Player Matchup

Charybdis
Charybdis
Bigrasta22
Charybdis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,250 Elo+
Party 2
King Arthur
King Arthur
Cosmo246
King Arthur
Level 109
God Stats
3W - 6L
1,615 SR
Queue Stats
243W - 253L
1,403 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nish_nish00
Morgan Le Fay
Level 87
God Stats
5W - 5L
1,422 SR
Queue Stats
66W - 84L
1,389 Elo+
Party 2
Lancelot
Lancelot
SOVDovahkiin
Lancelot
Level 85
God Stats
9W - 4L
1,275 SR
Queue Stats
399W - 422L
1,407 Elo+
Party 1
Bacchus
Bacchus
Seb2915
Bacchus
Level 63
God Stats
6W - 10L
1,487 SR
Queue Stats
57W - 81L
1,363 Elo+
Party 2
Team Averages
Level 81
1,460 SR
1,362 Elo+

VS

Team Averages
Level 73
1,524 SR
1,379 Elo+
Izanami
Izanami
PanzerKillah
Izanami
Level 67
God Stats
3W - 1L
1,491 SR
Queue Stats
48W - 52L
1,379 Elo+
Party 3
Pele
Pele
SilverFoxx_09
Pele
Level 106
God Stats
36W - 16L
1,667 SR
Queue Stats
135W - 128L
1,419 Elo+
Solo
Hades
Hades
TaiDRAGON10
Hades
Level 110
God Stats
10W - 4L
1,578 SR
Queue Stats
155W - 150L
1,425 Elo+
Solo
Scylla
Scylla
TheAttackPlan24
Scylla
Level 56
God Stats
10W - 13L
1,417 SR
Queue Stats
64W - 84L
1,354 Elo+
Solo
Atlas
Atlas
Toran Rainbow J
Atlas
Level 27
God Stats
4W - 1L
1,467 SR
Queue Stats
10W - 14L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bigrasta22
Charybdis
14
3 / 10 / 0
9,196
383
8,392
19,752
5,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Cosmo246
King Arthur
15
2 / 7 / 2
10,856
452
17,221
26,292
23,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Nish_nish00
Morgan Le Fay
14
2 / 14 / 0
9,720
405
11,428
24,065
8,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SOVDovahkiin
Lancelot
16
2 / 9 / 2
10,682
445
7,807
22,448
9,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Seb2915
Bacchus
15
0 / 6 / 3
9,841
410
13,455
25,034
30,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PanzerKillah
Izanami
19
8 / 3 / 10
12,369
515
22,214
22,164
10,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
21 / 3 / 7
14,162
590
31,149
22,161
10,638
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 11
11,911
496
12,120
17,466
11,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 12
12,304
513
18,202
14,416
6,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 0 / 11
11,774
491
7,478
11,129
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
9
Kills
45
46
Deaths
9
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bigrasta22
Charybdis
3
10
0
0.3
L
King Arthur
Cosmo246
King Arthur
2
7
2
0.43
L
Morgan Le Fay
Nish_nish00
Morgan Le Fay
2
14
0
0.14
W
Izanami
PanzerKillah
Izanami
8
3
10
4.33
L
Lancelot
SOVDovahkiin
Lancelot
2
9
2
0.33
L
Bacchus
Seb2915
Bacchus
0
6
3
0.25
W
21
3
7
8.17
W
6
0
11
11.5
W
5
3
12
3.67
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,303
Damage
91,163
117,591
Taken
87,336
76,150
Mitigated
49,991
11,637
Healing
24,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bigrasta22
Charybdis
8,392
4,925
468
2,251
19,752
5,240
836
4,293
15,459
0
51,618
L
King Arthur
Cosmo246
King Arthur
17,221
2,013
0
365
26,292
23,341
0
12,627
13,504
0
70,450
L
Morgan Le Fay
Nish_nish00
Morgan Le Fay
11,428
1,092
178
2,064
24,065
8,443
474
7,851
15,718
58,153
0
W
Izanami
PanzerKillah
Izanami
22,214
12,564
0
7,562
22,164
10,635
3,629
7,354
14,810
0
123,058
L
Lancelot
SOVDovahkiin
Lancelot
7,807
1,549
45
5,147
22,448
9,111
262
6,818
15,420
0
74,896
L
Bacchus
Seb2915
Bacchus
13,455
1,406
0
1,119
25,034
30,015
238
5,275
19,690
51,784
0
W
31,149
6,990
0
4,515
22,161
10,638
85
3,477
18,684
0
122,277
W
12,120
1,889
550
8,243
17,466
11,504
906
2,343
15,123
63,209
0
W
18,202
1,848
0
1,290
14,416
6,657
684
6,721
7,695
81,575
0
W
7,478
2,519
679
1,698
11,129
10,557
607
5,116
6,013
35,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
62,520
461
Minions Killed
560
0
Camps Cleared
0
1,961,901
Distance Traveled
2,201,588
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,196
383
75
3
0
388,393
0
L
King Arthur
10,856
452
104
4
0
387,369
2
L
Morgan Le Fay
9,720
405
89
4
0
327,102
2
W
Izanami
12,369
515
156
7
0
436,906
3
L
Lancelot
10,682
445
128
5
0
434,678
0
L
Bacchus
9,841
410
65
3
0
424,359
6
W
Pele
14,162
590
129
5
0
515,524
0
W
Hades
11,911
496
94
4
0
408,112
3
W
Scylla
12,304
513
129
5
0
414,503
1
W
Atlas
11,774
491
52
2
0
426,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role