887
0
W
Amaterasu
4,270
1,806
0
6,163
8,815
4,744
0
0
8,815
0
44,233
L
Fenrir
retakex
Fenrir
2,018
388
122
1,466
8,612
4,988
0
815
7,797
0
12,324
L
Anhur
wormsy
Anhur
810
264
0
1,063
2,687
868
0
1,130
1,557
0
19,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,127
Gold Earned
30,184
288
Minions Killed
325
0
Camps Cleared
0
900,891
Distance Traveled
1,063,441
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,433
543
78
8
0
190,654
2
W
Olorun
5,615
562
67
7
0
160,852
1
W
Khepri
5,495
550
22
2
0
213,824
3
L
Serqet
4,817
482
48
5
0
210,686
3
W
Apollo
5,930
593
77
8
0
209,306
5
W
Lancelot
6,954
695
76
8
0
259,106
2
L
Persephone
5,878
588
95
10
0
191,474
4
W
Amaterasu
6,190
619
83
8
0
220,353
5
L
Fenrir
4,725
473
28
3
0
208,069
5
L
Anhur
4,274
427
39
4
0
100,008
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role