Player Matchup

Ganesha
Ganesha
ConFennn
Ganesha
Level 122
God Stats
224W - 105L
1,646 SR
Queue Stats
441W - 294L
1,607 Elo+
Party 1
Olorun
Olorun
ElPolloDiablo99
Olorun
Level 127
God Stats
14W - 10L
1,608 SR
Queue Stats
291W - 205L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
New Olympus
Sun Wukong
Level 149
God Stats
22W - 21L
1,780 SR
Queue Stats
571W - 455L
1,585 Elo+
Party 1
Team Averages
Level 133
1,678 SR
1,610 Elo+

VS

Team Averages
Level 90
1,732 SR
1,402 Elo+
Lancelot
Lancelot
BangiGamu
Lancelot
Level 105
God Stats
1W - 0L
1,761 SR
Queue Stats
3W - 2L
1,415 Elo+
Party 2
Agni
Agni
Hamslul
Agni
Level 64
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 1L
1,243 Elo+
Party 2
Medusa
Medusa
LegoThanos
Medusa
Level 101
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 1L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ConFennn
Ganesha
12
0 / 4 / 2
8,840
631
6,939
15,428
19,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 1
8,723
623
8,673
12,118
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
New Olympus
Sun Wukong
13
1 / 4 / 1
8,671
619
6,324
17,028
13,816
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BangiGamu
Lancelot
15
3 / 1 / 10
10,824
773
12,349
17,059
18,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Hamslul
Agni
16
7 / 1 / 4
10,770
769
14,340
8,204
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LegoThanos
Medusa
15
3 / 0 / 10
10,140
724
11,778
9,110
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BangiGamu
Lancelot
3
1
10
8
L
Ganesha
ConFennn
Ganesha
0
4
2
0.25
L
1
5
1
0.3
W
Agni
Hamslul
Agni
7
1
4
9
W
Medusa
LegoThanos
Medusa
3
0
10
8
L
Sun Wukong
New Olympus
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
38,467
44,574
Taken
34,373
39,712
Mitigated
25,970
9,673
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BangiGamu
Lancelot
12,349
746
0
3,022
17,059
18,303
417
6,030
11,029
0
28,867
L
Ganesha
ConFennn
Ganesha
6,939
315
389
3,828
15,428
19,707
0
4,392
11,036
21,697
0
L
8,673
3,815
1,070
1,986
12,118
6,189
528
4,130
7,988
36,826
3,275
W
Agni
Hamslul
Agni
14,340
683
0
1,835
8,204
3,463
24
4,539
3,665
43,524
0
W
Medusa
LegoThanos
Medusa
11,778
5,897
0
1,737
9,110
4,204
2,274
4,295
4,815
0
45,873
L
Sun Wukong
New Olympus
Sun Wukong
6,324
1,000
442
1,958
17,028
13,816
0
6,130
10,898
0
24,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
31,734
151
Minions Killed
180
4
Camps Cleared
9
792,939
Distance Traveled
877,505
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,824
773
26
2
1
307,058
3
L
Ganesha
8,840
631
1
0
0
265,414
4
L
Olorun
8,723
623
96
7
2
242,438
2
W
Agni
10,770
769
78
6
7
273,725
8
W
Medusa
10,140
724
76
5
1
296,722
3
L
Sun Wukong
8,671
619
54
4
2
285,087
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role