Player Matchup

Persephone
Persephone
Jazmin0824
Persephone
Level 20
God Stats
78W - 26L
1,878 SR
Queue Stats
371W - 123L
1,741 Elo+
Party 1
Jing Wei
Jing Wei
swervingbasil
Jing Wei
Level 122
God Stats
3W - 1L
1,677 SR
Queue Stats
460W - 171L
1,763 Elo+
Party 1
Kuzenbo
Kuzenbo
tom2tom
Kuzenbo
Level 105
God Stats
149W - 59L
1,751 SR
Queue Stats
402W - 147L
1,796 Elo+
Party 1
Team Averages
Level 82
1,768 SR
1,767 Elo+

VS

Team Averages
Level 56
1,473 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DelkaTheBelka
Xing Tian
Level 25
God Stats
1W - 3L
1,165 SR
Queue Stats
8W - 16L
1,363 Elo+
Party 2
Eset
Eset
oliplum
Eset
Level 70
God Stats
13W - 8L
1,754 SR
Queue Stats
68W - 56L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jazmin0824
Persephone
13
4 / 1 / 11
8,600
860
4,967
5,272
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
swervingbasil
Jing Wei
15
12 / 0 / 4
9,344
934
18,003
12,892
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
tom2tom
Kuzenbo
11
1 / 0 / 10
7,706
771
4,473
7,716
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 8 / 0
6,156
616
5,793
12,421
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
DelkaTheBelka
Xing Tian
10
0 / 3 / 1
6,221
622
4,555
10,919
9,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
oliplum
Eset
9
0 / 6 / 1
6,034
603
8,624
9,775
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
1
1
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
8
0
0.13
L
Xing Tian
DelkaTheBelka
Xing Tian
0
3
1
0.17
W
Persephone
Jazmin0824
Persephone
4
1
11
9.5
L
Eset
oliplum
Eset
0
6
1
0.08
W
Jing Wei
swervingbasil
Jing Wei
12
0
4
14
W
Kuzenbo
tom2tom
Kuzenbo
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
18,972
25,880
Taken
33,115
15,815
Mitigated
19,226
8,879
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,793
1,661
0
1,753
12,421
5,148
0
4,911
7,510
0
16,112
L
Xing Tian
DelkaTheBelka
Xing Tian
4,555
375
510
1,085
10,919
9,985
0
2,385
8,534
12,638
0
W
Persephone
Jazmin0824
Persephone
4,967
523
0
1,798
5,272
2,309
341
2,773
2,366
14,869
0
L
Eset
oliplum
Eset
8,624
844
614
687
9,775
4,093
0
2,632
7,143
24,982
0
W
Jing Wei
swervingbasil
Jing Wei
18,003
14,963
0
5,185
12,892
5,976
2,143
7,273
5,273
0
45,107
W
Kuzenbo
tom2tom
Kuzenbo
4,473
2,025
547
1,349
7,716
7,530
504
2,740
4,744
17,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,650
Gold Earned
18,411
131
Minions Killed
87
7
Camps Cleared
2
564,671
Distance Traveled
483,522
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,156
616
21
2
2
146,013
0
L
Xing Tian
6,221
622
6
1
0
178,314
3
W
Persephone
8,600
860
32
3
2
173,724
1
L
Eset
6,034
603
60
6
0
159,195
1
W
Jing Wei
9,344
934
73
7
4
202,449
3
W
Kuzenbo
7,706
771
26
3
1
188,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role