Player Matchup

Apollo
Apollo
Aukmi
Apollo
Level 29
God Stats
20W - 14L
1,840 SR
Queue Stats
643W - 572L
1,679 Elo+
Party 2
Ares
Ares
Captsugma
Ares
Level 57
God Stats
1W - 1L
1,285 SR
Queue Stats
59W - 39L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
KazutoTG0
Gilgamesh
Level 96
God Stats
3W - 3L
1,638 SR
Queue Stats
192W - 151L
1,541 Elo+
Party 2
Janus
Janus
YurPalAl
Janus
Level 152
God Stats
11W - 20L
1,544 SR
Queue Stats
203W - 177L
1,614 Elo+
Party 2
Lancelot
Lancelot
Zounkla
Lancelot
Level 160
God Stats
7W - 4L
1,735 SR
Queue Stats
507W - 432L
1,550 Elo+
Party 2
Team Averages
Level 99
1,608 SR
1,593 Elo+

VS

Team Averages
Level 122
1,463 SR
1,519 Elo+
Lancelot
Lancelot
DEADLYHELLHOUND
Lancelot
Level 160
God Stats
1W - 2L
1,285 SR
Queue Stats
359W - 341L
1,513 Elo+
Party 1
Scylla
Scylla
Dude_Delicious
Scylla
Level 43
God Stats
2W - 1L
1,739 SR
Queue Stats
6W - 4L
1,670 Elo+
Party 1
Skadi
Skadi
InquisitorIceMaw
Skadi
Level 148
God Stats
1W - 4L
1,358 SR
Queue Stats
153W - 134L
1,478 Elo+
Party 1
King Arthur
King Arthur
SlapYaSilly93
King Arthur
Level 110
God Stats
5W - 5L
1,348 SR
Queue Stats
33W - 42L
1,425 Elo+
Party 1
Khepri
Khepri
UNHOLYANGEL13
Khepri
Level 149
God Stats
1W - 2L
1,583 SR
Queue Stats
305W - 293L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aukmi
Apollo
19
4 / 1 / 7
11,808
513
12,866
14,192
8,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
0 / 1 / 17
10,487
456
8,183
18,101
22,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
KazutoTG0
Gilgamesh
17
1 / 2 / 8
11,165
485
12,090
23,395
21,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
YurPalAl
Janus
19
3 / 2 / 8
12,127
527
17,856
13,320
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Zounkla
Lancelot
20
15 / 3 / 4
13,219
575
27,688
20,297
12,244
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
3 / 6 / 1
10,826
471
15,589
26,392
12,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 8 / 3
8,301
361
3,208
17,530
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 0
11,220
488
13,267
15,587
8,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SlapYaSilly93
King Arthur
14
1 / 4 / 1
9,372
407
12,630
21,942
27,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 2 / 5
9,404
409
6,091
18,290
23,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
23
Kills
8
9
Deaths
23
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aukmi
Apollo
4
1
7
7.5
W
Ares
0
1
17
8.5
L
Lancelot
3
6
1
0.58
L
1
8
3
0.31
L
3
3
0
1
W
Gilgamesh
KazutoTG0
Gilgamesh
1
2
8
2.5
L
King Arthur
SlapYaSilly93
King Arthur
1
4
1
0.38
L
0
2
5
1.25
W
Janus
YurPalAl
Janus
3
2
8
3.5
W
Lancelot
Zounkla
Lancelot
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,683
Damage
50,785
89,305
Taken
99,741
70,992
Mitigated
79,361
18,100
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aukmi
Apollo
12,866
10,452
0
4,657
14,192
8,279
108
1,458
12,734
0
113,878
W
Ares
8,183
442
0
3,590
18,101
22,490
298
3,136
14,965
33,457
0
L
Lancelot
15,589
2,860
0
7,375
26,392
12,976
0
4,969
21,309
0
97,391
L
3,208
725
0
750
17,530
7,609
0
6,566
10,652
34,737
0
L
13,267
4,966
0
1,427
15,587
8,313
1,356
3,956
11,567
0
100,079
W
Gilgamesh
KazutoTG0
Gilgamesh
12,090
5,290
599
3,458
23,395
21,752
807
694
22,701
0
97,059
L
King Arthur
SlapYaSilly93
King Arthur
12,630
1,512
199
304
21,942
27,309
0
4,951
16,855
0
71,164
L
6,091
413
406
2,796
18,290
23,154
0
4,807
13,319
31,771
0
W
Janus
YurPalAl
Janus
17,856
1,054
209
3,368
13,320
6,227
938
1,858
11,462
135,336
0
W
Lancelot
Zounkla
Lancelot
27,688
7,550
0
2,219
20,297
12,244
769
2,720
17,577
0
121,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,806
Gold Earned
49,123
694
Minions Killed
492
0
Camps Cleared
0
2,292,701
Distance Traveled
2,086,250
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,808
513
158
7
0
472,240
0
W
Ares
10,487
456
37
2
0
448,076
7
L
Lancelot
10,826
471
148
6
0
479,739
2
L
Scylla
8,301
361
61
3
0
363,933
1
L
Skadi
11,220
488
150
7
0
357,003
2
W
Gilgamesh
11,165
485
160
7
0
434,085
2
L
King Arthur
9,372
407
101
4
0
404,021
3
L
Khepri
9,404
409
32
1
0
481,554
4
W
Janus
12,127
527
200
9
0
431,223
4
W
Lancelot
13,219
575
139
6
0
507,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role