Player Matchup

Nu Wa
Nu Wa
TwinCrowns
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
lovelycc
Medusa
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 90L
1,450 Elo+
Solo
Sol
Sol
mooship
Sol
Level 88
God Stats
11W - 7L
1,560 SR
Queue Stats
109W - 109L
1,501 Elo+
Party 1
Shiva
Shiva
spicy_bao8
Shiva
Level 25
God Stats
1W - 0L
1,509 SR
Queue Stats
1W - 2L
1,236 Elo+
Party 1
Lancelot
Lancelot
xINSIDlOUS
Lancelot
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,534 Elo+
Party 1
Team Averages
Level 83
1,514 SR
1,444 Elo+

VS

Team Averages
Level 98
1,489 SR
1,458 Elo+
Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DANGERPRENTIS97
Ymir
Level 104
God Stats
16W - 8L
1,728 SR
Queue Stats
177W - 185L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Darkness9013
Heimdallr
Level 47
God Stats
1W - 6L
1,066 SR
Queue Stats
96W - 123L
1,410 Elo+
Solo
Poseidon
Poseidon
LoneLostMage
Poseidon
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 17L
1,447 Elo+
Solo
Ra
Ra
SavageOpponent
Ra
Level 120
God Stats
11W - 17L
1,436 SR
Queue Stats
126W - 134L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 3 / 5
9,459
946
3,286
4,915
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
lovelycc
Medusa
17
4 / 0 / 7
11,467
1,147
9,982
5,843
2,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
16
2 / 4 / 8
10,719
1,072
16,349
14,023
5,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
17
3 / 3 / 10
11,142
1,114
9,339
15,078
11,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
xINSIDlOUS
Lancelot
16
5 / 3 / 8
11,312
1,131
9,006
15,815
10,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

240

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
5 / 5 / 6
11,233
1,123
12,795
15,150
7,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 9
10,034
1,003
5,831
14,029
20,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Darkness9013
Heimdallr
16
5 / 4 / 7
11,057
1,106
12,999
10,360
5,545
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
LoneLostMage
Poseidon
16
1 / 4 / 9
10,221
1,022
16,003
9,528
4,207
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 2
8,640
864
1,351
1,590
583
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
16
Kills
12
13
Deaths
16
38
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
5
6
1.6
L
1
2
9
2.75
L
Heimdallr
Darkness9013
Heimdallr
5
4
7
2.13
L
Poseidon
LoneLostMage
Poseidon
1
4
9
1.38
L
0
1
2
1
W
Nu Wa
2
3
5
1.5
W
Medusa
lovelycc
Medusa
4
0
7
7.5
W
Sol
2
4
8
1.5
W
Shiva
3
3
10
2.67
W
Lancelot
xINSIDlOUS
Lancelot
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,962
Damage
48,979
55,674
Taken
50,657
32,964
Mitigated
38,300
10,670
Healing
1,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
12,795
2,494
0
300
15,150
7,453
0
6,567
8,511
0
35,176
L
5,831
887
436
619
14,029
20,512
0
4,769
9,153
21,321
0
L
Heimdallr
Darkness9013
Heimdallr
12,999
6,367
0
0
10,360
5,545
0
4,937
5,275
0
33,782
L
Poseidon
LoneLostMage
Poseidon
16,003
2,487
0
0
9,528
4,207
0
2,166
7,254
37,627
0
L
1,351
130
39
230
1,590
583
0
693
829
7,629
0
W
Nu Wa
3,286
1,034
0
0
4,915
1,840
0
1,371
3,544
5,696
0
W
Medusa
lovelycc
Medusa
9,982
3,173
0
0
5,843
2,701
0
2,754
3,089
0
36,713
W
Sol
16,349
8,238
0
4,708
14,023
5,612
0
5,022
9,001
40,825
0
W
Shiva
9,339
897
599
4,767
15,078
11,827
0
6,557
8,521
0
21,932
W
Lancelot
xINSIDlOUS
Lancelot
9,006
1,530
0
596
15,815
10,984
0
7,481
7,464
0
30,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,099
Gold Earned
51,185
202
Minions Killed
189
11
Camps Cleared
4
959,508
Distance Traveled
773,993
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,233
1,123
59
6
2
208,955
2
L
Ymir
10,034
1,003
20
2
1
166,484
0
L
Heimdallr
11,057
1,106
46
5
0
182,479
0
L
Poseidon
10,221
1,022
48
5
0
178,035
0
L
Ra
8,640
864
16
2
1
38,040
0
W
Nu Wa
9,459
946
8
1
3
116,194
0
W
Medusa
11,467
1,147
57
6
0
195,671
0
W
Sol
10,719
1,072
51
5
5
165,261
1
W
Shiva
11,142
1,114
27
3
1
242,423
0
W
Lancelot
11,312
1,131
59
6
2
239,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role