Player Matchup

Ymir
Ymir
Darkestkazei
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,228 Elo+
Party 1
Hades
Hades
MASniper24
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,463 Elo+
Party 1
Thor
Thor
MistahAnto
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,174 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,289 Elo+

VS

Team Averages
Level 117
1,541 SR
1,455 Elo+
Chaac
Chaac
ElGuru009
Chaac
Level 139
God Stats
75W - 87L
1,492 SR
Queue Stats
340W - 482L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
JTheReaper123
Baron Samedi
Level 137
God Stats
7W - 5L
1,752 SR
Queue Stats
135W - 123L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SquildyMeow
Tsukuyomi
Level 76
God Stats
22W - 13L
1,380 SR
Queue Stats
178W - 172L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 7
14,380
685
12,446
31,116
38,183
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
16
1 / 9 / 9
12,954
617
18,435
27,317
18,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 7 / 4
14,597
695
22,514
20,453
10,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElGuru009
Chaac
20
6 / 3 / 16
14,599
695
17,973
25,696
26,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
JTheReaper123
Baron Samedi
20
9 / 3 / 14
14,923
711
25,165
18,957
9,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
SquildyMeow
Tsukuyomi
18
8 / 6 / 12
14,614
696
20,922
21,550
9,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
11
Kills
23
23
Deaths
12
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
Chaac
ElGuru009
Chaac
6
3
16
4.67
W
Baron Samedi
JTheReaper123
Baron Samedi
9
3
14
5.33
L
Hades
1
9
9
0.61
L
6
7
4
1.14
W
Tsukuyomi
SquildyMeow
Tsukuyomi
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,395
Damage
64,060
78,886
Taken
66,203
67,117
Mitigated
44,999
14,961
Healing
27,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,446
2,597
551
3,613
31,116
38,183
206
10,404
20,712
39,268
0
W
Chaac
ElGuru009
Chaac
17,973
5,048
1,120
8,303
25,696
26,091
386
13,260
12,436
106
53,523
W
Baron Samedi
JTheReaper123
Baron Samedi
25,165
3,011
4,423
8,630
18,957
9,722
1,370
6,879
12,078
76,358
0
L
Hades
18,435
1,735
1,991
7,856
27,317
18,653
287
8,675
18,642
63,111
0
L
22,514
4,863
0
950
20,453
10,281
878
6,858
13,595
0
60,214
W
Tsukuyomi
SquildyMeow
Tsukuyomi
20,922
5,631
0
5,129
21,550
9,186
925
11,501
10,049
0
45,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
44,136
182
Minions Killed
216
5
Camps Cleared
10
914,085
Distance Traveled
1,075,684
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,380
685
38
2
0
301,082
3
W
Chaac
14,599
695
56
3
4
360,695
7
W
Baron Samedi
14,923
711
108
5
4
336,098
0
L
Hades
12,954
617
81
4
0
283,725
1
L
Thor
14,597
695
63
3
5
329,278
0
W
Tsukuyomi
14,614
696
52
2
2
378,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role