Player Matchup

Merlin
Merlin
JCM78
Merlin
Level 127
God Stats
2W - 1L
1,610 SR
Queue Stats
57W - 57L
1,475 Elo+
Solo
Izanami
Izanami
PercyAdams
Izanami
Level 142
God Stats
3W - 1L
1,879 SR
Queue Stats
20W - 28L
1,362 Elo+
Solo
Sylvanus
Sylvanus
RaymanNoodles
Sylvanus
Level 124
God Stats
86W - 88L
1,787 SR
Queue Stats
214W - 212L
1,439 Elo+
Solo
Shiva
Shiva
Spartacus422
Shiva
Level 119
God Stats
6W - 12L
1,540 SR
Queue Stats
115W - 113L
1,428 Elo+
Solo
Lancelot
Lancelot
mbn_roro
Lancelot
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
426W - 401L
1,478 Elo+
Solo
Team Averages
Level 132
1,663 SR
1,436 Elo+

VS

Team Averages
Level 90
1,548 SR
1,480 Elo+
Odin
Odin
Chon9o
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 200L
1,473 Elo+
Solo
Chaac
Chaac
MasterAres117
Chaac
Level 88
God Stats
2W - 1L
1,709 SR
Queue Stats
78W - 70L
1,489 Elo+
Solo
Bakasura
Bakasura
PerfectMonkey
Bakasura
Level 69
God Stats
4W - 4L
1,846 SR
Queue Stats
25W - 39L
1,428 Elo+
Solo
Artemis
Artemis
arsenalation
Artemis
Level 78
God Stats
7W - 1L
1,356 SR
Queue Stats
134W - 125L
1,535 Elo+
Solo
Hades
Hades
mr_darksouls64
Hades
Level 108
God Stats
3W - 8L
1,331 SR
Queue Stats
248W - 279L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JCM78
Merlin
18
4 / 5 / 1
11,782
471
21,225
16,925
9,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PercyAdams
Izanami
20
4 / 3 / 1
12,865
515
14,663
22,221
13,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
RaymanNoodles
Sylvanus
15
0 / 5 / 8
10,291
412
14,365
28,112
37,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 6 / 5
12,030
481
20,443
33,995
36,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
mbn_roro
Lancelot
17
1 / 4 / 4
11,041
442
6,570
19,836
12,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chon9o
Odin
17
2 / 2 / 8
11,188
448
11,670
22,013
22,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 5 / 12
11,914
477
18,685
28,990
31,044
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
PerfectMonkey
Bakasura
20
5 / 1 / 6
13,652
546
11,153
22,849
12,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
arsenalation
Artemis
20
5 / 3 / 10
13,128
525
20,561
21,214
8,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 1 / 10
14,431
577
25,864
24,147
15,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
12
Kills
23
23
Deaths
12
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
Chon9o
Odin
2
2
8
3
L
Merlin
JCM78
Merlin
4
5
1
0.9
W
1
5
12
1.4
L
Izanami
PercyAdams
Izanami
4
3
1
1.5
W
Bakasura
PerfectMonkey
Bakasura
5
1
6
8
L
Sylvanus
RaymanNoodles
Sylvanus
0
5
8
0.8
L
3
6
5
0.92
W
Artemis
arsenalation
Artemis
5
3
10
3.33
L
Lancelot
mbn_roro
Lancelot
1
4
4
0.75
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,266
Damage
87,933
121,089
Taken
119,213
109,679
Mitigated
91,027
37,177
Healing
46,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Chon9o
Odin
11,670
2,521
0
5,635
22,013
22,876
805
8,188
13,567
0
51,586
L
Merlin
JCM78
Merlin
21,225
916
86
1,740
16,925
9,914
59
5,846
11,029
96,062
0
W
18,685
3,497
0
10,749
28,990
31,044
864
5,593
23,189
80
95,760
L
Izanami
PercyAdams
Izanami
14,663
10,653
0
7,559
22,221
13,466
2,274
3,326
18,825
0
138,337
W
Bakasura
PerfectMonkey
Bakasura
11,153
7,755
0
7,504
22,849
12,955
908
3,293
19,392
0
120,317
L
Sylvanus
RaymanNoodles
Sylvanus
14,365
4,036
5,718
7,458
28,112
37,211
110
9,549
17,994
40,585
0
L
20,443
5,163
721
6,868
33,995
36,970
576
5,220
28,393
0
101,628
W
Artemis
arsenalation
Artemis
20,561
12,207
0
10,161
21,214
8,845
4,493
7,296
13,694
0
102,153
L
Lancelot
mbn_roro
Lancelot
6,570
1,147
0
7,027
19,836
12,118
0
1,994
17,822
0
91,345
W
25,864
1,400
2,100
10,719
24,147
15,307
3,857
10,517
13,064
116,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,009
Gold Earned
64,313
732
Minions Killed
731
0
Camps Cleared
0
2,150,507
Distance Traveled
2,453,474
40
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,188
448
50
2
0
444,675
0
L
Merlin
11,782
471
162
6
0
436,846
5
W
Chaac
11,914
477
144
6
0
462,112
1
L
Izanami
12,865
515
209
8
0
408,778
4
W
Bakasura
13,652
546
212
8
0
638,791
7
L
Sylvanus
10,291
412
43
2
0
430,362
17
L
Shiva
12,030
481
170
7
0
435,208
11
W
Artemis
13,128
525
150
6
0
417,811
6
L
Lancelot
11,041
442
148
6
0
439,313
3
W
Hades
14,431
577
175
7
0
490,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role