Player Matchup

Izanami
Izanami
OrangenSaft244
Izanami
Level 89
God Stats
24W - 15L
1,506 SR
Queue Stats
150W - 171L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
Stuck_In_Gold_
Amaterasu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
636W - 612L
1,442 Elo+
Party 2
Janus
Janus
TylerDurden57
Janus
Level 158
God Stats
1W - 1L
1,619 SR
Queue Stats
52W - 50L
1,527 Elo+
Solo
Lancelot
Lancelot
Z_MonkeyD_Garp_Z
Lancelot
Level 139
God Stats
20W - 18L
1,475 SR
Queue Stats
294W - 313L
1,440 Elo+
Party 2
Nox
Nox
tristi25
Nox
Level 107
God Stats
6W - 10L
1,513 SR
Queue Stats
265W - 269L
1,497 Elo+
Party 2
Team Averages
Level 118
1,523 SR
1,470 Elo+

VS

Team Averages
Level 128
1,534 SR
1,458 Elo+
Skadi
Skadi
Avinxyaa
Skadi
Level 108
God Stats
3W - 1L
1,658 SR
Queue Stats
191W - 204L
1,399 Elo+
Party 1
Kuzenbo
Kuzenbo
Cyken84
Kuzenbo
Level 149
God Stats
84W - 96L
1,509 SR
Queue Stats
555W - 659L
1,459 Elo+
Solo
Discordia
Discordia
Frxga1
Discordia
Level 83
God Stats
20W - 15L
1,307 SR
Queue Stats
906W - 925L
1,381 Elo+
Party 1
Chernobog
Chernobog
o JuGGaRNauT o
Chernobog
Level 155
God Stats
7W - 4L
1,696 SR
Queue Stats
174W - 140L
1,531 Elo+
Party 3
Lancelot
Lancelot
thatguioverther
Lancelot
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 153L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,233
482
7,703
10,861
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Stuck_In_Gold_
Amaterasu
12
1 / 3 / 3
7,881
525
6,275
16,486
12,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 1 / 0
8,372
558
3,188
5,781
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 2
7,610
507
7,228
14,116
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 1
6,849
457
3,300
9,382
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Avinxyaa
Skadi
13
2 / 2 / 3
7,665
511
8,574
9,458
2,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Cyken84
Kuzenbo
12
1 / 2 / 1
7,394
493
4,451
14,405
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Frxga1
Discordia
14
2 / 1 / 0
8,556
570
2,248
4,359
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
o JuGGaRNauT o
Chernobog
13
3 / 3 / 4
8,354
557
12,206
11,360
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
14
4 / 1 / 5
8,627
575
10,505
11,903
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
12
12
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
Avinxyaa
Skadi
2
2
3
1.75
W
Kuzenbo
Cyken84
Kuzenbo
1
2
1
0.75
W
Discordia
Frxga1
Discordia
2
1
0
2
L
1
3
3
0.83
L
Amaterasu
Stuck_In_Gold_
Amaterasu
1
3
3
0.83
L
1
1
0
1
L
4
3
2
1.67
W
Chernobog
o JuGGaRNauT o
Chernobog
3
3
4
1.67
W
Lancelot
4
1
5
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
37,984
56,626
Taken
51,485
30,742
Mitigated
25,495
16,633
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Avinxyaa
Skadi
8,574
3,652
0
1,930
9,458
2,981
809
1,085
8,361
0
69,856
W
Kuzenbo
Cyken84
Kuzenbo
4,451
1,734
395
4,628
14,405
12,039
39
2,992
11,364
25,003
0
W
Discordia
Frxga1
Discordia
2,248
0
0
1,388
4,359
1,644
536
1,550
2,633
63,336
0
L
7,703
5,893
0
3,167
10,861
3,762
0
2,699
8,162
0
69,131
L
Amaterasu
Stuck_In_Gold_
Amaterasu
6,275
2,293
840
6,186
16,486
12,754
168
198
16,248
8,864
38,814
L
3,188
298
0
1,429
5,781
2,232
0
1,640
3,747
69,434
0
L
7,228
2,299
0
2,000
14,116
5,371
0
129
13,947
0
50,186
W
Chernobog
o JuGGaRNauT o
Chernobog
12,206
8,071
0
3,605
11,360
3,863
0
1,277
10,083
0
61,266
W
Lancelot
10,505
1,916
0
4,059
11,903
4,968
282
849
11,012
0
57,953
L
3,300
665
469
2,542
9,382
6,623
0
1,559
7,823
22,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
40,596
490
Minions Killed
472
0
Camps Cleared
0
1,372,145
Distance Traveled
1,490,044
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,665
511
100
7
0
259,750
7
W
Kuzenbo
7,394
493
46
3
0
281,357
1
W
Discordia
8,556
570
133
9
0
294,155
4
L
Izanami
7,233
482
124
8
0
236,385
0
L
Amaterasu
7,881
525
95
6
0
275,145
2
L
Janus
8,372
558
154
10
0
284,046
1
L
Lancelot
7,610
507
81
5
0
314,409
5
W
Chernobog
8,354
557
92
6
0
285,471
7
W
Lancelot
8,627
575
101
7
0
369,311
2
L
Nox
6,849
457
36
2
0
262,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role