Player Matchup

Lancelot
Lancelot
DarthSaedash
Lancelot
Level 108
God Stats
8W - 7L
1,751 SR
Queue Stats
89W - 59L
1,585 Elo+
Party 2
Merlin
Merlin
Froaky981
Merlin
Level 88
God Stats
3W - 4L
1,765 SR
Queue Stats
61W - 37L
1,622 Elo+
Party 2
Aphrodite
Aphrodite
Shade5400
Aphrodite
Level 153
God Stats
2W - 2L
1,867 SR
Queue Stats
90W - 60L
1,584 Elo+
Party 2
Team Averages
Level 116
1,794 SR
1,597 Elo+

VS

Team Averages
Level 87
1,553 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
ANDO1184
Ah Muzen Cab
Level 147
God Stats
2W - 3L
1,582 SR
Queue Stats
173W - 164L
1,542 Elo+
Party 1
Ymir
Ymir
Gama668
Ymir
Level 55
God Stats
37W - 28L
1,558 SR
Queue Stats
106W - 113L
1,383 Elo+
Solo
Vulcan
Vulcan
Sn0wPandaDad_11
Vulcan
Level 58
God Stats
8W - 8L
1,520 SR
Queue Stats
67W - 84L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarthSaedash
Lancelot
20
7 / 3 / 3
15,434
671
22,212
28,379
13,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Froaky981
Merlin
20
1 / 2 / 8
15,145
658
15,920
24,622
9,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
Shade5400
Aphrodite
19
3 / 5 / 8
14,589
634
20,445
38,870
18,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ANDO1184
Ah Muzen Cab
20
7 / 3 / 3
16,961
737
42,950
21,786
12,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Gama668
Ymir
19
1 / 4 / 8
15,338
667
9,586
28,864
34,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
2 / 5 / 3
14,179
616
22,389
17,134
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
11
Kills
10
10
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ANDO1184
Ah Muzen Cab
7
3
3
2.83
L
Lancelot
DarthSaedash
Lancelot
7
3
3
2.83
L
Merlin
Froaky981
Merlin
1
2
8
2.5
W
Ymir
Gama668
Ymir
1
4
8
1.25
L
Aphrodite
Shade5400
Aphrodite
3
5
8
1.4
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,577
Damage
74,925
91,871
Taken
67,784
41,307
Mitigated
55,089
54,902
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ANDO1184
Ah Muzen Cab
42,950
10,876
0
5,484
21,786
12,977
2,514
12,166
9,620
0
128,421
L
Lancelot
DarthSaedash
Lancelot
22,212
3,367
0
6,252
28,379
13,561
1,284
10,225
17,595
0
73,961
L
Merlin
Froaky981
Merlin
15,920
1,234
545
4,898
24,622
9,600
784
9,088
15,040
71,826
0
W
Ymir
Gama668
Ymir
9,586
602
625
5,978
28,864
34,133
0
12,963
15,901
19,484
0
L
Aphrodite
Shade5400
Aphrodite
20,445
2,999
16,602
26,605
38,870
18,146
1,395
13,171
24,475
71,075
0
W
22,389
9,784
0
2,734
17,134
7,979
769
11,314
5,820
74,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
46,478
336
Minions Killed
281
9
Camps Cleared
12
1,302,894
Distance Traveled
1,229,571
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,961
737
160
7
7
424,529
4
L
Lancelot
15,434
671
95
4
5
496,670
0
L
Merlin
15,145
658
121
5
1
410,750
4
W
Ymir
15,338
667
24
1
1
373,756
6
L
Aphrodite
14,589
634
120
5
3
395,474
5
W
Vulcan
14,179
616
97
4
4
431,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role