Player Matchup

Lancelot
Lancelot
BboySpawn
Lancelot
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
140W - 146L
1,381 Elo+
Solo
Fafnir
Fafnir
FANMAN30
Fafnir
Level 109
God Stats
19W - 13L
1,639 SR
Queue Stats
52W - 43L
1,541 Elo+
Solo
Sol
Sol
FrutsiDeOuO
Sol
Level 112
God Stats
3W - 3L
1,387 SR
Queue Stats
110W - 105L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
LokiMakesMeCry
Cu Chulainn
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 64L
1,417 Elo+
Solo
Set
Set
TP DOG 304
Set
Level 147
God Stats
2W - 2L
1,407 SR
Queue Stats
155W - 143L
1,519 Elo+
Solo
Team Averages
Level 103
1,487 SR
1,475 Elo+

VS

Team Averages
Level 99
1,568 SR
1,465 Elo+
Jormungandr
Jormungandr
Chrisophoro
Jormungandr
Level 124
God Stats
48W - 22L
1,709 SR
Queue Stats
653W - 648L
1,471 Elo+
Solo
Hel
Hel
Groot012007
Hel
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
111W - 144L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
I KODU I
Sun Wukong
Level 40
God Stats
11W - 15L
1,481 SR
Queue Stats
60W - 86L
1,451 Elo+
Solo
Rama
Rama
Zachhero
Rama
Level 127
God Stats
8W - 10L
1,652 SR
Queue Stats
230W - 244L
1,470 Elo+
Solo
Lancelot
Lancelot
cornyholecorn
Lancelot
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
348W - 327L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BboySpawn
Lancelot
16
2 / 5 / 5
10,337
470
9,358
18,378
9,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
FANMAN30
Fafnir
15
2 / 1 / 6
10,959
498
6,958
17,434
19,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
4 / 2 / 4
12,711
578
21,621
16,236
7,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
LokiMakesMeCry
Cu Chulainn
20
7 / 0 / 2
13,035
593
14,338
11,686
14,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 2
11,140
506
17,079
25,720
12,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chrisophoro
Jormungandr
14
1 / 3 / 5
8,685
395
9,324
23,753
27,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 5 / 7
9,327
424
10,657
16,203
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
I KODU I
Sun Wukong
17
4 / 2 / 2
10,531
479
8,667
19,281
17,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
16
1 / 2 / 2
9,686
440
7,124
14,288
6,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
cornyholecorn
Lancelot
16
7 / 7 / 4
10,518
478
17,165
22,854
11,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
19
Kills
14
14
Deaths
19
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BboySpawn
Lancelot
2
5
5
0.9
L
Jormungandr
Chrisophoro
Jormungandr
1
3
5
1.17
W
Fafnir
FANMAN30
Fafnir
2
1
6
5
W
4
2
4
3
L
1
5
7
0.9
L
Sun Wukong
I KODU I
Sun Wukong
4
2
2
2.5
W
Cu Chulainn
LokiMakesMeCry
Cu Chulainn
7
0
2
8
W
4
6
2
0.83
L
Rama
1
2
2
1
L
Lancelot
cornyholecorn
Lancelot
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,354
Damage
52,937
89,454
Taken
96,379
63,658
Mitigated
70,325
34,119
Healing
29,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BboySpawn
Lancelot
9,358
3,130
0
5,596
18,378
9,121
1,035
1,608
16,653
0
70,276
L
Jormungandr
Chrisophoro
Jormungandr
9,324
2,946
337
2,020
23,753
27,279
48
13,082
10,671
52,895
0
W
Fafnir
FANMAN30
Fafnir
6,958
1,924
1
6,559
17,434
19,612
508
5,517
11,798
32,739
0
W
21,621
12,441
0
10,685
16,236
7,712
6,608
5,009
11,227
122,826
0
L
10,657
1,018
3,617
5,581
16,203
7,081
110
2,635
13,568
56,672
0
L
Sun Wukong
I KODU I
Sun Wukong
8,667
2,146
183
7,655
19,281
17,764
51
2,128
17,153
5,756
65,978
W
Cu Chulainn
LokiMakesMeCry
Cu Chulainn
14,338
2,523
0
1,287
11,686
14,226
3,659
1,024
10,237
0
103,345
W
17,079
6,904
0
9,991
25,720
12,987
0
8,054
17,620
0
100,163
L
Rama
7,124
6,382
0
6,780
14,288
6,370
0
7,985
5,711
0
70,927
L
Lancelot
cornyholecorn
Lancelot
17,165
3,563
0
3,681
22,854
11,831
754
2,749
20,105
0
78,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,182
Gold Earned
48,747
646
Minions Killed
513
0
Camps Cleared
0
2,005,097
Distance Traveled
1,958,734
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,337
470
106
5
0
384,882
2
L
Jormungandr
8,685
395
76
3
0
402,541
3
W
Fafnir
10,959
498
41
2
0
432,790
3
W
Sol
12,711
578
193
9
0
383,284
6
L
Hel
9,327
424
92
4
0
390,346
0
L
Sun Wukong
10,531
479
123
6
0
366,853
2
W
Cu Chulainn
13,035
593
187
9
0
416,405
2
W
Set
11,140
506
119
5
0
387,736
4
L
Rama
9,686
440
118
5
0
370,361
8
L
Lancelot
10,518
478
104
5
0
428,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role