Player Matchup

Mulan
Mulan
Beauby
Mulan
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 133L
1,515 Elo+
Party 2
Poseidon
Poseidon
FoXXy Grandpa12
Poseidon
Level 118
God Stats
5W - 3L
1,668 SR
Queue Stats
196W - 197L
1,542 Elo+
Solo
Medusa
Medusa
L0rdLloyd
Medusa
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 169L
1,532 Elo+
Solo
Shiva
Shiva
PuddinTator
Shiva
Level 157
God Stats
0W - 1L
1,611 SR
Queue Stats
33W - 26L
1,548 Elo+
Party 2
Izanami
Izanami
ThreeDaddies
Izanami
Level 125
God Stats
0W - 3L
1,181 SR
Queue Stats
95W - 108L
1,481 Elo+
Solo
Team Averages
Level 139
1,492 SR
1,524 Elo+

VS

Team Averages
Level 117
1,574 SR
1,590 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lil_Redd_
Neith
Level 119
God Stats
6W - 2L
1,719 SR
Queue Stats
225W - 224L
1,565 Elo+
Party 1
Athena
Athena
MogiMint
Athena
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
Olorun
Olorun
aRedRightHand
Olorun
Level 153
God Stats
4W - 1L
1,736 SR
Queue Stats
337W - 346L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
fifty_fifty5050
Gilgamesh
Level 118
God Stats
2W - 1L
1,414 SR
Queue Stats
46W - 29L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Beauby
Mulan
18
5 / 5 / 11
10,662
666
22,566
29,100
33,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
18
2 / 4 / 14
10,562
660
22,199
12,692
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
L0rdLloyd
Medusa
17
3 / 6 / 11
10,056
629
15,506
19,774
10,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 13
11,402
713
21,059
21,641
33,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ThreeDaddies
Izanami
17
3 / 6 / 9
10,466
654
14,606
16,813
8,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
7 / 1 / 13
12,991
812
16,426
24,580
37,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Lil_Redd_
Neith
20
9 / 4 / 11
12,679
792
20,191
18,374
11,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
MogiMint
Athena
15
1 / 6 / 14
10,779
674
9,843
31,061
41,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
2 / 2 / 13
11,563
723
18,395
18,887
13,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
fifty_fifty5050
Gilgamesh
18
6 / 5 / 15
12,275
767
23,126
33,050
29,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
91
18
Kills
25
25
Deaths
18
58
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
13
13.5
L
Mulan
Beauby
Mulan
5
5
11
2.1
L
Poseidon
2
4
14
2.25
L
Medusa
L0rdLloyd
Medusa
3
6
11
1.42
W
Neith
Lil_Redd_
Neith
9
4
11
3.63
W
Athena
MogiMint
Athena
1
6
14
1.33
L
5
4
13
2.88
L
Izanami
ThreeDaddies
Izanami
3
6
9
1.25
W
2
2
13
4.25
W
Gilgamesh
fifty_fifty5050
Gilgamesh
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,936
Damage
87,981
100,020
Taken
125,952
92,151
Mitigated
132,409
41,604
Healing
58,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
16,426
2,136
4,292
8,867
24,580
37,124
2,213
5,072
19,194
32,438
0
L
Mulan
Beauby
Mulan
22,566
2,904
1,636
12,681
29,100
33,939
386
14,738
14,362
0
33,076
L
Poseidon
22,199
2,393
1,354
673
12,692
6,088
580
5,812
6,880
46,984
0
L
Medusa
L0rdLloyd
Medusa
15,506
7,540
1,366
5,711
19,774
10,047
0
6,051
13,723
0
29,726
W
Neith
Lil_Redd_
Neith
20,191
5,716
1,090
5,914
18,374
11,189
4,292
4,309
13,917
0
47,527
W
Athena
MogiMint
Athena
9,843
2,121
1,930
3,132
31,061
41,231
86
5,698
24,939
14,541
0
L
21,059
2,618
6,389
5,018
21,641
33,427
0
10,656
10,985
0
29,574
L
Izanami
ThreeDaddies
Izanami
14,606
9,634
3,097
3,679
16,813
8,650
1,694
7,407
9,406
0
32,577
W
18,395
7,888
9,074
9,044
18,887
13,440
1,626
3,625
15,104
50,122
0
W
Gilgamesh
fifty_fifty5050
Gilgamesh
23,126
3,702
4,634
10,445
33,050
29,425
540
3,495
29,288
0
32,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,148
Gold Earned
60,287
152
Minions Killed
172
0
Camps Cleared
0
1,321,112
Distance Traveled
1,499,160
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,991
812
44
3
0
296,486
0
L
Mulan
10,662
666
14
1
0
257,766
2
L
Poseidon
10,562
660
58
4
0
272,794
2
L
Medusa
10,056
629
13
1
0
254,127
0
W
Neith
12,679
792
65
4
0
284,111
1
W
Athena
10,779
674
5
0
0
322,642
0
L
Shiva
11,402
713
18
1
0
300,671
1
L
Izanami
10,466
654
49
3
0
235,754
4
W
Olorun
11,563
723
39
2
0
284,820
2
W
Gilgamesh
12,275
767
19
1
0
311,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role