Player Matchup

Kali
Kali
GodlySpaghetti
Kali
Level 118
God Stats
1W - 1L
1,402 SR
Queue Stats
9W - 7L
1,493 Elo+
Solo
Lancelot
Lancelot
Itsbooney
Lancelot
Level 160
God Stats
5W - 1L
1,819 SR
Queue Stats
76W - 73L
1,562 Elo+
Solo
Poseidon
Poseidon
Solarlux
Poseidon
Level 145
God Stats
4W - 4L
1,948 SR
Queue Stats
346W - 260L
1,725 Elo+
Solo
Team Averages
Level 141
1,723 SR
1,593 Elo+

VS

Team Averages
Level 67
1,393 SR
1,430 Elo+
Jormungandr
Jormungandr
Eversal
Jormungandr
Level 26
God Stats
2W - 2L
1,566 SR
Queue Stats
39W - 30L
1,427 Elo+
Party 1
Lancelot
Lancelot
Neuro-dex
Lancelot
Level 86
God Stats
1W - 4L
1,447 SR
Queue Stats
45W - 38L
1,418 Elo+
Party 1
Skadi
Skadi
TheWhonAndOnly
Skadi
Level 90
God Stats
0W - 2L
1,166 SR
Queue Stats
49W - 37L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
9,056
823
6,763
11,094
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Itsbooney
Lancelot
11
1 / 1 / 12
8,008
728
5,687
8,910
7,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Solarlux
Poseidon
16
9 / 0 / 6
10,341
940
15,085
6,297
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eversal
Jormungandr
10
0 / 5 / 1
6,994
636
7,578
12,516
6,301
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
Neuro-dex
Lancelot
11
0 / 6 / 0
6,661
606
2,495
10,585
7,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 0
7,009
637
5,705
7,333
3,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Eversal
Jormungandr
0
5
1
0.1
W
5
0
9
9.5
W
Lancelot
Itsbooney
Lancelot
1
1
12
7
L
Lancelot
Neuro-dex
Lancelot
0
6
0
0
W
Poseidon
Solarlux
Poseidon
9
0
6
12
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,535
Damage
15,778
26,301
Taken
30,434
16,412
Mitigated
17,329
12,114
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Eversal
Jormungandr
7,578
1,715
0
884
12,516
6,301
0
5,148
7,368
28,625
0
W
6,763
3,722
0
7,285
11,094
6,262
1,627
2,706
8,388
0
12,397
W
Lancelot
Itsbooney
Lancelot
5,687
854
0
1,782
8,910
7,319
210
2,774
6,136
0
12,055
L
Lancelot
Neuro-dex
Lancelot
2,495
123
0
667
10,585
7,675
0
5,808
4,777
0
10,057
W
Poseidon
Solarlux
Poseidon
15,085
3,758
0
3,047
6,297
2,831
1,178
2,257
4,040
68,536
0
L
5,705
1,067
0
40
7,333
3,353
0
4,348
2,985
0
25,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
20,664
149
Minions Killed
123
7
Camps Cleared
3
682,689
Distance Traveled
555,616
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,994
636
52
5
1
185,686
2
W
Kali
9,056
823
14
1
0
239,563
1
W
Lancelot
8,008
728
18
2
0
219,421
6
L
Lancelot
6,661
606
22
2
0
188,267
4
W
Poseidon
10,341
940
117
11
7
223,705
3
L
Skadi
7,009
637
49
4
2
181,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role