Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
SlowDancer--
Ganesha
Level 129
God Stats
5W - 2L
1,578 SR
Queue Stats
132W - 138L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
Watchoutformyult
Jormungandr
Level 155
God Stats
5W - 9L
1,120 SR
Queue Stats
340W - 346L
1,521 Elo+
Solo
Artemis
Artemis
marceloelpro16
Artemis
Level 109
God Stats
4W - 6L
1,181 SR
Queue Stats
216W - 223L
1,535 Elo+
Solo
Team Averages
Level 130
1,376 SR
1,515 Elo+

VS

Team Averages
Level 113
1,475 SR
1,576 Elo+
Nemesis
Nemesis
RelentlessBlue_
Nemesis
Level 156
God Stats
26W - 21L
1,606 SR
Queue Stats
315W - 313L
1,532 Elo+
Solo
Cupid
Cupid
ZpfromAZ
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Zhong Kui
Zhong Kui
arreolagustavo08
Zhong Kui
Level 116
God Stats
1W - 3L
1,159 SR
Queue Stats
362W - 307L
1,574 Elo+
Party 2
Lancelot
Lancelot
drift10101
Lancelot
Level 120
God Stats
2W - 5L
1,451 SR
Queue Stats
283W - 255L
1,562 Elo+
Party 2
Poseidon
Poseidon
ministeri0
Poseidon
Level 127
God Stats
10W - 9L
1,659 SR
Queue Stats
332W - 333L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 2 / 3
8,280
518
10,022
12,719
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
 
Cupid
12
1 / 6 / 1
7,523
470
7,660
14,922
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SlowDancer--
Ganesha
11
1 / 3 / 7
7,590
474
4,597
12,249
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Watchoutformyult
Jormungandr
13
0 / 5 / 0
8,006
500
8,292
16,756
9,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 2
8,252
516
8,375
10,673
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,477
530
9,487
13,530
6,147
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
ZpfromAZ
Cupid
11
2 / 4 / 1
6,996
437
5,790
12,042
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
10
0 / 3 / 4
6,344
397
8,151
12,780
8,781
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
drift10101
Lancelot
16
5 / 0 / 1
9,592
600
13,908
12,851
6,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ministeri0
Poseidon
14
4 / 2 / 2
8,429
527
11,386
9,164
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
10
Kills
18
18
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
2
3
2.75
W
Cupid
 
Cupid
1
6
1
0.25
L
7
1
3
8.5
W
Ganesha
SlowDancer--
Ganesha
1
3
7
1.5
W
Jormungandr
Watchoutformyult
Jormungandr
0
5
0
0
L
Cupid
ZpfromAZ
Cupid
2
4
1
0.63
L
Zhong Kui
0
3
4
0.67
L
Lancelot
drift10101
Lancelot
5
0
1
5.5
W
4
2
2
2.5
L
Poseidon
ministeri0
Poseidon
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,946
Damage
48,722
67,319
Taken
60,367
36,555
Mitigated
28,302
21,537
Healing
24,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,022
2,082
0
5,473
12,719
5,658
80
2,771
9,948
0
63,503
W
Cupid
 
Cupid
7,660
3,334
23
4,177
14,922
6,499
739
7,508
7,414
0
52,425
L
9,487
4,093
0
6,506
13,530
6,147
0
727
12,803
0
59,858
W
Ganesha
SlowDancer--
Ganesha
4,597
642
0
2,762
12,249
10,063
46
5,660
6,589
20,274
0
W
Jormungandr
Watchoutformyult
Jormungandr
8,292
3,390
0
3,596
16,756
9,805
72
0
16,756
65,585
0
L
Cupid
ZpfromAZ
Cupid
5,790
3,677
69
2,685
12,042
4,070
611
938
11,104
0
43,577
L
Zhong Kui
8,151
1,294
0
5,196
12,780
8,781
0
2,230
10,550
38,804
0
L
Lancelot
drift10101
Lancelot
13,908
3,971
0
8,077
12,851
6,044
206
8,136
4,715
0
77,766
W
8,375
3,998
0
5,506
10,673
4,530
340
3,598
7,075
0
64,612
L
Poseidon
ministeri0
Poseidon
11,386
2,718
0
2,238
9,164
3,260
198
858
8,306
76,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
39,838
453
Minions Killed
479
0
Camps Cleared
0
1,402,128
Distance Traveled
1,463,944
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,280
518
99
6
0
355,963
0
W
Cupid
7,523
470
105
7
0
249,877
0
L
Nemesis
8,477
530
80
5
0
352,220
6
W
Ganesha
7,590
474
6
0
0
290,689
4
W
Jormungandr
8,006
500
122
8
0
251,020
4
L
Cupid
6,996
437
72
5
0
262,880
2
L
Zhong Kui
6,344
397
48
3
0
260,298
5
L
Lancelot
9,592
600
149
9
0
331,659
2
W
Artemis
8,252
516
121
8
0
254,579
0
L
Poseidon
8,429
527
130
8
0
256,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role