Player Matchup

Thanatos
Thanatos
Baltazhaar
Thanatos
Level 160
God Stats
3W - 1L
1,889 SR
Queue Stats
112W - 72L
1,667 Elo+
Party 1
Khepri
Khepri
ForbiddenDEITY
Khepri
Level 142
God Stats
4W - 1L
1,797 SR
Queue Stats
155W - 104L
1,634 Elo+
Party 1
Sol
Sol
Shimraz
Sol
Level 160
God Stats
4W - 7L
1,297 SR
Queue Stats
357W - 401L
1,562 Elo+
Solo
Camazotz
Camazotz
xpurpusx
Camazotz
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 130L
1,601 Elo+
Solo
Yemoja
Yemoja
youragony
Yemoja
Level 142
God Stats
2W - 3L
1,520 SR
Queue Stats
176W - 111L
1,632 Elo+
Party 1
Team Averages
Level 140
1,601 SR
1,619 Elo+

VS

Team Averages
Level 138
1,603 SR
1,534 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ecleros
Hel
Level 142
God Stats
2W - 3L
1,813 SR
Queue Stats
54W - 63L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
Greene9901
Erlang Shen
Level 109
God Stats
0W - 3L
1,302 SR
Queue Stats
158W - 172L
1,553 Elo+
Solo
Persephone
Persephone
I-Vindicta-I
Persephone
Level 135
God Stats
5W - 5L
1,685 SR
Queue Stats
314W - 325L
1,515 Elo+
Solo
Fafnir
Fafnir
Nadd7
Fafnir
Level 143
God Stats
3W - 1L
1,715 SR
Queue Stats
275W - 267L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baltazhaar
Thanatos
18
8 / 2 / 7
11,133
742
17,990
22,945
19,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 2 / 13
9,963
664
10,135
24,792
35,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
18
5 / 3 / 12
11,074
738
27,415
16,905
9,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
xpurpusx
Camazotz
19
5 / 1 / 11
11,435
762
21,215
19,954
12,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
youragony
Yemoja
16
1 / 2 / 11
9,941
663
7,147
17,313
17,010
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 5 / 6
9,591
639
23,549
21,309
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hel
15
3 / 5 / 4
9,733
649
15,533
19,003
11,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Greene9901
Erlang Shen
15
0 / 3 / 7
9,735
649
13,604
20,133
20,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
I-Vindicta-I
Persephone
18
3 / 2 / 4
10,402
693
22,211
16,100
8,074
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Nadd7
Fafnir
16
2 / 4 / 5
9,860
657
8,006
22,729
32,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
19
Kills
9
10
Deaths
19
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
6
0.8
W
Thanatos
Baltazhaar
Thanatos
8
2
7
5.75
L
Hel
3
5
4
1
W
0
2
13
3.25
L
Erlang Shen
Greene9901
Erlang Shen
0
3
7
1.17
L
Persephone
I-Vindicta-I
Persephone
3
2
4
2.5
L
Fafnir
Nadd7
Fafnir
2
4
5
1.13
W
Sol
5
3
12
3.67
W
Camazotz
xpurpusx
Camazotz
5
1
11
10.5
W
Yemoja
youragony
Yemoja
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,902
Damage
82,903
101,909
Taken
99,274
94,494
Mitigated
83,677
73,411
Healing
50,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
23,549
10,189
815
5,697
21,309
10,625
2,241
9,861
11,443
53,619
0
W
Thanatos
Baltazhaar
Thanatos
17,990
3,751
4,012
14,678
22,945
19,397
1,502
16,043
6,902
0
27,026
L
Hel
15,533
938
14,767
7,408
19,003
11,686
0
9,781
9,170
22,716
0
W
10,135
527
810
2,853
24,792
35,612
679
14,942
9,850
24,271
0
L
Erlang Shen
Greene9901
Erlang Shen
13,604
7,224
5,379
4,688
20,133
20,962
37
10,036
9,995
0
16,129
L
Persephone
I-Vindicta-I
Persephone
22,211
1,624
0
2,594
16,100
8,074
582
5,698
10,257
42,000
0
L
Fafnir
Nadd7
Fafnir
8,006
2,673
3,459
5,711
22,729
32,330
427
8,583
13,710
16,643
0
W
Sol
27,415
9,699
1,407
4,986
16,905
9,633
2,966
13,497
3,408
50,655
0
W
Camazotz
xpurpusx
Camazotz
21,215
3,775
2,923
10,787
19,954
12,842
2,013
13,272
6,682
0
42,006
W
Yemoja
youragony
Yemoja
7,147
2,611
24,959
5,996
17,313
17,010
1,050
11,545
5,768
19,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,546
Gold Earned
49,321
167
Minions Killed
151
0
Camps Cleared
0
1,481,190
Distance Traveled
1,316,968
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,591
639
80
5
0
244,303
1
W
Thanatos
11,133
742
25
2
0
321,807
3
L
Hel
9,733
649
14
1
0
264,649
0
W
Khepri
9,963
664
28
2
0
295,945
2
L
Erlang Shen
9,735
649
9
1
0
282,132
0
L
Persephone
10,402
693
35
2
0
261,349
4
L
Fafnir
9,860
657
13
1
0
264,535
6
W
Sol
11,074
738
46
3
0
277,514
1
W
Camazotz
11,435
762
47
3
0
319,154
5
W
Yemoja
9,941
663
21
1
0
266,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role